LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/ProFlashlight_0.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
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m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: ProFlashlight
m_EditorClassIdentifier:
itemId: 1
itemName: Pro-flashlight
spawnPositionTypes: []
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twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 0
weight: 1.05
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 0
creditsWorth: 25
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 0
minValue: 0
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spawnPrefab: {fileID: 1880916064823145, guid: 01f51731b5ecd214c8b6885d482904e3, type: 2}
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requiresBattery: 1
batteryUsage: 300
automaticallySetUsingPower: 1
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itemIcon: {fileID: 21300000, guid: 64bdf7aae134056438e68941263576e4, type: 2}
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grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
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grabSFX: {fileID: 8300000, guid: 31301d0585d141049ac508f9fffa2c34, type: 3}
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pocketSFX: {fileID: 8300000, guid: 9f6493064a65da3458c7dece7ed9d8f8, type: 3}
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saveItemVariable: 0
isDefensiveWeapon: 0
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toolTips:
- 'Toggle light : [RMB]'
verticalOffset: 0.12
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allowDroppingAheadOfPlayer: 1
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