20 lines
362 B
C#
20 lines
362 B
C#
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using System;
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using UnityEngine;
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namespace ES3Internal
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{
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[Serializable]
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public class ES3IdRefDictionary : ES3SerializableDictionary<long, UnityEngine.Object>
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{
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protected override bool KeysAreEqual(long a, long b)
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{
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return a == b;
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}
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protected override bool ValuesAreEqual(UnityEngine.Object a, UnityEngine.Object b)
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{
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return a == b;
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}
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}
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}
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