LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/BaboonBirdAI.cs

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2023-12-23 00:30:32 +00:00
using System;
using System.Collections;
using System.Collections.Generic;
using GameNetcodeStuff;
using Unity.Netcode;
using UnityEngine;
using UnityEngine.Animations.Rigging;
public class BaboonBirdAI : EnemyAI
{
public Dictionary<Transform, Threat> threats = new Dictionary<Transform, Threat>();
public Transform focusedThreatTransform;
public Threat focusedThreat;
public bool focusingOnThreat;
public bool focusedThreatIsInView;
private int focusLevel;
private float fearLevel;
private float fearLevelNoDistComparison;
private Vector3 agentLocalVelocity;
private float velX;
private float velZ;
private Vector3 previousPosition;
public Transform animationContainer;
public MultiAimConstraint headLookRig;
public Transform headLookTarget;
private Ray lookRay;
public float fov;
public float visionDistance;
private int visibleThreatsMask = 524296;
private int scrapMask = 64;
private int leadershipLevel;
private int previousBehaviourState = -1;
public BaboonHawkGroup scoutingGroup;
private float miscAnimationTimer;
private int currentMiscAnimation;
private Vector3 lookTarget;
private Vector3 peekTarget;
private float peekTimer;
public AISearchRoutine scoutingSearchRoutine;
public static Vector3 baboonCampPosition;
public float scoutTimer;
public float timeToScout;
private float timeSinceRestWhileScouting;
private float restingDuringScouting;
private bool eyesClosed;
private bool restingAtCamp;
private float restAtCampTimer;
private float chosenDistanceToCamp = 1f;
private float timeSincePingingBirdInterest;
private float timeSinceLastMiscAnimation;
private int aggressiveMode;
private int previousAggressiveMode;
private float fightTimer;
public AudioSource aggressionAudio;
private Vector3 debugSphere;
public Collider ownCollider;
private float timeSinceAggressiveDisplay;
private float timeSpentFocusingOnThreat;
private float timeSinceFighting;
private bool doingKillAnimation;
private Coroutine killAnimCoroutine;
private float timeSinceHitting;
public Transform deadBodyPoint;
public AudioClip[] cawScreamSFX;
public AudioClip[] cawLaughSFX;
private float noiseTimer;
private float noiseInterval;
public GrabbableObject focusedScrap;
public GrabbableObject heldScrap;
public bool movingToScrap;
public Transform grabTarget;
public TwoBoneIKConstraint leftArmRig;
public TwoBoneIKConstraint rightArmRig;
private bool oddAIInterval;
private DeadBodyInfo killAnimationBody;
private float timeSinceBeingAttackedByPlayer;
private float timeSinceJoiningOrLeavingScoutingGroup;
private BaboonBirdAI biggestBaboon;
public override void Start()
{
base.Start();
if (!base.IsOwner)
{
return;
}
System.Random random = new System.Random(StartOfRound.Instance.randomMapSeed + thisEnemyIndex);
leadershipLevel = random.Next(0, 500);
if (baboonCampPosition == Vector3.zero)
{
List<GameObject> list = new List<GameObject>();
for (int i = 0; i < RoundManager.Instance.outsideAINodes.Length - 2; i += 2)
{
if (Vector3.Distance(RoundManager.Instance.outsideAINodes[i].transform.position, StartOfRound.Instance.elevatorTransform.position) > 30f && !PathIsIntersectedByLineOfSight(RoundManager.Instance.outsideAINodes[i].transform.position, calculatePathDistance: false, avoidLineOfSight: false))
{
list.Add(RoundManager.Instance.outsideAINodes[i]);
}
}
baboonCampPosition = RoundManager.Instance.GetRandomNavMeshPositionInBoxPredictable(list[random.Next(0, list.Count)].transform.position, 15f, RoundManager.Instance.navHit, random);
}
SyncInitialValuesServerRpc(leadershipLevel, baboonCampPosition);
}
[ServerRpc]
public void SyncInitialValuesServerRpc(int syncLeadershipLevel, Vector3 campPosition)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(3452382367u, serverRpcParams, RpcDelivery.Reliable);
BytePacker.WriteValueBitPacked(bufferWriter, syncLeadershipLevel);
bufferWriter.WriteValueSafe(in campPosition);
__endSendServerRpc(ref bufferWriter, 3452382367u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
SyncInitialValuesClientRpc(syncLeadershipLevel, campPosition);
}
}
[ClientRpc]
public void SyncInitialValuesClientRpc(int syncLeadershipLevel, Vector3 campPosition)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(3856685904u, clientRpcParams, RpcDelivery.Reliable);
BytePacker.WriteValueBitPacked(bufferWriter, syncLeadershipLevel);
bufferWriter.WriteValueSafe(in campPosition);
__endSendClientRpc(ref bufferWriter, 3856685904u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
{
leadershipLevel = syncLeadershipLevel;
baboonCampPosition = campPosition;
base.transform.localScale = base.transform.localScale * Mathf.Max((float)leadershipLevel / 200f * 0.6f, 0.9f);
}
}
}
public void LateUpdate()
{
if ((!inSpecialAnimation && (focusedThreatTransform == null || currentBehaviourStateIndex != 2) && peekTimer < 0f) || isEnemyDead)
{
agent.angularSpeed = 300f;
headLookRig.weight = Mathf.Lerp(headLookRig.weight, 0f, Time.deltaTime * 10f);
return;
}
agent.angularSpeed = 0f;
headLookRig.weight = Mathf.Lerp(headLookRig.weight, 1f, Time.deltaTime * 10f);
if (peekTimer >= 0f)
{
peekTimer -= Time.deltaTime;
AnimateLooking(peekTarget);
}
else
{
AnimateLooking(lookTarget);
}
}
public override void OnCollideWithPlayer(Collider other)
{
base.OnCollideWithPlayer(other);
if (timeSinceHitting < 0.5f)
{
return;
}
Vector3 vector = Vector3.Normalize(base.transform.position + Vector3.up * 0.7f - (other.transform.position + Vector3.up * 0.4f)) * 0.5f;
if (Physics.Linecast(base.transform.position + Vector3.up * 0.7f + vector, other.transform.position + Vector3.up * 0.4f, StartOfRound.Instance.collidersAndRoomMaskAndDefault, QueryTriggerInteraction.Ignore))
{
return;
}
PlayerControllerB playerControllerB = MeetsStandardPlayerCollisionConditions(other, inSpecialAnimation || doingKillAnimation);
if (playerControllerB != null)
{
timeSinceHitting = 0f;
playerControllerB.DamagePlayer(30);
if (playerControllerB.isPlayerDead)
{
StabPlayerDeathAnimServerRpc((int)playerControllerB.playerClientId);
return;
}
creatureAnimator.ResetTrigger("Hit");
creatureAnimator.SetTrigger("Hit");
creatureSFX.PlayOneShot(enemyType.audioClips[5]);
WalkieTalkie.TransmitOneShotAudio(creatureSFX, enemyType.audioClips[5]);
RoundManager.Instance.PlayAudibleNoise(creatureSFX.transform.position, 8f, 0.7f);
}
}
public override void OnCollideWithEnemy(Collider other, EnemyAI enemyScript = null)
{
base.OnCollideWithEnemy(other);
if (!(enemyScript.enemyType == enemyType) && !(timeSinceHitting < 0.75f) && base.IsOwner && enemyScript.enemyType.canDie)
{
timeSinceHitting = 0f;
creatureAnimator.ResetTrigger("Hit");
creatureAnimator.SetTrigger("Hit");
creatureSFX.PlayOneShot(enemyType.audioClips[5]);
WalkieTalkie.TransmitOneShotAudio(creatureSFX, enemyType.audioClips[5]);
RoundManager.Instance.PlayAudibleNoise(creatureSFX.transform.position, 8f, 0.7f);
enemyScript.HitEnemy(1, null, playHitSFX: true);
}
}
public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false)
{
base.HitEnemy(force, playerWhoHit, playHitSFX);
if (isEnemyDead)
{
return;
}
creatureAnimator.SetTrigger("TakeDamage");
if (playerWhoHit != null)
{
timeSinceBeingAttackedByPlayer = 0f;
if (threats.TryGetValue(playerWhoHit.transform, out var value))
{
value.hasAttacked = true;
}
}
enemyHP -= force;
if (base.IsOwner && enemyHP <= 0 && !isEnemyDead)
{
KillEnemyOnOwnerClient();
}
StopKillAnimation();
}
public override void KillEnemy(bool destroy = false)
{
base.KillEnemy(destroy);
creatureAnimator.SetBool("IsDead", value: true);
if (heldScrap != null && base.IsOwner)
{
DropHeldItemAndSync();
}
StopKillAnimation();
}
public void StopKillAnimation()
{
if (killAnimCoroutine != null)
{
StopCoroutine(killAnimCoroutine);
}
agent.acceleration = 17f;
inSpecialAnimation = false;
doingKillAnimation = false;
if (killAnimationBody != null)
{
killAnimationBody.attachedLimb = null;
killAnimationBody.attachedTo = null;
killAnimationBody = null;
}
}
[ServerRpc(RequireOwnership = false)]
public void StabPlayerDeathAnimServerRpc(int playerObject)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(2476579270u, serverRpcParams, RpcDelivery.Reliable);
BytePacker.WriteValueBitPacked(bufferWriter, playerObject);
__endSendServerRpc(ref bufferWriter, 2476579270u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost) && !doingKillAnimation)
{
if (base.IsOwner && heldScrap != null)
{
DropHeldItemAndSync();
}
doingKillAnimation = true;
StabPlayerDeathAnimClientRpc(playerObject);
}
}
[ClientRpc]
public void StabPlayerDeathAnimClientRpc(int playerObject)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(3749667856u, clientRpcParams, RpcDelivery.Reliable);
BytePacker.WriteValueBitPacked(bufferWriter, playerObject);
__endSendClientRpc(ref bufferWriter, 3749667856u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
{
doingKillAnimation = true;
inSpecialAnimation = true;
agent.acceleration = 70f;
agent.speed = 0f;
if (killAnimCoroutine != null)
{
StopCoroutine(killAnimCoroutine);
}
killAnimCoroutine = StartCoroutine(killPlayerAnimation(playerObject));
}
}
private IEnumerator killPlayerAnimation(int playerObject)
{
PlayerControllerB killedPlayer = StartOfRound.Instance.allPlayerScripts[playerObject];
creatureAnimator.ResetTrigger("KillAnimation");
creatureAnimator.SetTrigger("KillAnimation");
creatureVoice.PlayOneShot(enemyType.audioClips[4]);
WalkieTalkie.TransmitOneShotAudio(creatureVoice, enemyType.audioClips[4]);
float startTime = Time.realtimeSinceStartup;
yield return new WaitUntil(() => Time.realtimeSinceStartup - startTime > 1f || killedPlayer.deadBody != null);
if (killedPlayer.deadBody != null)
{
killAnimationBody = killedPlayer.deadBody;
killAnimationBody.attachedLimb = killedPlayer.deadBody.bodyParts[5];
killAnimationBody.attachedTo = deadBodyPoint;
killAnimationBody.matchPositionExactly = true;
killAnimationBody.canBeGrabbedBackByPlayers = false;
yield return new WaitForSeconds(1.7f);
killAnimationBody.attachedLimb = null;
killAnimationBody.attachedTo = null;
}
agent.acceleration = 17f;
inSpecialAnimation = false;
doingKillAnimation = false;
}
private void InteractWithScrap()
{
if (heldScrap != null)
{
focusedScrap = null;
if (Vector3.Distance(base.transform.position, baboonCampPosition) < UnityEngine.Random.Range(1f, 7f) || heldScrap.isHeld)
{
DropHeldItemAndSync();
}
}
else if (focusedScrap != null)
{
if (debugEnemyAI)
{
Debug.DrawRay(focusedScrap.transform.position, Vector3.up * 3f, Color.yellow);
}
if (!CanGrabScrap(focusedScrap))
{
focusedScrap = null;
}
else if (Vector3.Distance(base.transform.position, focusedScrap.transform.position) < 0.4f && !Physics.Linecast(base.transform.position, focusedScrap.transform.position + Vector3.up * 0.5f, StartOfRound.Instance.collidersAndRoomMaskAndDefault, QueryTriggerInteraction.Ignore))
{
GrabItemAndSync(focusedScrap.NetworkObject);
}
}
}
private bool CanGrabScrap(GrabbableObject scrap)
{
if (scrap.itemProperties.itemId == 1531)
{
return false;
}
if (scrap.isInShipRoom && !isInsidePlayerShip)
{
return false;
}
if (isEnemyDead)
{
return false;
}
if (!scrap.heldByPlayerOnServer && !scrap.isHeld && (scrap == heldScrap || !scrap.isHeldByEnemy))
{
return Vector3.Distance(scrap.transform.position, baboonCampPosition) > 8f;
}
return false;
}
private void DropHeldItemAndSync()
{
if (heldScrap == null)
{
Debug.LogError($"Baboon #{thisEnemyIndex} Error: DropItemAndSync called when baboon has no scrap!");
}
NetworkObject networkObject = heldScrap.NetworkObject;
if (networkObject == null)
{
Debug.LogError($"Baboon #{thisEnemyIndex} Error: No network object in held scrap {heldScrap.gameObject.name}");
}
Vector3 itemFloorPosition = heldScrap.GetItemFloorPosition();
DropScrap(networkObject, itemFloorPosition);
DropScrapServerRpc(networkObject, itemFloorPosition, (int)GameNetworkManager.Instance.localPlayerController.playerClientId);
}
[ServerRpc]
public void DropScrapServerRpc(NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(1418775270u, serverRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in item, default(FastBufferWriter.ForNetworkSerializable));
bufferWriter.WriteValueSafe(in targetFloorPosition);
BytePacker.WriteValueBitPacked(bufferWriter, clientWhoSentRPC);
__endSendServerRpc(ref bufferWriter, 1418775270u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
DropScrapClientRpc(item, targetFloorPosition, clientWhoSentRPC);
}
}
[ClientRpc]
public void DropScrapClientRpc(NetworkObjectReference item, Vector3 targetFloorPosition, int clientWhoSentRPC)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(1865475504u, clientRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in item, default(FastBufferWriter.ForNetworkSerializable));
bufferWriter.WriteValueSafe(in targetFloorPosition);
BytePacker.WriteValueBitPacked(bufferWriter, clientWhoSentRPC);
__endSendClientRpc(ref bufferWriter, 1865475504u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && clientWhoSentRPC != (int)GameNetworkManager.Instance.localPlayerController.playerClientId)
{
if (item.TryGet(out var networkObject))
{
DropScrap(networkObject, targetFloorPosition);
}
else
{
Debug.LogError($"Baboon #{thisEnemyIndex}; Error, was not able to get network object from dropped item client rpc");
}
}
}
private void DropScrap(NetworkObject item, Vector3 targetFloorPosition)
{
if (heldScrap == null)
{
Debug.LogError("Baboon: my held item is null when attempting to drop it!!");
return;
}
if (heldScrap.isHeld)
{
heldScrap.DiscardItemFromEnemy();
heldScrap.isHeldByEnemy = false;
heldScrap = null;
Debug.Log($"Baboon #{thisEnemyIndex}: Dropped item which was held by a player");
return;
}
heldScrap.parentObject = null;
heldScrap.transform.SetParent(StartOfRound.Instance.propsContainer, worldPositionStays: true);
heldScrap.EnablePhysics(enable: true);
heldScrap.fallTime = 0f;
heldScrap.startFallingPosition = heldScrap.transform.parent.InverseTransformPoint(heldScrap.transform.position);
heldScrap.targetFloorPosition = heldScrap.transform.parent.InverseTransformPoint(targetFloorPosition);
heldScrap.floorYRot = -1;
heldScrap.DiscardItemFromEnemy();
heldScrap.isHeldByEnemy = false;
heldScrap = null;
Debug.Log($"Baboon #{thisEnemyIndex}: Dropped item");
}
private void GrabItemAndSync(NetworkObject item)
{
if (heldScrap != null)
{
Debug.LogError($"Baboon #{thisEnemyIndex} Error: GrabItemAndSync called when baboon is already carrying scrap!");
}
GrabScrap(item);
GrabScrapServerRpc(item, (int)GameNetworkManager.Instance.localPlayerController.playerClientId);
}
[ServerRpc]
public void GrabScrapServerRpc(NetworkObjectReference item, int clientWhoSentRPC)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(869682226u, serverRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in item, default(FastBufferWriter.ForNetworkSerializable));
BytePacker.WriteValueBitPacked(bufferWriter, clientWhoSentRPC);
__endSendServerRpc(ref bufferWriter, 869682226u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
if (!item.TryGet(out var networkObject))
{
Debug.LogError($"Baboon #{thisEnemyIndex} error: Could not get grabbed network object from reference on server");
}
else if ((bool)networkObject.GetComponent<GrabbableObject>() && !networkObject.GetComponent<GrabbableObject>().heldByPlayerOnServer)
{
GrabScrapClientRpc(item, clientWhoSentRPC);
}
}
}
[ClientRpc]
public void GrabScrapClientRpc(NetworkObjectReference item, int clientWhoSentRPC)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(1564051222u, clientRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in item, default(FastBufferWriter.ForNetworkSerializable));
BytePacker.WriteValueBitPacked(bufferWriter, clientWhoSentRPC);
__endSendClientRpc(ref bufferWriter, 1564051222u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && clientWhoSentRPC != (int)GameNetworkManager.Instance.localPlayerController.playerClientId)
{
if (item.TryGet(out var networkObject))
{
GrabScrap(networkObject);
}
else
{
Debug.LogError($"Baboon #{thisEnemyIndex}; Error, was not able to get id from grabbed item client rpc");
}
}
}
private void GrabScrap(NetworkObject item)
{
Debug.Log($"held item null: {heldScrap == null}");
if (heldScrap != null)
{
Debug.Log($"Baboon #{thisEnemyIndex}: Trying to grab another item ({item.gameObject.name}) while hands are already full with item ({heldScrap.gameObject.name}). Dropping the currently held one.");
DropScrap(heldScrap.GetComponent<NetworkObject>(), heldScrap.GetItemFloorPosition());
}
GrabbableObject grabbableObject = (heldScrap = item.gameObject.GetComponent<GrabbableObject>());
grabbableObject.parentObject = grabTarget;
grabbableObject.hasHitGround = false;
grabbableObject.GrabItemFromEnemy();
grabbableObject.isHeldByEnemy = true;
grabbableObject.EnablePhysics(enable: false);
Debug.Log($"Baboon #{thisEnemyIndex}: Grabbing item!!! {heldScrap.gameObject.name}");
}
public override void ReachedNodeInSearch()
{
base.ReachedNodeInSearch();
if (currentSearch.nodesEliminatedInCurrentSearch > 14 && timeSinceRestWhileScouting > 17f && timeSinceAggressiveDisplay > 6f)
{
timeSinceRestWhileScouting = 0f;
restingDuringScouting = 12f;
}
}
public override void DoAIInterval()
{
base.DoAIInterval();
if (isEnemyDead)
{
agent.speed = 0f;
if (scoutingSearchRoutine.inProgress)
{
StopSearch(scoutingSearchRoutine, clear: false);
}
return;
}
if (stunNormalizedTimer > 0f || miscAnimationTimer > 0f)
{
agent.speed = 0f;
if (heldScrap != null && base.IsOwner)
{
DropHeldItemAndSync();
}
if (stunnedByPlayer != null)
{
PingBaboonInterest(stunnedByPlayer.gameplayCamera.transform.position, 4);
}
}
if (inSpecialAnimation)
{
agent.speed = 0f;
return;
}
if (!eyesClosed)
{
DoLOSCheck();
}
InteractWithScrap();
switch (currentBehaviourStateIndex)
{
case 0:
if (previousBehaviourState != currentBehaviourStateIndex)
{
timeToScout = UnityEngine.Random.Range(25, 70);
scoutTimer = 0f;
Debug.Log($"Baboon #{thisEnemyIndex} changed to state 0; set time to scout: {timeToScout}");
restingAtCamp = false;
restAtCampTimer = 0f;
SetAggressiveMode(0);
previousBehaviourState = currentBehaviourStateIndex;
}
if (!base.IsOwner)
{
break;
}
if (focusedScrap != null)
{
SetDestinationToPosition(focusedScrap.transform.position);
}
if (scoutingGroup == null || scoutingGroup.leader == this || !scoutingGroup.members.Contains(this))
{
Debug.Log($"{base.gameObject.name}: scouting group null?: {scoutingGroup == null};");
if (scoutingGroup != null)
{
Debug.Log($"Scouting group not null. Leader: {scoutingGroup.leader.gameObject.name}; members contains this: {!scoutingGroup.members.Contains(this)}");
}
if (restingDuringScouting >= 0f)
{
if (scoutingSearchRoutine.inProgress)
{
StopSearch(scoutingSearchRoutine, clear: false);
}
if (!creatureAnimator.GetBool("sit"))
{
EnemyEnterRestModeServerRpc(sleep: false, atCamp: false);
}
creatureAnimator.SetBool("sit", value: true);
restingDuringScouting -= AIIntervalTime;
agent.speed = 0f;
}
else
{
if (!scoutingSearchRoutine.inProgress && focusedScrap == null)
{
StartSearch(baboonCampPosition, scoutingSearchRoutine);
}
if (creatureAnimator.GetBool("sit"))
{
EnemyGetUpServerRpc();
creatureAnimator.SetBool("sit", value: false);
}
agent.speed = 10f;
}
}
else
{
if (scoutingSearchRoutine.inProgress)
{
Debug.Log($"Baboon #{thisEnemyIndex} joined a group; Stopping scouting.");
StopSearch(scoutingSearchRoutine);
}
if (creatureAnimator.GetBool("sit"))
{
EnemyGetUpServerRpc();
creatureAnimator.SetBool("sit", value: false);
}
agent.speed = 12f;
if (Vector3.Distance(base.transform.position, scoutingGroup.leader.transform.position) > 60f || PathIsIntersectedByLineOfSight(scoutingGroup.leader.transform.position, calculatePathDistance: false, avoidLineOfSight: false))
{
Debug.Log($"Baboon #{thisEnemyIndex} leaving group with leader {scoutingGroup.leader.thisEnemyIndex}; distance: {Vector3.Distance(base.transform.position, scoutingGroup.leader.transform.position)}");
LeaveCurrentScoutingGroup(sync: true);
}
else
{
Debug.Log($"Baboon #{thisEnemyIndex}: following leader. {scoutingGroup == null}; {scoutingGroup.leader == this}; {scoutingGroup.members.Contains(this)}");
if (Vector3.Distance(destination, scoutingGroup.leader.transform.position) > 8f && focusedScrap == null)
{
SetDestinationToPosition(RoundManager.Instance.GetRandomNavMeshPositionInRadiusSpherical(scoutingGroup.leader.transform.position, 6f, RoundManager.Instance.navHit));
}
}
}
if (scoutTimer < timeToScout && heldScrap == null)
{
scoutTimer += AIIntervalTime;
}
else
{
SwitchToBehaviourState(1);
}
break;
case 1:
if (previousBehaviourState != currentBehaviourStateIndex)
{
restingDuringScouting = 0f;
scoutTimer = 0f;
chosenDistanceToCamp = UnityEngine.Random.Range(1f, 7f);
LeaveCurrentScoutingGroup(sync: true);
SetAggressiveMode(0);
previousBehaviourState = currentBehaviourStateIndex;
}
if (scoutingSearchRoutine.inProgress)
{
StopSearch(scoutingSearchRoutine);
}
if (focusedScrap != null)
{
SetDestinationToPosition(focusedScrap.transform.position);
}
else
{
SetDestinationToPosition(baboonCampPosition);
}
if (Vector3.Distance(base.transform.position, baboonCampPosition) < chosenDistanceToCamp && peekTimer < 0f)
{
if (!restingAtCamp)
{
restingAtCamp = true;
restAtCampTimer = UnityEngine.Random.Range(15f, 30f);
if (heldScrap != null)
{
DropHeldItemAndSync();
}
bool sleep = false;
if (UnityEngine.Random.Range(0, 100) < 35)
{
sleep = true;
}
EnemyEnterRestModeServerRpc(sleep, atCamp: true);
}
else if (restAtCampTimer <= 0f)
{
SwitchToBehaviourState(0);
}
else
{
restAtCampTimer -= AIIntervalTime;
}
agent.speed = 0f;
}
else
{
if (restingAtCamp)
{
restingAtCamp = false;
EnemyGetUpServerRpc();
}
creatureAnimator.SetBool("sit", value: false);
creatureAnimator.SetBool("sleep", value: false);
agent.speed = 9f;
}
break;
case 2:
{
if (previousBehaviourState != currentBehaviourStateIndex)
{
timeSpentFocusingOnThreat = 0f;
creatureAnimator.SetBool("sleep", value: false);
creatureAnimator.SetBool("sit", value: false);
EnemyGetUpServerRpc();
previousBehaviourState = currentBehaviourStateIndex;
}
if (focusedThreat == null || !focusingOnThreat)
{
StopFocusingThreat();
}
if (scoutingSearchRoutine.inProgress)
{
StopSearch(scoutingSearchRoutine, clear: false);
}
agent.speed = 9f;
float num = fearLevelNoDistComparison * 2f;
if (focusedThreat.interestLevel <= 0 || enemyHP <= 3)
{
num = Mathf.Max(num, 1f);
}
float num2 = GetComfortableDistanceToThreat(focusedThreat) + num;
float num3 = Vector3.Distance(base.transform.position, focusedThreat.lastSeenPosition);
bool flag = false;
float num4 = Time.realtimeSinceStartup - focusedThreat.timeLastSeen;
if (num4 > 5f)
{
SetThreatInView(inView: false);
focusLevel = 0;
StopFocusingThreat();
break;
}
if (num4 > 3f)
{
SetThreatInView(inView: false);
focusLevel = 1;
if (num2 - num3 > 2f)
{
StopFocusingThreat();
break;
}
}
else if (num4 > 1f)
{
flag = true;
focusedThreatIsInView = false;
SetThreatInView(inView: false);
focusLevel = 2;
SetAggressiveMode(0);
}
else if (num4 < 0.55f)
{
flag = true;
SetThreatInView(inView: true);
}
bool flag2 = fearLevel > 0f || focusedThreat.interestLevel > 0 || fearLevel < -6f || focusedThreat.hasAttacked;
if (aggressiveMode == 2)
{
focusLevel = 3;
if (heldScrap != null)
{
DropHeldItemAndSync();
focusedScrap = heldScrap;
}
Debug.Log("Baboon: Entered fight mode with threat '" + focusedThreat.threatScript.GetThreatTransform().name + "'");
Debug.Log($"Fight timer: {fightTimer}");
Vector3 vector = focusedThreat.threatScript.GetThreatTransform().position + focusedThreat.threatScript.GetThreatVelocity() * 10f;
Debug.DrawRay(vector, Vector3.up * 5f, Color.red, AIIntervalTime);
SetDestinationToPosition(vector, checkForPath: true);
if (fightTimer > 4f || timeSinceBeingAttackedByPlayer < 4f || (fightTimer > 2f && (fearLevel >= 1f || !flag2)) || (enemyHP <= 3 && !flag2))
{
scoutTimer = timeToScout - 20f;
fightTimer = -7f;
SetAggressiveMode(1);
}
else if (num3 > 4f)
{
fightTimer += AIIntervalTime * 2f;
}
else if (num3 > 1f)
{
fightTimer += AIIntervalTime;
}
else
{
fightTimer += AIIntervalTime / 2f;
}
break;
}
bool flag3 = false;
if (focusedScrap != null && (!flag || fearLevel <= 0f))
{
SetDestinationToPosition(focusedScrap.transform.position);
flag3 = true;
}
Vector3 vector2 = focusedThreat.lastSeenPosition + focusedThreat.threatScript.GetThreatVelocity() * -17f;
Debug.DrawRay(vector2, Vector3.up * 3f, Color.red, AIIntervalTime);
Ray ray = new Ray(base.transform.position + Vector3.up * 0.5f, Vector3.Normalize((base.transform.position + Vector3.up * 0.5f - vector2) * 100f));
RaycastHit hitInfo;
Vector3 vector3 = ((!Physics.Raycast(ray, out hitInfo, num2 - num3, StartOfRound.Instance.collidersAndRoomMaskAndDefault, QueryTriggerInteraction.Ignore)) ? RoundManager.Instance.GetNavMeshPosition(ray.GetPoint(num2 - num3), RoundManager.Instance.navHit, 8f) : RoundManager.Instance.GetNavMeshPosition(hitInfo.point, RoundManager.Instance.navHit, 8f));
Debug.DrawRay(vector3, Vector3.up, Color.blue, AIIntervalTime);
if (!flag3)
{
if (SetDestinationToPosition(vector3, checkForPath: true))
{
debugSphere = vector3;
}
else
{
Debug.Log($"Baboon #{thisEnemyIndex}: Could not get path to avoidance position at {vector3}");
debugSphere = vector3;
}
}
if (fightTimer > 7f && timeSinceFighting > 4f)
{
fightTimer = -6f;
SetAggressiveMode(2);
break;
}
bool flag4 = false;
if (scoutingGroup != null)
{
for (int i = 0; i < scoutingGroup.members.Count; i++)
{
if (scoutingGroup.members[i].aggressiveMode == 2)
{
flag4 = true;
}
}
}
float num5 = GetComfortableDistanceToThreat(focusedThreat) - num3;
if (fearLevel < -5f && flag2)
{
if (noiseTimer >= noiseInterval)
{
noiseInterval = UnityEngine.Random.Range(0.2f, 0.7f);
noiseTimer = 0f;
RoundManager.PlayRandomClip(creatureVoice, cawLaughSFX, randomize: true, 1f, 1105);
}
else
{
noiseTimer += Time.deltaTime;
}
}
if ((flag && ((num5 > 8f && flag2) || num3 < 5f)) || timeSinceBeingAttackedByPlayer < 2.5f)
{
if (timeSinceFighting > 5f)
{
fightTimer += AIIntervalTime * 10.6f / (focusedThreat.distanceToThreat * 0.3f);
}
SetAggressiveMode(1);
}
else if (num5 > 4f && fearLevel < 3f && flag2)
{
fightTimer += AIIntervalTime * 7.4f / (focusedThreat.distanceToThreat * 0.3f);
SetAggressiveMode(1);
}
else
{
if (!(num5 < 2f))
{
break;
}
if (timeSinceAggressiveDisplay > 2.5f)
{
SetAggressiveMode(0);
}
fightTimer -= Mathf.Max(-6f, AIIntervalTime * 0.2f);
if (timeSpentFocusingOnThreat > 4f + (float)focusedThreat.interestLevel * 8f && !flag4)
{
if (fightTimer > 4f)
{
fightTimer -= Mathf.Max(-6f, AIIntervalTime * 0.5f * (focusedThreat.distanceToThreat * 0.1f));
}
else
{
StopFocusingThreat();
}
}
}
break;
}
}
}
private void StopFocusingThreat()
{
if (currentBehaviourStateIndex == 2)
{
Debug.Log($"Stopped focusing on threat '{focusedThreat.threatScript.GetThreatTransform()}'");
aggressiveMode = 0;
focusingOnThreat = false;
focusedThreatIsInView = false;
focusedThreatTransform = null;
focusedThreat = null;
if (heldScrap == null)
{
SwitchToBehaviourStateOnLocalClient(0);
}
else
{
SwitchToBehaviourStateOnLocalClient(1);
}
StopFocusingThreatServerRpc(heldScrap == null);
}
}
[ServerRpc]
public void StopFocusingThreatServerRpc(bool enterScoutingMode)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(1546030380u, serverRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in enterScoutingMode, default(FastBufferWriter.ForPrimitives));
__endSendServerRpc(ref bufferWriter, 1546030380u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
StopFocusingThreatClientRpc(enterScoutingMode);
}
}
[ClientRpc]
public void StopFocusingThreatClientRpc(bool enterScoutingMode)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(3360048400u, clientRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in enterScoutingMode, default(FastBufferWriter.ForPrimitives));
__endSendClientRpc(ref bufferWriter, 3360048400u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !base.IsOwner)
{
aggressiveMode = 0;
focusedThreatTransform = null;
focusedThreat = null;
if (enterScoutingMode)
{
SwitchToBehaviourStateOnLocalClient(0);
}
else
{
SwitchToBehaviourStateOnLocalClient(1);
}
}
}
private void SetAggressiveMode(int mode)
{
if (aggressiveMode != mode)
{
if (mode == 2)
{
Debug.Log("Baboon entering fight mode (aggressive mode 2)");
}
aggressiveMode = mode;
SetAggressiveModeServerRpc(mode);
}
}
[ServerRpc]
public void SetAggressiveModeServerRpc(int mode)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(443869275u, serverRpcParams, RpcDelivery.Reliable);
BytePacker.WriteValueBitPacked(bufferWriter, mode);
__endSendServerRpc(ref bufferWriter, 443869275u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
SetAggressiveModeClientRpc(mode);
}
}
[ClientRpc]
public void SetAggressiveModeClientRpc(int mode)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(1782649174u, clientRpcParams, RpcDelivery.Reliable);
BytePacker.WriteValueBitPacked(bufferWriter, mode);
__endSendClientRpc(ref bufferWriter, 1782649174u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !base.IsOwner)
{
aggressiveMode = mode;
}
}
}
private void SetThreatInView(bool inView)
{
if (focusedThreatIsInView != inView)
{
focusedThreatIsInView = inView;
SetThreatInViewServerRpc(inView);
}
}
[ServerRpc]
public void SetThreatInViewServerRpc(bool inView)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(3428942850u, serverRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in inView, default(FastBufferWriter.ForPrimitives));
__endSendServerRpc(ref bufferWriter, 3428942850u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
SetThreatInViewClientRpc(inView);
}
}
[ClientRpc]
public void SetThreatInViewClientRpc(bool inView)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(2073937320u, clientRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in inView, default(FastBufferWriter.ForPrimitives));
__endSendClientRpc(ref bufferWriter, 2073937320u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !base.IsOwner)
{
focusedThreatIsInView = inView;
}
}
}
[ServerRpc]
public void EnemyEnterRestModeServerRpc(bool sleep, bool atCamp)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(1806580287u, serverRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in sleep, default(FastBufferWriter.ForPrimitives));
bufferWriter.WriteValueSafe(in atCamp, default(FastBufferWriter.ForPrimitives));
__endSendServerRpc(ref bufferWriter, 1806580287u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
EnemyEnterRestModeClientRpc(sleep, atCamp);
}
}
[ClientRpc]
public void EnemyEnterRestModeClientRpc(bool sleep, bool atCamp)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(1567928363u, clientRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in sleep, default(FastBufferWriter.ForPrimitives));
bufferWriter.WriteValueSafe(in atCamp, default(FastBufferWriter.ForPrimitives));
__endSendClientRpc(ref bufferWriter, 1567928363u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
{
restingAtCamp = atCamp;
if (sleep)
{
eyesClosed = true;
creatureAnimator.SetBool("sleep", value: true);
creatureAnimator.SetBool("sit", value: false);
}
else
{
eyesClosed = false;
creatureAnimator.SetBool("sleep", value: false);
creatureAnimator.SetBool("sit", value: true);
}
}
}
[ServerRpc]
public void EnemyGetUpServerRpc()
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(3614203845u, serverRpcParams, RpcDelivery.Reliable);
__endSendServerRpc(ref bufferWriter, 3614203845u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
EnemyGetUpClientRpc();
}
}
[ClientRpc]
public void EnemyGetUpClientRpc()
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(1155909339u, clientRpcParams, RpcDelivery.Reliable);
__endSendClientRpc(ref bufferWriter, 1155909339u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !base.IsOwner)
{
creatureAnimator.SetBool("sit", value: false);
}
}
}
public override void OnDrawGizmos()
{
if (!debugEnemyAI)
{
return;
}
if (currentBehaviourStateIndex == 1)
{
Gizmos.DrawCube(base.transform.position + Vector3.up * 2f, new Vector3(0.2f, 0.2f, 0.2f));
}
else if (scoutingGroup != null)
{
if (scoutingGroup.leader == this)
{
Gizmos.DrawSphere(base.transform.position + Vector3.up * 2f, 0.6f);
return;
}
Gizmos.DrawLine(scoutingGroup.leader.transform.position + Vector3.up * 2f, base.transform.position + Vector3.up * 2f);
Gizmos.DrawSphere(base.transform.position + Vector3.up * 2f, 0.1f);
}
}
public override void DetectNoise(Vector3 noisePosition, float noiseLoudness, int timesPlayedInOneSpot = 0, int noiseID = 0)
{
if (!base.IsOwner || isEnemyDead)
{
return;
}
base.DetectNoise(noisePosition, noiseLoudness, timesPlayedInOneSpot, noiseID);
if (Vector3.Distance(noisePosition, base.transform.position + Vector3.up * 0.4f) < 0.75f || noiseID == 1105 || noiseID == 24751)
{
return;
}
Debug.Log("Detected noise");
float num = Vector3.Distance(noisePosition, base.transform.position);
float num2 = noiseLoudness / num;
Debug.Log($"noise relative loudness: {noiseLoudness / num}");
if (eyesClosed)
{
num2 *= 0.75f;
}
if (num2 < 0.12f && peekTimer >= 0f && focusLevel > 0)
{
return;
}
if (focusLevel >= 3)
{
if (num > 3f || num2 <= 0.06f)
{
return;
}
}
else if (focusLevel == 2)
{
if (num > 25f || num2 <= 0.05f)
{
return;
}
}
else if (focusLevel == 1 && (num > 40f || num2 <= 0.05f))
{
return;
}
PingBaboonInterest(noisePosition, focusLevel);
}
private void AnimateLooking(Vector3 lookAtPosition)
{
headLookTarget.position = Vector3.Lerp(headLookTarget.position, lookAtPosition, 15f * Time.deltaTime);
Vector3 position = headLookTarget.position;
position.y = base.transform.position.y;
if (Vector3.Angle(base.transform.forward, position - base.transform.position) > 30f)
{
RoundManager.Instance.tempTransform.position = base.transform.position;
RoundManager.Instance.tempTransform.LookAt(position);
base.transform.rotation = Quaternion.Lerp(base.transform.rotation, RoundManager.Instance.tempTransform.rotation, 4f * Time.deltaTime);
base.transform.eulerAngles = new Vector3(0f, base.transform.eulerAngles.y, 0f);
}
}
public override void Update()
{
base.Update();
if (isEnemyDead)
{
return;
}
timeSinceHitting += Time.deltaTime;
if (stunNormalizedTimer > 0f || miscAnimationTimer > 0f)
{
agent.speed = 0f;
}
creatureAnimator.SetBool("stunned", stunNormalizedTimer > 0f);
if (miscAnimationTimer <= 0f)
{
currentMiscAnimation = -1;
}
else
{
miscAnimationTimer -= Time.deltaTime;
}
CalculateAnimationDirection(2f);
timeSinceLastMiscAnimation += Time.deltaTime;
timeSincePingingBirdInterest += Time.deltaTime;
timeSinceBeingAttackedByPlayer += Time.deltaTime;
timeSinceJoiningOrLeavingScoutingGroup += Time.deltaTime;
if (debugEnemyAI)
{
if (focusedThreat != null && focusingOnThreat)
{
HUDManager.Instance.SetDebugText(string.Format("{0}; {1}; \n Focused threat level: {2}", fearLevel.ToString("0.0"), fearLevelNoDistComparison.ToString("0.0"), focusedThreat.threatLevel));
}
else
{
HUDManager.Instance.SetDebugText(fearLevel.ToString("0.0") + "; " + fearLevelNoDistComparison.ToString("0.0"));
}
}
if (heldScrap != null && !isEnemyDead)
{
creatureAnimator.SetLayerWeight(1, Mathf.Lerp(creatureAnimator.GetLayerWeight(1), 1f, 12f * Time.deltaTime));
rightArmRig.weight = Mathf.Lerp(rightArmRig.weight, 0f, 12f * Time.deltaTime);
leftArmRig.weight = Mathf.Lerp(leftArmRig.weight, 0f, 12f * Time.deltaTime);
}
else
{
creatureAnimator.SetLayerWeight(1, Mathf.Lerp(creatureAnimator.GetLayerWeight(1), 0f, 12f * Time.deltaTime));
rightArmRig.weight = Mathf.Lerp(rightArmRig.weight, 1f, 12f * Time.deltaTime);
leftArmRig.weight = Mathf.Lerp(leftArmRig.weight, 1f, 12f * Time.deltaTime);
}
switch (aggressiveMode)
{
case 0:
if (previousAggressiveMode != aggressiveMode)
{
creatureAnimator.SetBool("aggressiveDisplay", value: false);
creatureAnimator.SetBool("fighting", value: false);
previousAggressiveMode = aggressiveMode;
}
if (aggressionAudio.volume <= 0f)
{
aggressionAudio.Stop();
}
else
{
aggressionAudio.volume = Mathf.Max(aggressionAudio.volume - Time.deltaTime * 5f, 0f);
}
timeSinceAggressiveDisplay = 0f;
break;
case 1:
if (previousAggressiveMode != aggressiveMode)
{
creatureAnimator.SetBool("aggressiveDisplay", value: true);
creatureAnimator.SetBool("fighting", value: false);
RoundManager.PlayRandomClip(creatureVoice, cawScreamSFX, randomize: true, 1f, 1105);
WalkieTalkie.TransmitOneShotAudio(creatureVoice, enemyType.audioClips[1]);
aggressionAudio.clip = enemyType.audioClips[2];
aggressionAudio.Play();
previousAggressiveMode = aggressiveMode;
}
timeSinceAggressiveDisplay += Time.deltaTime;
aggressionAudio.volume = Mathf.Min(aggressionAudio.volume + Time.deltaTime * 4f, 1f);
break;
case 2:
if (previousAggressiveMode != aggressiveMode)
{
creatureAnimator.SetBool("fighting", value: true);
aggressionAudio.clip = enemyType.audioClips[3];
aggressionAudio.Play();
previousAggressiveMode = aggressiveMode;
}
timeSinceAggressiveDisplay += Time.deltaTime;
aggressionAudio.volume = Mathf.Min(aggressionAudio.volume + Time.deltaTime * 5f, 1f);
break;
}
switch (currentBehaviourStateIndex)
{
case 0:
creatureAnimator.SetBool("sleep", value: false);
restingAtCamp = false;
eyesClosed = false;
focusedThreatTransform = null;
break;
case 1:
focusedThreatTransform = null;
break;
case 2:
if (focusedThreatTransform != null && focusedThreatIsInView)
{
lookTarget = focusedThreatTransform.position;
}
timeSpentFocusingOnThreat += Time.deltaTime;
timeSinceFighting += Time.deltaTime;
break;
}
}
private float GetComfortableDistanceToThreat(Threat focusedThreat)
{
return Mathf.Min((float)focusedThreat.threatLevel * 6f, 25f);
}
private void ReactToThreat(Threat closestThreat)
{
if (Vector3.Distance(closestThreat.lastSeenPosition, baboonCampPosition) < 18f)
{
closestThreat.interestLevel++;
}
if (closestThreat != focusedThreat && (focusedThreat == null || focusedThreat.threatLevel <= closestThreat.threatLevel) && closestThreat.distanceToThreat < GetComfortableDistanceToThreat(closestThreat))
{
Transform threatTransform = closestThreat.threatScript.GetThreatTransform();
NetworkObject component = threatTransform.gameObject.GetComponent<NetworkObject>();
if (component == null)
{
Debug.LogError("Baboon: Error, threat did not contain network object. All objects implementing IVisibleThreat must have a NetworkObject");
return;
}
Debug.Log("Focusing on new threat: '" + threatTransform.name + "'");
fightTimer = 0f;
focusingOnThreat = true;
StartFocusOnThreatServerRpc(component);
focusedThreat = closestThreat;
focusedThreatTransform = closestThreat.threatScript.GetThreatLookTransform();
}
}
[ServerRpc]
public void StartFocusOnThreatServerRpc(NetworkObjectReference netObject)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(3933590138u, serverRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in netObject, default(FastBufferWriter.ForNetworkSerializable));
__endSendServerRpc(ref bufferWriter, 3933590138u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
StartFocusOnThreatClientRpc(netObject);
}
}
[ClientRpc]
public void StartFocusOnThreatClientRpc(NetworkObjectReference netObject)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(991811456u, clientRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in netObject, default(FastBufferWriter.ForNetworkSerializable));
__endSendClientRpc(ref bufferWriter, 991811456u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
{
SwitchToBehaviourStateOnLocalClient(2);
if (!netObject.TryGet(out var networkObject))
{
Debug.LogError($"Baboon: Error, could not get network object from id for StartFocusOnThreatClientRpc; id: {networkObject.NetworkObjectId}");
return;
}
if (!networkObject.transform.TryGetComponent<IVisibleThreat>(out var component))
{
Debug.LogError($"Baboon: Error, threat transform did not contain IVisibleThreat in StartFocusOnThreatClientRpc; id: {networkObject.NetworkObjectId}");
return;
}
focusingOnThreat = true;
focusedThreatTransform = component.GetThreatLookTransform();
}
}
private float ReactToOtherBaboonSighted(BaboonBirdAI otherBaboon)
{
float num = 0f;
if (otherBaboon.isEnemyDead)
{
num += 4f;
}
else if (otherBaboon.currentBehaviourStateIndex != 1 && currentBehaviourStateIndex != 1)
{
if (otherBaboon.currentBehaviourStateIndex == 2 && otherBaboon.focusedThreatIsInView && otherBaboon.focusedThreatTransform != null)
{
int pingImportance = 3;
if (otherBaboon.fearLevel > 2f || otherBaboon.focusLevel >= 3)
{
pingImportance = 4;
}
PingBaboonInterest(otherBaboon.focusedThreatTransform.position, pingImportance);
}
if (timeSinceJoiningOrLeavingScoutingGroup < 4f || otherBaboon.currentBehaviourStateIndex == 1)
{
return num;
}
if (scoutingGroup != null && Time.realtimeSinceStartup - scoutingGroup.timeAtLastCallToGroup < 1f)
{
return num;
}
if (scoutingGroup == null || (!scoutingGroup.members.Contains(otherBaboon) && scoutingGroup.leader != otherBaboon))
{
if (otherBaboon.scoutingGroup != null)
{
if (otherBaboon.scoutingGroup.leader.leadershipLevel > biggestBaboon.leadershipLevel)
{
Debug.Log($"Baboon #{otherBaboon.thisEnemyIndex} higher leadership value than this one; joining other baboon");
biggestBaboon = otherBaboon;
}
return num;
}
if (otherBaboon.leadershipLevel > biggestBaboon.leadershipLevel)
{
Debug.Log("Baboon: seeing other baboon! A");
biggestBaboon = otherBaboon;
return num;
}
}
}
return num;
}
private void DoLOSCheck()
{
Threat threat = null;
Threat threat2 = null;
float num = 0f;
float num2 = 0f;
float num3 = 0f;
float num4 = 0f;
int num5 = Physics.OverlapSphereNonAlloc(eye.position + eye.forward * 38f + eye.up * 8f, 40f, RoundManager.Instance.tempColliderResults, visibleThreatsMask, QueryTriggerInteraction.Collide);
biggestBaboon = this;
if (scoutingGroup != null && scoutingGroup.leader != null)
{
biggestBaboon = scoutingGroup.leader;
}
for (int i = 0; i < num5; i++)
{
if (RoundManager.Instance.tempColliderResults[i] == ownCollider)
{
continue;
}
float num6 = Vector3.Distance(eye.position, RoundManager.Instance.tempColliderResults[i].transform.position);
float num7 = Vector3.Angle(RoundManager.Instance.tempColliderResults[i].transform.position - eye.position, eye.forward);
if (num6 > 2f && num7 > fov)
{
Debug.Log($"Baboon #{thisEnemyIndex}; could not see threat, b");
continue;
}
if (Physics.Linecast(base.transform.position + Vector3.up * 0.7f, RoundManager.Instance.tempColliderResults[i].transform.position + Vector3.up * 0.5f, out var hitInfo, StartOfRound.Instance.collidersAndRoomMaskAndDefault, QueryTriggerInteraction.Ignore))
{
if (debugEnemyAI)
{
Debug.DrawRay(hitInfo.point, Vector3.up * 0.5f, Color.magenta, AIIntervalTime);
}
continue;
}
EnemyAICollisionDetect component = RoundManager.Instance.tempColliderResults[i].transform.GetComponent<EnemyAICollisionDetect>();
if (component != null && component.mainScript.GetType() == typeof(BaboonBirdAI))
{
float num8 = ReactToOtherBaboonSighted(component.mainScript as BaboonBirdAI);
num3 += num8;
num4 += num8;
}
else
{
if (!RoundManager.Instance.tempColliderResults[i].transform.TryGetComponent<IVisibleThreat>(out var component2))
{
continue;
}
float visibility = component2.GetVisibility();
if (visibility < 1f && (visibility == 0f || (visibility < 0.2f && num6 > 10f) || (visibility < 0.6f && num6 > 20f && num7 > 30f) || (visibility < 0.8f && num6 > 16f && num7 > 80f)))
{
continue;
}
if (debugEnemyAI)
{
Debug.Log($"Baboon hawk: Seeing visible threat: {RoundManager.Instance.tempColliderResults[i].transform.name}; type: {component2.type}");
}
if (!threats.TryGetValue(RoundManager.Instance.tempColliderResults[i].transform, out var value))
{
value = new Threat();
}
else
{
if (Time.realtimeSinceStartup - value.timeLastSeen < 0.5f)
{
continue;
}
value.distanceMovedTowardsBaboon = value.distanceToThreat - num6;
}
value.type = component2.type;
value.timeLastSeen = Time.realtimeSinceStartup;
value.lastSeenPosition = RoundManager.Instance.tempColliderResults[i].transform.position + Vector3.up * 0.5f;
value.distanceToThreat = num6;
value.threatLevel = component2.GetThreatLevel(eye.position);
value.threatScript = component2;
if (value.distanceMovedTowardsBaboon > 1f)
{
value.threatLevel++;
}
else if (Mathf.Abs(value.distanceMovedTowardsBaboon) < 1f || value.distanceMovedTowardsBaboon < -1f)
{
value.threatLevel--;
}
value.interestLevel = component2.GetInterestLevel();
float num9 = (float)value.threatLevel / (value.distanceToThreat * 0.2f);
if (Vector3.Distance(value.lastSeenPosition, baboonCampPosition) < 9f)
{
value.interestLevel += 2;
num9 *= 0.5f;
}
if (value.hasAttacked)
{
value.interestLevel++;
num9 = ((scoutingGroup == null || scoutingGroup.members.Count <= 3) ? (num9 + 2f) : (num9 - (float)scoutingGroup.members.Count / 1.5f));
}
num3 += num9;
num4 += (float)value.threatLevel;
if ((float)value.threatLevel < num2)
{
Debug.Log("Setting '" + RoundManager.Instance.tempColliderResults[i].transform.name + "' to weakest threat");
threat2 = value;
num2 = value.threatLevel;
}
else if (num9 > num)
{
Debug.Log("Setting '" + RoundManager.Instance.tempColliderResults[i].transform.name + "' to scariest threat");
num = num9;
threat = value;
}
Debug.Log("Adding '" + RoundManager.Instance.tempColliderResults[i].transform.name + "' to threats list");
threats.TryAdd(RoundManager.Instance.tempColliderResults[i].transform, value);
}
}
oddAIInterval = !oddAIInterval;
if (oddAIInterval && aggressiveMode != 2 && !eyesClosed && !restingAtCamp)
{
GrabbableObject grabbableObject = null;
int num10 = 0;
num5 = Physics.OverlapSphereNonAlloc(eye.position + eye.forward * 28f + eye.up * 6f, 30f, RoundManager.Instance.tempColliderResults, scrapMask, QueryTriggerInteraction.Collide);
for (int j = 0; j < num5; j++)
{
float num11 = Vector3.Angle(RoundManager.Instance.tempColliderResults[j].transform.position - eye.position, eye.forward);
float num6 = Vector3.Distance(eye.position, RoundManager.Instance.tempColliderResults[j].transform.position);
RaycastHit hitInfo2;
if (num6 > 2f && num11 > fov)
{
Debug.Log($"Baboon #{thisEnemyIndex}; could not see threat, b");
}
else if (!Physics.Linecast(base.transform.position + Vector3.up * 0.7f, RoundManager.Instance.tempColliderResults[j].transform.position + Vector3.up * 0.5f, out hitInfo2, StartOfRound.Instance.collidersAndRoomMaskAndDefault, QueryTriggerInteraction.Ignore) && num6 < 20f && (bool)RoundManager.Instance.tempColliderResults[j].gameObject.GetComponent<GrabbableObject>())
{
GrabbableObject component3 = RoundManager.Instance.tempColliderResults[j].gameObject.GetComponent<GrabbableObject>();
if (component3.scrapValue > 3 && component3.scrapValue > num10 && CanGrabScrap(component3))
{
num10 = component3.scrapValue;
grabbableObject = component3;
}
}
}
if (grabbableObject != null)
{
focusedScrap = grabbableObject;
}
}
if (biggestBaboon != this)
{
JoinScoutingGroup(biggestBaboon);
}
if (scoutingGroup != null)
{
num3 -= (float)scoutingGroup.members.Count;
num4 -= (float)scoutingGroup.members.Count;
}
fearLevel = num3 + 1f;
fearLevelNoDistComparison = num4;
float num12 = 0f;
if (focusingOnThreat)
{
num12 = 2f;
}
if (fearLevel > num12 && threat != null)
{
Debug.Log("Reacting to '" + threat.threatScript.GetThreatTransform().name + "' as scariest threat");
ReactToThreat(threat);
}
else if (fearLevel <= 0f - num12 && threat2 != null)
{
Debug.Log("Reacting to '" + threat.threatScript.GetThreatTransform().name + "' as WEAKEST threat");
ReactToThreat(threat2);
}
else
{
Debug.Log("Got no threat to react to");
}
}
public void PingBaboonInterest(Vector3 interestPosition, int pingImportance)
{
if (focusedThreat != null && pingImportance < focusLevel)
{
Debug.Log($"Baboon bird #{thisEnemyIndex}: Did NOT listen to ping of importance {pingImportance} as focus level is {focusLevel}");
}
else if ((pingImportance >= focusLevel || !(timeSincePingingBirdInterest < Mathf.Max(0.6f, (float)focusLevel / 2f))) && (!focusingOnThreat || !(Vector3.Distance(focusedThreat.lastSeenPosition, interestPosition) < 4f)))
{
timeSincePingingBirdInterest = 0f;
Debug.Log($"Baboon bird #{thisEnemyIndex}: Listened to ping of importance {pingImportance} as focus level is {focusLevel}.");
peekTimer = 0.7f / (float)Mathf.Max(focusLevel / Mathf.Max(pingImportance, 1), 1);
peekTarget = interestPosition;
if (currentBehaviourStateIndex == 1)
{
eyesClosed = false;
peekTimer = Mathf.Max(peekTimer, 1.5f);
}
PingBirdInterestServerRpc(peekTarget, peekTimer);
}
}
[ServerRpc]
public void PingBirdInterestServerRpc(Vector3 lookPosition, float timeToPeek)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(1670979535u, serverRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in lookPosition);
bufferWriter.WriteValueSafe(in timeToPeek, default(FastBufferWriter.ForPrimitives));
__endSendServerRpc(ref bufferWriter, 1670979535u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
PingBirdInterestClientRpc(lookPosition, timeToPeek);
}
}
[ClientRpc]
public void PingBirdInterestClientRpc(Vector3 lookPosition, float timeToPeek)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(2348332192u, clientRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in lookPosition);
bufferWriter.WriteValueSafe(in timeToPeek, default(FastBufferWriter.ForPrimitives));
__endSendClientRpc(ref bufferWriter, 2348332192u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !base.IsOwner)
{
peekTimer = timeToPeek;
peekTarget = lookPosition;
}
}
}
private void JoinScoutingGroup(BaboonBirdAI otherBaboon)
{
if ((otherBaboon.scoutingGroup == null || otherBaboon.scoutingGroup != scoutingGroup || !otherBaboon.scoutingGroup.members.Contains(this)) && !PathIsIntersectedByLineOfSight(otherBaboon.transform.position, calculatePathDistance: true, avoidLineOfSight: false) && !(Vector3.Distance(base.transform.position, otherBaboon.transform.position) > 56f))
{
timeSinceJoiningOrLeavingScoutingGroup = 0f;
if (otherBaboon.scoutingGroup != scoutingGroup)
{
LeaveCurrentScoutingGroup(sync: false);
}
if (otherBaboon.scoutingGroup == null)
{
Debug.Log($"Baboon #{thisEnemyIndex}: Joining scouting group; asking leader #{otherBaboon.thisEnemyIndex} to make group");
otherBaboon.StartScoutingGroup(this, syncWithClients: true);
}
else if (scoutingGroup == null)
{
Debug.Log($"Baboon #{thisEnemyIndex}: Joining scouting group; leader is baboon #{otherBaboon.thisEnemyIndex}");
scoutingGroup = otherBaboon.scoutingGroup;
JoinScoutingGroupServerRpc(otherBaboon.NetworkObject);
StartMiscAnimationServerRpc(0);
}
}
}
public void StartScoutingGroup(BaboonBirdAI firstMember, bool syncWithClients)
{
if (scoutingGroup != null)
{
return;
}
timeSinceJoiningOrLeavingScoutingGroup = 0f;
scoutingGroup = new BaboonHawkGroup();
scoutingGroup.leader = this;
scoutingGroup.members.Add(firstMember);
firstMember.scoutingGroup = scoutingGroup;
scoutingGroup.isEmpty = false;
if (syncWithClients)
{
if (miscAnimationTimer <= 0f)
{
StartMiscAnimationServerRpc(0);
}
StartScoutingGroupServerRpc(firstMember.NetworkObject);
}
}
private void LeaveCurrentScoutingGroup(bool sync)
{
if (scoutingGroup == null)
{
return;
}
timeSinceJoiningOrLeavingScoutingGroup = 0f;
if (scoutingGroup.members.Contains(this))
{
Debug.Log($"Baboon #{thisEnemyIndex} left group that has leader #{scoutingGroup.leader.thisEnemyIndex}");
scoutingGroup.members.Remove(this);
if (scoutingGroup.members.Count <= 0)
{
Debug.Log($"Baboon #{thisEnemyIndex} left group as member, group empty");
scoutingGroup.isEmpty = true;
}
}
else if (scoutingGroup.leader == this)
{
if (scoutingGroup.members != null && scoutingGroup.members.Count > 0)
{
int num = -1;
int index = -1;
for (int i = 0; i < scoutingGroup.members.Count; i++)
{
if (scoutingGroup.members[i].leadershipLevel > num)
{
index = i;
num = scoutingGroup.members[i].leadershipLevel;
}
}
Debug.Log($"Baboon #{thisEnemyIndex} left group as leader, appointing baboon #{scoutingGroup.members[index].thisEnemyIndex}");
scoutingGroup.leader = scoutingGroup.members[index];
scoutingGroup.members.RemoveAt(index);
}
else
{
Debug.Log($"Baboon #{thisEnemyIndex} left group as leader, group empty");
scoutingGroup.isEmpty = true;
}
}
else
{
Debug.LogError($"Baboon #{thisEnemyIndex}: Scouting group was not null but did not contain me as a member!");
}
scoutingGroup = null;
Debug.Log($"Scouting group null after setting scouting group to null?: {scoutingGroup == null}");
}
[ServerRpc]
public void LeaveScoutingGroupServerRpc()
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(2459653399u, serverRpcParams, RpcDelivery.Reliable);
__endSendServerRpc(ref bufferWriter, 2459653399u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
LeaveScoutingGroupClientRpc();
}
}
[ClientRpc]
public void LeaveScoutingGroupClientRpc()
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(696889160u, clientRpcParams, RpcDelivery.Reliable);
__endSendClientRpc(ref bufferWriter, 696889160u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
{
LeaveCurrentScoutingGroup(sync: false);
}
}
}
[ServerRpc]
public void StartScoutingGroupServerRpc(NetworkObjectReference leaderNetworkObject)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(3367846835u, serverRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in leaderNetworkObject, default(FastBufferWriter.ForNetworkSerializable));
__endSendServerRpc(ref bufferWriter, 3367846835u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
StartScoutingGroupClientRpc(leaderNetworkObject);
}
}
[ClientRpc]
public void StartScoutingGroupClientRpc(NetworkObjectReference leaderNetworkObject)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(1737299197u, clientRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in leaderNetworkObject, default(FastBufferWriter.ForNetworkSerializable));
__endSendClientRpc(ref bufferWriter, 1737299197u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
{
if (!leaderNetworkObject.TryGet(out var networkObject))
{
Debug.LogError($"Baboon enemy #{thisEnemyIndex}: Could not get network object from reference in JoinScoutingGroupClientRpc; {leaderNetworkObject.NetworkObjectId}");
return;
}
BaboonBirdAI component = networkObject.gameObject.GetComponent<BaboonBirdAI>();
StartScoutingGroup(component, syncWithClients: false);
}
}
[ServerRpc]
public void JoinScoutingGroupServerRpc(NetworkObjectReference otherBaboonNetworkObject)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(1775372234u, serverRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in otherBaboonNetworkObject, default(FastBufferWriter.ForNetworkSerializable));
__endSendServerRpc(ref bufferWriter, 1775372234u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
{
JoinScoutingGroupClientRpc(otherBaboonNetworkObject);
}
}
[ClientRpc]
public void JoinScoutingGroupClientRpc(NetworkObjectReference otherBaboonNetworkObject)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(1078565091u, clientRpcParams, RpcDelivery.Reliable);
bufferWriter.WriteValueSafe(in otherBaboonNetworkObject, default(FastBufferWriter.ForNetworkSerializable));
__endSendClientRpc(ref bufferWriter, 1078565091u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage != __RpcExecStage.Client || (!networkManager.IsClient && !networkManager.IsHost))
{
return;
}
if (!otherBaboonNetworkObject.TryGet(out var networkObject))
{
Debug.LogError($"Baboon enemy #{thisEnemyIndex}: Could not get network object from reference in JoinScoutingGroupClientRpc; {otherBaboonNetworkObject.NetworkObjectId}");
return;
}
BaboonBirdAI component = networkObject.gameObject.GetComponent<BaboonBirdAI>();
if ((component.scoutingGroup != scoutingGroup || !component.scoutingGroup.members.Contains(this)) && component.scoutingGroup != null)
{
if (component.scoutingGroup != scoutingGroup)
{
LeaveCurrentScoutingGroup(sync: false);
}
scoutingGroup = component.scoutingGroup;
if (!scoutingGroup.members.Contains(this))
{
scoutingGroup.members.Add(this);
}
}
}
public void CallToOtherBaboon(BaboonBirdAI otherBaboon)
{
if (!(timeSinceJoiningOrLeavingScoutingGroup <= 1f))
{
if (scoutingGroup != null)
{
scoutingGroup.timeAtLastCallToGroup = Time.realtimeSinceStartup;
}
StartMiscAnimation(0);
otherBaboon.PingBaboonInterest(base.transform.position, 2);
}
}
private void StartMiscAnimation(int anim)
{
if (!isEnemyDead && !(timeSinceLastMiscAnimation <= 0.4f))
{
timeSinceLastMiscAnimation = 0f;
StartMiscAnimationServerRpc(anim);
}
}
[ServerRpc]
public void StartMiscAnimationServerRpc(int miscAnimationId)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
{
if (base.OwnerClientId != networkManager.LocalClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
ServerRpcParams serverRpcParams = default(ServerRpcParams);
FastBufferWriter bufferWriter = __beginSendServerRpc(1580405641u, serverRpcParams, RpcDelivery.Reliable);
BytePacker.WriteValueBitPacked(bufferWriter, miscAnimationId);
__endSendServerRpc(ref bufferWriter, 1580405641u, serverRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost) && !isEnemyDead && enemyType.miscAnimations.Length > miscAnimationId && !(creatureVoice == null) && (currentMiscAnimation == -1 || enemyType.miscAnimations[currentMiscAnimation].priority <= enemyType.miscAnimations[miscAnimationId].priority))
{
StartMiscAnimationClientRpc(miscAnimationId);
}
}
[ClientRpc]
public void StartMiscAnimationClientRpc(int miscAnimationId)
{
NetworkManager networkManager = base.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
{
ClientRpcParams clientRpcParams = default(ClientRpcParams);
FastBufferWriter bufferWriter = __beginSendClientRpc(3995026000u, clientRpcParams, RpcDelivery.Reliable);
BytePacker.WriteValueBitPacked(bufferWriter, miscAnimationId);
__endSendClientRpc(ref bufferWriter, 3995026000u, clientRpcParams, RpcDelivery.Reliable);
}
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !isEnemyDead && enemyType.miscAnimations.Length > miscAnimationId && !(creatureVoice == null) && (currentMiscAnimation == -1 || enemyType.miscAnimations[currentMiscAnimation].priority <= enemyType.miscAnimations[miscAnimationId].priority))
{
currentMiscAnimation = miscAnimationId;
miscAnimationTimer = enemyType.miscAnimations[miscAnimationId].AnimLength;
if (!inSpecialAnimation || doingKillAnimation)
{
creatureVoice.pitch = UnityEngine.Random.Range(0.8f, 1.2f);
creatureVoice.PlayOneShot(enemyType.miscAnimations[miscAnimationId].AnimVoiceclip, UnityEngine.Random.Range(0.6f, 1f));
WalkieTalkie.TransmitOneShotAudio(creatureVoice, enemyType.miscAnimations[miscAnimationId].AnimVoiceclip, 0.7f);
creatureAnimator.ResetTrigger(enemyType.miscAnimations[miscAnimationId].AnimString);
creatureAnimator.SetTrigger(enemyType.miscAnimations[miscAnimationId].AnimString);
}
}
}
private void CalculateAnimationDirection(float maxSpeed = 1f)
{
agentLocalVelocity = animationContainer.InverseTransformDirection(Vector3.ClampMagnitude(base.transform.position - previousPosition, 1f) / (Time.deltaTime * 2f));
velX = Mathf.Lerp(velX, agentLocalVelocity.x, 10f * Time.deltaTime);
creatureAnimator.SetFloat("VelocityX", Mathf.Clamp(velX, 0f - maxSpeed, maxSpeed));
velZ = Mathf.Lerp(velZ, agentLocalVelocity.z, 10f * Time.deltaTime);
creatureAnimator.SetFloat("VelocityZ", Mathf.Clamp(velZ, 0f - maxSpeed, maxSpeed));
previousPosition = base.transform.position;
}
protected override void __initializeVariables()
{
base.__initializeVariables();
}
[RuntimeInitializeOnLoadMethod]
internal static void InitializeRPCS_BaboonBirdAI()
{
NetworkManager.__rpc_func_table.Add(3452382367u, __rpc_handler_3452382367);
NetworkManager.__rpc_func_table.Add(3856685904u, __rpc_handler_3856685904);
NetworkManager.__rpc_func_table.Add(2476579270u, __rpc_handler_2476579270);
NetworkManager.__rpc_func_table.Add(3749667856u, __rpc_handler_3749667856);
NetworkManager.__rpc_func_table.Add(1418775270u, __rpc_handler_1418775270);
NetworkManager.__rpc_func_table.Add(1865475504u, __rpc_handler_1865475504);
NetworkManager.__rpc_func_table.Add(869682226u, __rpc_handler_869682226);
NetworkManager.__rpc_func_table.Add(1564051222u, __rpc_handler_1564051222);
NetworkManager.__rpc_func_table.Add(1546030380u, __rpc_handler_1546030380);
NetworkManager.__rpc_func_table.Add(3360048400u, __rpc_handler_3360048400);
NetworkManager.__rpc_func_table.Add(443869275u, __rpc_handler_443869275);
NetworkManager.__rpc_func_table.Add(1782649174u, __rpc_handler_1782649174);
NetworkManager.__rpc_func_table.Add(3428942850u, __rpc_handler_3428942850);
NetworkManager.__rpc_func_table.Add(2073937320u, __rpc_handler_2073937320);
NetworkManager.__rpc_func_table.Add(1806580287u, __rpc_handler_1806580287);
NetworkManager.__rpc_func_table.Add(1567928363u, __rpc_handler_1567928363);
NetworkManager.__rpc_func_table.Add(3614203845u, __rpc_handler_3614203845);
NetworkManager.__rpc_func_table.Add(1155909339u, __rpc_handler_1155909339);
NetworkManager.__rpc_func_table.Add(3933590138u, __rpc_handler_3933590138);
NetworkManager.__rpc_func_table.Add(991811456u, __rpc_handler_991811456);
NetworkManager.__rpc_func_table.Add(1670979535u, __rpc_handler_1670979535);
NetworkManager.__rpc_func_table.Add(2348332192u, __rpc_handler_2348332192);
NetworkManager.__rpc_func_table.Add(2459653399u, __rpc_handler_2459653399);
NetworkManager.__rpc_func_table.Add(696889160u, __rpc_handler_696889160);
NetworkManager.__rpc_func_table.Add(3367846835u, __rpc_handler_3367846835);
NetworkManager.__rpc_func_table.Add(1737299197u, __rpc_handler_1737299197);
NetworkManager.__rpc_func_table.Add(1775372234u, __rpc_handler_1775372234);
NetworkManager.__rpc_func_table.Add(1078565091u, __rpc_handler_1078565091);
NetworkManager.__rpc_func_table.Add(1580405641u, __rpc_handler_1580405641);
NetworkManager.__rpc_func_table.Add(3995026000u, __rpc_handler_3995026000);
}
private static void __rpc_handler_3452382367(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
ByteUnpacker.ReadValueBitPacked(reader, out int value);
reader.ReadValueSafe(out Vector3 value2);
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).SyncInitialValuesServerRpc(value, value2);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_3856685904(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
ByteUnpacker.ReadValueBitPacked(reader, out int value);
reader.ReadValueSafe(out Vector3 value2);
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).SyncInitialValuesClientRpc(value, value2);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_2476579270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
ByteUnpacker.ReadValueBitPacked(reader, out int value);
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).StabPlayerDeathAnimServerRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_3749667856(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
ByteUnpacker.ReadValueBitPacked(reader, out int value);
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).StabPlayerDeathAnimClientRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1418775270(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
return;
}
reader.ReadValueSafe(out NetworkObjectReference value, default(FastBufferWriter.ForNetworkSerializable));
reader.ReadValueSafe(out Vector3 value2);
ByteUnpacker.ReadValueBitPacked(reader, out int value3);
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).DropScrapServerRpc(value, value2, value3);
target.__rpc_exec_stage = __RpcExecStage.None;
}
private static void __rpc_handler_1865475504(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
reader.ReadValueSafe(out NetworkObjectReference value, default(FastBufferWriter.ForNetworkSerializable));
reader.ReadValueSafe(out Vector3 value2);
ByteUnpacker.ReadValueBitPacked(reader, out int value3);
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).DropScrapClientRpc(value, value2, value3);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_869682226(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
reader.ReadValueSafe(out NetworkObjectReference value, default(FastBufferWriter.ForNetworkSerializable));
ByteUnpacker.ReadValueBitPacked(reader, out int value2);
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).GrabScrapServerRpc(value, value2);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1564051222(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
reader.ReadValueSafe(out NetworkObjectReference value, default(FastBufferWriter.ForNetworkSerializable));
ByteUnpacker.ReadValueBitPacked(reader, out int value2);
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).GrabScrapClientRpc(value, value2);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1546030380(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
reader.ReadValueSafe(out bool value, default(FastBufferWriter.ForPrimitives));
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).StopFocusingThreatServerRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_3360048400(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
reader.ReadValueSafe(out bool value, default(FastBufferWriter.ForPrimitives));
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).StopFocusingThreatClientRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_443869275(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
ByteUnpacker.ReadValueBitPacked(reader, out int value);
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).SetAggressiveModeServerRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1782649174(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
ByteUnpacker.ReadValueBitPacked(reader, out int value);
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).SetAggressiveModeClientRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_3428942850(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
reader.ReadValueSafe(out bool value, default(FastBufferWriter.ForPrimitives));
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).SetThreatInViewServerRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_2073937320(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
reader.ReadValueSafe(out bool value, default(FastBufferWriter.ForPrimitives));
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).SetThreatInViewClientRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1806580287(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
reader.ReadValueSafe(out bool value, default(FastBufferWriter.ForPrimitives));
reader.ReadValueSafe(out bool value2, default(FastBufferWriter.ForPrimitives));
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).EnemyEnterRestModeServerRpc(value, value2);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1567928363(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
reader.ReadValueSafe(out bool value, default(FastBufferWriter.ForPrimitives));
reader.ReadValueSafe(out bool value2, default(FastBufferWriter.ForPrimitives));
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).EnemyEnterRestModeClientRpc(value, value2);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_3614203845(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).EnemyGetUpServerRpc();
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1155909339(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).EnemyGetUpClientRpc();
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_3933590138(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
reader.ReadValueSafe(out NetworkObjectReference value, default(FastBufferWriter.ForNetworkSerializable));
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).StartFocusOnThreatServerRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_991811456(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
reader.ReadValueSafe(out NetworkObjectReference value, default(FastBufferWriter.ForNetworkSerializable));
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).StartFocusOnThreatClientRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1670979535(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
reader.ReadValueSafe(out Vector3 value);
reader.ReadValueSafe(out float value2, default(FastBufferWriter.ForPrimitives));
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).PingBirdInterestServerRpc(value, value2);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_2348332192(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
reader.ReadValueSafe(out Vector3 value);
reader.ReadValueSafe(out float value2, default(FastBufferWriter.ForPrimitives));
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).PingBirdInterestClientRpc(value, value2);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_2459653399(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).LeaveScoutingGroupServerRpc();
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_696889160(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).LeaveScoutingGroupClientRpc();
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_3367846835(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
reader.ReadValueSafe(out NetworkObjectReference value, default(FastBufferWriter.ForNetworkSerializable));
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).StartScoutingGroupServerRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1737299197(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
reader.ReadValueSafe(out NetworkObjectReference value, default(FastBufferWriter.ForNetworkSerializable));
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).StartScoutingGroupClientRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1775372234(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
reader.ReadValueSafe(out NetworkObjectReference value, default(FastBufferWriter.ForNetworkSerializable));
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).JoinScoutingGroupServerRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1078565091(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
reader.ReadValueSafe(out NetworkObjectReference value, default(FastBufferWriter.ForNetworkSerializable));
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).JoinScoutingGroupClientRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_1580405641(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager == null || !networkManager.IsListening)
{
return;
}
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
{
if (networkManager.LogLevel <= LogLevel.Normal)
{
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
}
}
else
{
ByteUnpacker.ReadValueBitPacked(reader, out int value);
target.__rpc_exec_stage = __RpcExecStage.Server;
((BaboonBirdAI)target).StartMiscAnimationServerRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
private static void __rpc_handler_3995026000(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
{
NetworkManager networkManager = target.NetworkManager;
if ((object)networkManager != null && networkManager.IsListening)
{
ByteUnpacker.ReadValueBitPacked(reader, out int value);
target.__rpc_exec_stage = __RpcExecStage.Client;
((BaboonBirdAI)target).StartMiscAnimationClientRpc(value);
target.__rpc_exec_stage = __RpcExecStage.None;
}
}
protected internal override string __getTypeName()
{
return "BaboonBirdAI";
}
}