LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/DunGen/Graph/GraphNode.cs

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2023-12-22 22:51:17 +00:00
using System;
using System.Collections.Generic;
namespace DunGen.Graph
{
[Serializable]
public class GraphNode
{
public DungeonFlow Graph;
public List<TileSet> TileSets = new List<TileSet>();
public NodeType NodeType;
public float Position;
public string Label;
public List<KeyLockPlacement> Keys = new List<KeyLockPlacement>();
public List<KeyLockPlacement> Locks = new List<KeyLockPlacement>();
public NodeLockPlacement LockPlacement;
public GraphNode(DungeonFlow graph)
{
Graph = graph;
}
}
}