LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/ComedyMask.asset

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%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: ComedyMask
m_EditorClassIdentifier:
itemId: 0
itemName: Comedy
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 1
weight: 1.1
itemIsTrigger: 0
holdButtonUse: 1
itemSpawnsOnGround: 1
isConductiveMetal: 0
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 130
minValue: 70
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spawnPrefab: {fileID: 1412007460649346, guid: 24c60d2c23450174699ed9d19c28f0e2, type: 2}
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requiresBattery: 0
batteryUsage: 5
automaticallySetUsingPower: 1
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itemIcon: {fileID: 21300000, guid: d67830c91c4c85040a666b20b6f1beb0, type: 2}
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grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
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grabSFX: {fileID: 8300000, guid: a689a73f59ed0634c9759fd4c34756ad, type: 3}
dropSFX: {fileID: 8300000, guid: 306f30c90be3dfc4e910610c3721b0fd, type: 3}
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pocketSFX: {fileID: 0}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 0
syncInteractLRFunction: 0
saveItemVariable: 0
isDefensiveWeapon: 0
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toolTips:
- 'Wear mask : [RMB]'
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verticalOffset: 0.07
floorYOffset: 90
allowDroppingAheadOfPlayer: 1
restingRotation: {x: -90, y: 0, z: 0}
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positionOffset: {x: 0.06, y: 0.19, z: -0.25}
meshOffset: 1
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0