24 lines
404 B
Text
24 lines
404 B
Text
|
Shader "Hidden/HDRP/ClearStencilBuffer" {
|
||
|
Properties {
|
||
|
[HideInInspector] _StencilMask ("_StencilMask", Float) = 63
|
||
|
}
|
||
|
//DummyShaderTextExporter
|
||
|
SubShader{
|
||
|
Tags { "RenderType" = "Opaque" }
|
||
|
LOD 200
|
||
|
CGPROGRAM
|
||
|
#pragma surface surf Standard
|
||
|
#pragma target 3.0
|
||
|
|
||
|
struct Input
|
||
|
{
|
||
|
float2 uv_MainTex;
|
||
|
};
|
||
|
|
||
|
void surf(Input IN, inout SurfaceOutputStandard o)
|
||
|
{
|
||
|
o.Albedo = 1;
|
||
|
}
|
||
|
ENDCG
|
||
|
}
|
||
|
}
|