LethalCompany/Lethal Company/ExportedProject/Assets/PrefabInstance/BigDoor.prefab

1600 lines
44 KiB
Text
Raw Normal View History

2023-12-22 22:51:17 +00:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
2023-12-23 02:05:52 +00:00
--- !u!1 &1125212942292162
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4968428306935112}
- component: {fileID: 114608962160398169}
- component: {fileID: 114366822038349038}
- component: {fileID: 95489052498510994}
- component: {fileID: 208205806417160962}
- component: {fileID: 82948453387457375}
- component: {fileID: 65160837885748185}
- component: {fileID: 114679226154921801}
- component: {fileID: 169513462030839148}
- component: {fileID: 114128053021468315}
- component: {fileID: 114735364042746854}
2023-12-22 22:51:17 +00:00
m_Layer: 0
m_Name: BigDoor
m_TagString: PoweredObject
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4968428306935112
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1125212942292162}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -187.351, y: -128.126, z: 111.16}
m_LocalScale: {x: 0.96085227, y: 1, z: 0.96085227}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 02:05:52 +00:00
- {fileID: 4166469733098682}
- {fileID: 4960845644895536}
- {fileID: 4757439488981772}
- {fileID: 4278973002354507}
- {fileID: 4973833963202773}
2023-12-22 22:51:17 +00:00
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 02:05:52 +00:00
--- !u!114 &114608962160398169
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1125212942292162}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 2275085878
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 0
AutoObjectParentSync: 1
2023-12-23 02:05:52 +00:00
--- !u!114 &114366822038349038
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1125212942292162}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d5506d85c0f9415f35854e714dadb5c2, type: 3}
m_Name:
m_EditorClassIdentifier:
2023-12-23 02:05:52 +00:00
triggerAnimator: {fileID: 95489052498510994}
2023-12-22 22:51:17 +00:00
triggerAnimatorB: {fileID: 0}
isBool: 1
animationString: open
boolValue: 0
setInitialState: 0
initialBoolState: 0
2023-12-23 02:05:52 +00:00
thisAudioSource: {fileID: 82948453387457375}
2023-12-22 22:51:17 +00:00
boolFalseAudios:
2023-12-23 02:05:52 +00:00
- {fileID: 8300000, guid: effdb30b1f64c874da7ff118d2a5356b, type: 3}
2023-12-22 22:51:17 +00:00
boolTrueAudios:
2023-12-23 02:05:52 +00:00
- {fileID: 8300000, guid: dad9223dff373b94380dbf687ba4d9ff, type: 3}
2023-12-22 22:51:17 +00:00
secondaryAudios: []
playWhileTrue: {fileID: 0}
resetAudioWhenFalse: 0
makeAudibleNoise: 0
noiseLoudness: 0.7
playParticle: {fileID: 0}
onTriggerBool:
m_PersistentCalls:
m_Calls: []
playAudiosInSequence: 0
triggerByChance: 0
chancePercent: 5
2023-12-23 02:05:52 +00:00
--- !u!95 &95489052498510994
2023-12-22 22:51:17 +00:00
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1125212942292162}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_Avatar: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_Controller: {fileID: 9100000, guid: 0cf39ce55c8c58342a4712ac23bbd149, type: 2}
2023-12-22 22:51:17 +00:00
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
2023-12-23 02:05:52 +00:00
--- !u!208 &208205806417160962
2023-12-22 22:51:17 +00:00
NavMeshObstacle:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1125212942292162}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_Shape: 1
m_Extents: {x: 0.185, y: 2.5, z: 2.04}
m_MoveThreshold: 0.1
m_Carve: 1
m_CarveOnlyStationary: 1
m_Center: {x: 0, y: 2.44, z: 0}
m_TimeToStationary: 0.5
2023-12-23 02:05:52 +00:00
--- !u!82 &82948453387457375
2023-12-22 22:51:17 +00:00
AudioSource:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1125212942292162}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
2023-12-23 02:05:52 +00:00
OutputAudioMixerGroup: {fileID: 24300042, guid: dee873e56e3287c4ebfa6182e747a6b9, type: 2}
2023-12-22 22:51:17 +00:00
m_audioClip: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 1
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 5
MaxDistance: 27
Pan2D: 0
rolloffMode: 1
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.18611111
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
2023-12-23 02:05:52 +00:00
--- !u!65 &65160837885748185
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1125212942292162}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 1
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 2.77, y: 4.42, z: 4.75}
m_Center: {x: 0, y: 2.14, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!114 &114679226154921801
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1125212942292162}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04f75356a7e9c978bddc7d568e58a50b, type: 3}
m_Name:
m_EditorClassIdentifier:
useReverb: 0
overridingLowPass: 0
lowPassOverride: 20000
debugLog: 0
2023-12-23 02:05:52 +00:00
--- !u!169 &169513462030839148
2023-12-22 22:51:17 +00:00
AudioLowPassFilter:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1125212942292162}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_LowpassResonanceQ: 1
lowpassLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.9090496
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
2023-12-23 02:05:52 +00:00
--- !u!114 &114128053021468315
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1125212942292162}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 898bacac74241c5172ef6300f7b279a8, type: 3}
m_Name:
m_EditorClassIdentifier:
powerSwitchEvent:
m_PersistentCalls:
m_Calls:
2023-12-23 02:05:52 +00:00
- m_Target: {fileID: 114735364042746854}
2023-12-22 22:51:17 +00:00
m_TargetAssemblyTypeName: TerminalAccessibleObject, Assembly-CSharp
m_MethodName: OnPowerSwitch
m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
2023-12-23 02:05:52 +00:00
--- !u!114 &114735364042746854
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1125212942292162}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f2c662b0f92d7236699123213e2fb9f4, type: 3}
m_Name:
m_EditorClassIdentifier:
objectCode:
codeAccessCooldownTimer: 0
terminalCodeEvent:
m_PersistentCalls:
m_Calls:
2023-12-23 02:05:52 +00:00
- m_Target: {fileID: 114735364042746854}
2023-12-22 22:51:17 +00:00
m_TargetAssemblyTypeName: TerminalAccessibleObject, Assembly-CSharp
m_MethodName: SetDoorToggleLocalClient
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
terminalCodeCooldownEvent:
m_PersistentCalls:
m_Calls: []
setCodeRandomlyFromRoundManager: 1
codeMaterials:
2023-12-23 02:05:52 +00:00
- {fileID: 23005156281473610}
- {fileID: 23331474057608815}
2023-12-22 22:51:17 +00:00
rows: 6
columns: 4
isBigDoor: 1
2023-12-23 02:05:52 +00:00
--- !u!1 &1767501519838772
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4166469733098682}
- component: {fileID: 33814515933163541}
- component: {fileID: 23310293239170591}
2023-12-22 22:51:17 +00:00
m_Layer: 8
m_Name: Cube.001
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4166469733098682
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1767501519838772}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0.023629056, y: 3.5572078, z: 1.7183015}
m_LocalScale: {x: 0.15282516, y: 0.2433046, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 02:05:52 +00:00
- {fileID: 4566229646654868}
m_Father: {fileID: 4968428306935112}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!33 &33814515933163541
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1767501519838772}
m_Mesh: {fileID: 4300000, guid: 15cfc0a28610e1648b6656777905d7ae, type: 2}
--- !u!23 &23310293239170591
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1767501519838772}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:05:52 +00:00
- {fileID: 2100000, guid: 783f494a6067b3349927fa64f32039cb, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:05:52 +00:00
--- !u!1 &1822578015632509
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4566229646654868}
2023-12-22 22:51:17 +00:00
m_Layer: 0
m_Name: Colliders
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4566229646654868
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1822578015632509}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 6.543425, y: 4.110074, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 02:05:52 +00:00
- {fileID: 4855317194400446}
- {fileID: 4136011397247488}
- {fileID: 4739548492988483}
- {fileID: 4083091125577916}
- {fileID: 4799281904731894}
- {fileID: 4219687381491274}
m_Father: {fileID: 4166469733098682}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!1 &1112404539481939
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4855317194400446}
- component: {fileID: 33308456742580333}
- component: {fileID: 23134281087668533}
- component: {fileID: 65456379421512633}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4855317194400446
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1112404539481939}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0, y: -0.34219265, z: -2.9802322E-08, w: 0.9396298}
m_LocalPosition: {x: 0.028, y: 1.6499, z: -3.588}
m_LocalScale: {x: 0.3783865, y: 3.5496445, z: 0.38620365}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:05:52 +00:00
m_Father: {fileID: 4566229646654868}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 1.5259957E-06, y: 40.021038, z: 4.190245E-06}
2023-12-23 02:05:52 +00:00
--- !u!33 &33308456742580333
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1112404539481939}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 02:05:52 +00:00
--- !u!23 &23134281087668533
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1112404539481939}
2023-12-22 22:51:17 +00:00
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:05:52 +00:00
- {fileID: 2100000, guid: a57ce030bc01caf4f98e670a7e284958, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:05:52 +00:00
--- !u!65 &65456379421512633
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1112404539481939}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 0
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!1 &1984880569766748
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4136011397247488}
- component: {fileID: 33991148519476975}
- component: {fileID: 23496507147784939}
- component: {fileID: 65955796895952317}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4136011397247488
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1984880569766748}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.028, y: 3.5082, z: -1.1068}
m_LocalScale: {x: 0.3783865, y: 0.669646, z: 5.348225}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:05:52 +00:00
m_Father: {fileID: 4566229646654868}
2023-12-22 22:51:17 +00:00
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 02:05:52 +00:00
--- !u!33 &33991148519476975
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1984880569766748}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 02:05:52 +00:00
--- !u!23 &23496507147784939
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1984880569766748}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:05:52 +00:00
- {fileID: 2100000, guid: a57ce030bc01caf4f98e670a7e284958, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:05:52 +00:00
--- !u!65 &65955796895952317
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1984880569766748}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!1 &1453413521402619
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4739548492988483}
- component: {fileID: 65381709043776781}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube (4)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4739548492988483
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1453413521402619}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.028, y: 3.52, z: -1.11}
m_LocalScale: {x: 0.3783865, y: 1.2757366, z: 5.348225}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:05:52 +00:00
m_Father: {fileID: 4566229646654868}
2023-12-22 22:51:17 +00:00
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 02:05:52 +00:00
--- !u!65 &65381709043776781
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1453413521402619}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!1 &1011775288163887
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4083091125577916}
- component: {fileID: 65282643197719423}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube (5)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4083091125577916
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1011775288163887}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.028, y: -0.19, z: -1.11}
m_LocalScale: {x: 0.3783865, y: 1.2904772, z: 5.348225}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:05:52 +00:00
m_Father: {fileID: 4566229646654868}
2023-12-22 22:51:17 +00:00
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 02:05:52 +00:00
--- !u!65 &65282643197719423
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1011775288163887}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!1 &1359278987464218
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4799281904731894}
- component: {fileID: 33624117829467168}
- component: {fileID: 23566217255215171}
- component: {fileID: 65571705515713640}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4799281904731894
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1359278987464218}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.028, y: 1.8171, z: 1.1953}
m_LocalScale: {x: 0.3783865, y: 3.6871781, z: 0.74448436}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:05:52 +00:00
m_Father: {fileID: 4566229646654868}
2023-12-22 22:51:17 +00:00
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 02:05:52 +00:00
--- !u!33 &33624117829467168
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1359278987464218}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 02:05:52 +00:00
--- !u!23 &23566217255215171
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1359278987464218}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:05:52 +00:00
- {fileID: 2100000, guid: a57ce030bc01caf4f98e670a7e284958, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:05:52 +00:00
--- !u!65 &65571705515713640
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1359278987464218}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!1 &1202938615456998
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4219687381491274}
- component: {fileID: 33221154811404193}
- component: {fileID: 23770451408885648}
- component: {fileID: 65067701158968599}
2023-12-22 22:51:17 +00:00
m_Layer: 11
m_Name: Cube (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4219687381491274
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1202938615456998}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.028, y: 0.015, z: -1.0141}
m_LocalScale: {x: 0.3783865, y: 0.6475758, z: 5.163683}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:05:52 +00:00
m_Father: {fileID: 4566229646654868}
2023-12-22 22:51:17 +00:00
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 02:05:52 +00:00
--- !u!33 &33221154811404193
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1202938615456998}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 02:05:52 +00:00
--- !u!23 &23770451408885648
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1202938615456998}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:05:52 +00:00
- {fileID: 2100000, guid: a57ce030bc01caf4f98e670a7e284958, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:05:52 +00:00
--- !u!65 &65067701158968599
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1202938615456998}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!1 &1232992238499820
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4960845644895536}
- component: {fileID: 33926196293731339}
- component: {fileID: 23820126056999537}
- component: {fileID: 65013397056361895}
2023-12-22 22:51:17 +00:00
m_Layer: 8
m_Name: BigDoorRight
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4960845644895536
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1232992238499820}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0.008986932, y: 2.481005, z: -0.7675425}
m_LocalScale: {x: 0.11379271, y: 1, z: 1.8921055}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 02:05:52 +00:00
- {fileID: 4421123557660027}
m_Father: {fileID: 4968428306935112}
2023-12-22 22:51:17 +00:00
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!33 &33926196293731339
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1232992238499820}
m_Mesh: {fileID: 4300000, guid: 0e94fd5010c46fe40bca15fb96a923d9, type: 2}
--- !u!23 &23820126056999537
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1232992238499820}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:05:52 +00:00
- {fileID: 2100000, guid: 783f494a6067b3349927fa64f32039cb, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:05:52 +00:00
--- !u!65 &65013397056361895
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1232992238499820}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1.9999999, y: 1.572424, z: 2.4284873}
m_Center: {x: 0.00012204349, y: -0.015535323, z: -0.19968724}
2023-12-23 02:05:52 +00:00
--- !u!1 &1747594355038657
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4421123557660027}
- component: {fileID: 33055675076690890}
- component: {fileID: 23005156281473610}
2023-12-22 22:51:17 +00:00
m_Layer: 8
m_Name: DoorCodeMaterial
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4421123557660027
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1747594355038657}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0.7071068, y: -0.7071068, z: 2.3841858E-07, w: 1.4901161E-07}
m_LocalPosition: {x: -1.0458463, y: -0.01753956, z: 0.45927238}
m_LocalScale: {x: 0.14000155, y: 1.2303207, z: 0.044966694}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:05:52 +00:00
m_Father: {fileID: 4960845644895536}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -180, y: 3.1392872E-05, z: 90}
2023-12-23 02:05:52 +00:00
--- !u!33 &33055675076690890
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1747594355038657}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 02:05:52 +00:00
--- !u!23 &23005156281473610
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1747594355038657}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:05:52 +00:00
- {fileID: 2100000, guid: 9c5e89fdc6aa86c4aa8149fa049e87ca, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:05:52 +00:00
--- !u!1 &1046397358245491
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4757439488981772}
- component: {fileID: 33889187572802805}
- component: {fileID: 23524760843559985}
- component: {fileID: 65618806197383650}
2023-12-22 22:51:17 +00:00
m_Layer: 8
m_Name: BigDoorLeft
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4757439488981772
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1046397358245491}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: -0.7071068, y: -0, z: -0, w: 0.7071067}
m_LocalPosition: {x: -0.008986932, y: 2.481005, z: -0.7675425}
m_LocalScale: {x: 0.11379271, y: 1, z: 1.8921055}
m_ConstrainProportionsScale: 0
m_Children:
2023-12-23 02:05:52 +00:00
- {fileID: 4069461590738949}
m_Father: {fileID: 4968428306935112}
2023-12-22 22:51:17 +00:00
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!33 &33889187572802805
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1046397358245491}
m_Mesh: {fileID: 4300000, guid: 5d24491d89e549344a6090765b5ac9fb, type: 2}
--- !u!23 &23524760843559985
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1046397358245491}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:05:52 +00:00
- {fileID: 2100000, guid: 783f494a6067b3349927fa64f32039cb, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:05:52 +00:00
--- !u!65 &65618806197383650
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1046397358245491}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 2.0273125, y: 1.6811126, z: 2.4313486}
m_Center: {x: -7.3798496E-05, y: -1.4429487, z: -0.19545034}
2023-12-23 02:05:52 +00:00
--- !u!1 &1633321590906554
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4069461590738949}
- component: {fileID: 33278206498667488}
- component: {fileID: 23331474057608815}
2023-12-22 22:51:17 +00:00
m_Layer: 8
m_Name: DoorCodeMaterial (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4069461590738949
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1633321590906554}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0.70710725, y: 0.70710635, z: -0, w: 2.3841858E-07}
m_LocalPosition: {x: 1.045682, y: -1.5125432, z: 0.45927227}
m_LocalScale: {x: 0.14000155, y: 1.2303208, z: 0.044966705}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:05:52 +00:00
m_Father: {fileID: 4757439488981772}
2023-12-22 22:51:17 +00:00
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 179.99998, y: -1.9318679E-05, z: -89.99993}
2023-12-23 02:05:52 +00:00
--- !u!33 &33278206498667488
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1633321590906554}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 02:05:52 +00:00
--- !u!23 &23331474057608815
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1633321590906554}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:05:52 +00:00
- {fileID: 2100000, guid: 9c5e89fdc6aa86c4aa8149fa049e87ca, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:05:52 +00:00
--- !u!1 &1900626120674873
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4278973002354507}
- component: {fileID: 33118957000078363}
- component: {fileID: 23261070996301699}
2023-12-22 22:51:17 +00:00
m_Layer: 14
m_Name: MapCameraBox
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4278973002354507
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1900626120674873}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1.84, z: 0}
m_LocalScale: {x: 0.0338385, y: 1, z: 0.49}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:05:52 +00:00
m_Father: {fileID: 4968428306935112}
2023-12-22 22:51:17 +00:00
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 02:05:52 +00:00
--- !u!33 &33118957000078363
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1900626120674873}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 02:05:52 +00:00
--- !u!23 &23261070996301699
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1900626120674873}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:05:52 +00:00
- {fileID: 2100000, guid: 87fb8dfb232fdf243b37bc1a1791daec, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:05:52 +00:00
--- !u!1 &1641471797271203
2023-12-22 22:51:17 +00:00
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
2023-12-23 02:05:52 +00:00
- component: {fileID: 4973833963202773}
- component: {fileID: 33962000806532452}
- component: {fileID: 23956516440460513}
- component: {fileID: 65569374802035181}
- component: {fileID: 114395383899215041}
2023-12-22 22:51:17 +00:00
m_Layer: 22
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
2023-12-23 02:05:52 +00:00
--- !u!4 &4973833963202773
2023-12-22 22:51:17 +00:00
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1641471797271203}
2023-12-22 22:51:17 +00:00
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.019, y: 2.29, z: 0}
m_LocalScale: {x: 0.65527, y: 0.65527, z: 0.65527}
m_ConstrainProportionsScale: 0
m_Children: []
2023-12-23 02:05:52 +00:00
m_Father: {fileID: 4968428306935112}
2023-12-22 22:51:17 +00:00
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
2023-12-23 02:05:52 +00:00
--- !u!33 &33962000806532452
2023-12-22 22:51:17 +00:00
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1641471797271203}
2023-12-22 22:51:17 +00:00
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2023-12-23 02:05:52 +00:00
--- !u!23 &23956516440460513
2023-12-22 22:51:17 +00:00
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1641471797271203}
2023-12-22 22:51:17 +00:00
m_Enabled: 0
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
2023-12-23 02:05:52 +00:00
- {fileID: 2100000, guid: f080403341fe97c419d6552e51873ddd, type: 2}
2023-12-22 22:51:17 +00:00
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
2023-12-23 02:05:52 +00:00
--- !u!65 &65569374802035181
2023-12-22 22:51:17 +00:00
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1641471797271203}
2023-12-22 22:51:17 +00:00
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
2023-12-23 02:05:52 +00:00
--- !u!114 &114395383899215041
2023-12-22 22:51:17 +00:00
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
2023-12-23 02:05:52 +00:00
m_GameObject: {fileID: 1641471797271203}
2023-12-22 22:51:17 +00:00
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3c36d0a92cbb1f26a39169ef0eae393a, type: 3}
m_Name:
m_EditorClassIdentifier:
maxRange: 4
minRange: 1
requiresLineOfSight: 0
headerText: Secure door
subText: Can be accessed from terminal
scrapValue: 0
creatureScanID: -1
nodeType: 0