2023-12-22 22:51:17 +00:00
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using System;
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using GameNetcodeStuff;
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using Unity.Netcode;
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using UnityEngine;
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public class RagdollGrabbableObject : GrabbableObject
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{
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public NetworkVariable<int> bodyID = new NetworkVariable<int>(0);
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public DeadBodyInfo ragdoll;
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private bool foundRagdollObject;
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private bool bodySetToHold;
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public bool testBody;
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private bool setBodyInElevator;
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private PlayerControllerB previousPlayerHeldBy;
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private bool hasBeenPlaced;
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public bool heldByEnemy;
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private bool heldByEnemyThisFrame;
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public override void Start()
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{
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base.Start();
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if (HoarderBugAI.grabbableObjectsInMap != null && !HoarderBugAI.grabbableObjectsInMap.Contains(base.gameObject))
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{
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HoarderBugAI.grabbableObjectsInMap.Add(base.gameObject);
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}
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2023-12-23 00:05:55 +00:00
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if (radarIcon != null)
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{
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UnityEngine.Object.Destroy(radarIcon.gameObject);
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}
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2023-12-22 22:51:17 +00:00
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}
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public override void EquipItem()
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{
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base.EquipItem();
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previousPlayerHeldBy = playerHeldBy;
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hasBeenPlaced = false;
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}
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public override void OnPlaceObject()
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{
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base.OnPlaceObject();
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hasBeenPlaced = true;
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}
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public override void OnDestroy()
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{
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base.OnDestroy();
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if (foundRagdollObject && ragdoll != null)
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{
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UnityEngine.Object.Destroy(ragdoll.gameObject);
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}
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}
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public override void Update()
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{
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base.Update();
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if (NetworkManager.Singleton.ShutdownInProgress || bodyID.Value == -1)
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{
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return;
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}
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if (!foundRagdollObject)
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{
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if (testBody)
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{
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DeadBodyInfo[] array = UnityEngine.Object.FindObjectsOfType<DeadBodyInfo>();
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for (int i = 0; i < array.Length; i++)
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{
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if (array[i].playerObjectId == 0)
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{
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ragdoll = array[i];
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break;
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}
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}
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ragdoll.grabBodyObject = this;
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parentObject = ragdoll.bodyParts[5].transform;
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base.transform.SetParent(ragdoll.bodyParts[5].transform);
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foundRagdollObject = true;
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}
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else
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{
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if (!(StartOfRound.Instance.allPlayerScripts[bodyID.Value].deadBody != null))
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{
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return;
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}
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ragdoll = StartOfRound.Instance.allPlayerScripts[bodyID.Value].deadBody;
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ragdoll.grabBodyObject = this;
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parentObject = ragdoll.bodyParts[5].transform;
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base.transform.SetParent(ragdoll.bodyParts[5].transform);
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foundRagdollObject = true;
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}
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}
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if (ragdoll == null)
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{
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return;
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}
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if (isHeld || heldByEnemy || hasBeenPlaced)
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{
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if (hasBeenPlaced)
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{
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ragdoll.matchPositionExactly = false;
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ragdoll.attachedLimb.isKinematic = false;
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ragdoll.speedMultiplier = 45f;
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ragdoll.maxVelocity = 0.75f;
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}
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if (!bodySetToHold)
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{
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if (heldByEnemy)
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{
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heldByEnemyThisFrame = true;
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}
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else
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{
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ragdoll.bodyBleedingHeavily = false;
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}
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grabbableToEnemies = false;
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bodySetToHold = true;
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ragdoll.gameObject.SetActive(value: true);
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ragdoll.SetBodyPartsKinematic(setKinematic: false);
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ragdoll.attachedTo = base.transform;
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ragdoll.attachedLimb = ragdoll.bodyParts[5];
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ragdoll.matchPositionExactly = true;
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ragdoll.lerpBeforeMatchingPosition = true;
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SetRagdollParentToMatchHoldingPlayer();
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}
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}
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else if (bodySetToHold)
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{
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bodySetToHold = false;
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grabbableToEnemies = true;
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ragdoll.attachedTo = null;
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parentObject = ragdoll.bodyParts[5].transform;
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base.transform.SetParent(ragdoll.bodyParts[5].transform);
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ragdoll.attachedLimb = null;
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ragdoll.matchPositionExactly = false;
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ragdoll.lerpBeforeMatchingPosition = false;
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SetRagdollParentToMatchHoldingPlayer();
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heldByEnemyThisFrame = false;
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}
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}
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2023-12-23 00:55:14 +00:00
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public override void GrabItemFromEnemy(EnemyAI enemy)
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2023-12-22 22:51:17 +00:00
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{
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2023-12-23 00:55:14 +00:00
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base.GrabItemFromEnemy(enemy);
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2023-12-22 22:51:17 +00:00
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heldByEnemy = true;
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}
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public override void DiscardItemFromEnemy()
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{
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2023-12-23 00:55:14 +00:00
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base.DiscardItemFromEnemy();
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2023-12-22 22:51:17 +00:00
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heldByEnemy = false;
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}
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private void SetRagdollParentToMatchHoldingPlayer()
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{
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if (!heldByEnemyThisFrame && previousPlayerHeldBy != null)
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{
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if (previousPlayerHeldBy.isInElevator && !setBodyInElevator)
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{
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setBodyInElevator = true;
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ragdoll.transform.SetParent(StartOfRound.Instance.elevatorTransform);
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}
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else if (!previousPlayerHeldBy.isInElevator && setBodyInElevator)
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{
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setBodyInElevator = false;
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ragdoll.transform.SetParent(null);
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}
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}
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}
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protected override void __initializeVariables()
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{
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if (bodyID == null)
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{
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throw new Exception("RagdollGrabbableObject.bodyID cannot be null. All NetworkVariableBase instances must be initialized.");
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}
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bodyID.Initialize(this);
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__nameNetworkVariable(bodyID, "bodyID");
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NetworkVariableFields.Add(bodyID);
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base.__initializeVariables();
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}
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protected internal override string __getTypeName()
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{
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return "RagdollGrabbableObject";
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}
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}
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