LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/SerializedList.cs

12 lines
270 B
C#
Raw Normal View History

2023-12-22 22:51:17 +00:00
using Unity.Netcode;
internal struct SerializedList : INetworkSerializable
{
public ulong[] Value;
void INetworkSerializable.NetworkSerialize<T>(BufferSerializer<T> serializer)
{
serializer.SerializeValue(ref Value, default(FastBufferWriter.ForPrimitives));
}
}