19 lines
341 B
C#
19 lines
341 B
C#
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using UnityEngine;
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public class SignalTranslator : MonoBehaviour
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{
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public float timeLastUsingSignalTranslator;
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public Coroutine signalTranslatorCoroutine;
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public int timesSendingMessage;
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public AudioClip[] typeTextClips;
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public AudioClip finishTypingSFX;
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public AudioClip startTransmissionSFX;
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public AudioSource localAudio;
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}
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