LethalCompany/Lethal Company/ExportedProject/Assets/Scripts/Assembly-CSharp/SignalTranslator.cs

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2023-12-23 00:55:14 +00:00
using UnityEngine;
public class SignalTranslator : MonoBehaviour
{
public float timeLastUsingSignalTranslator;
public Coroutine signalTranslatorCoroutine;
public int timesSendingMessage;
public AudioClip[] typeTextClips;
public AudioClip finishTypingSFX;
public AudioClip startTransmissionSFX;
public AudioSource localAudio;
}