21 lines
424 B
C#
21 lines
424 B
C#
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using System;
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namespace DunGen
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{
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public struct DungeonGeneratorPostProcessStep
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{
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public Action<DungeonGenerator> PostProcessCallback;
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public PostProcessPhase Phase;
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public int Priority;
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public DungeonGeneratorPostProcessStep(Action<DungeonGenerator> postProcessCallback, int priority, PostProcessPhase phase)
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{
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PostProcessCallback = postProcessCallback;
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Priority = priority;
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Phase = phase;
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}
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}
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}
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