18 lines
259 B
C#
18 lines
259 B
C#
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using System;
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using UnityEngine;
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namespace DunGen.Graph
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{
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[Serializable]
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public abstract class FlowGraphObjectReference
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{
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[SerializeField]
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protected DungeonFlow flow;
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[SerializeField]
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protected int index;
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public DungeonFlow Flow => flow;
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}
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}
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