%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!91 &9100000 AnimatorController: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Effects 1 m_AnimatorParameters: - m_Name: Scan m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} - m_Name: Shock m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} - m_Name: UseGun m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} - m_Name: FailGame m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} - m_Name: FinishGame m_Type: 9 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 9100000} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer m_StateMachine: {fileID: 1107613211627103803} m_Mask: {fileID: 0} m_Motions: [] m_Behaviours: [] m_BlendingMode: 0 m_SyncedLayerIndex: -1 m_DefaultWeight: 0 m_IKPass: 0 m_SyncedLayerAffectsTiming: 0 m_Controller: {fileID: 9100000} --- !u!1107 &1107613211627103803 AnimatorStateMachine: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Base Layer m_ChildStates: - m_State: {fileID: 1102838090047376007} m_Position: {x: 0, y: 0, z: 0} - m_State: {fileID: 1102555094111755745} m_Position: {x: 250, y: 0, z: 0} - m_State: {fileID: 1102626339289565173} m_Position: {x: 500, y: 0, z: 0} - m_State: {fileID: 1102651263415027265} m_Position: {x: 0, y: 250, z: 0} - m_State: {fileID: 1102743144788552729} m_Position: {x: 250, y: 250, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: - {fileID: 1101421012977847592} - {fileID: 1101458707491029447} - {fileID: 1101367708489629993} - {fileID: 1101488622197234517} m_EntryTransitions: [] m_StateMachineTransitions: {} m_StateMachineBehaviours: [] m_AnyStatePosition: {x: 0, y: -250, z: 0} m_EntryPosition: {x: 250, y: -250, z: 0} m_ExitPosition: {x: 500, y: -250, z: 0} m_ParentStateMachinePosition: {x: 800, y: 20, z: 0} m_DefaultState: {fileID: 1102838090047376007} --- !u!1101 &1101421012977847592 AnimatorStateTransition: serializedVersion: 3 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 m_ConditionEvent: Scan m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 1102555094111755745} m_Solo: 0 m_Mute: 0 m_IsExit: 0 m_TransitionDuration: 0 m_TransitionOffset: 0 m_ExitTime: 0.75 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 --- !u!1101 &1101458707491029447 AnimatorStateTransition: serializedVersion: 3 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 m_ConditionEvent: Shock m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 1102626339289565173} m_Solo: 0 m_Mute: 0 m_IsExit: 0 m_TransitionDuration: 0 m_TransitionOffset: 0 m_ExitTime: 0.75 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 --- !u!1101 &1101367708489629993 AnimatorStateTransition: serializedVersion: 3 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 m_ConditionEvent: FailGame m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 1102651263415027265} m_Solo: 0 m_Mute: 0 m_IsExit: 0 m_TransitionDuration: 0.02 m_TransitionOffset: 0 m_ExitTime: 0.75 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 --- !u!1101 &1101488622197234517 AnimatorStateTransition: serializedVersion: 3 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: - m_ConditionMode: 1 m_ConditionEvent: FinishGame m_EventTreshold: 0 m_DstStateMachine: {fileID: 0} m_DstState: {fileID: 1102743144788552729} m_Solo: 0 m_Mute: 0 m_IsExit: 0 m_TransitionDuration: 0.02 m_TransitionOffset: 0 m_ExitTime: 0.75 m_HasExitTime: 0 m_HasFixedDuration: 1 m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 --- !u!1102 &1102838090047376007 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: New State m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 0, y: 0, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 0} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1102 &1102555094111755745 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Scan1b m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 250, y: 0, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: a767f71a449ab114ebb2902591030b68, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1102 &1102626339289565173 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: Shock m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 500, y: 0, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 93259b34ca5913e41bcb6b84c80794f3, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1102 &1102651263415027265 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: FinishMinigame m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 0, y: 250, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 3ef7f774e3bf8134db2f9473e2a92de7, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: --- !u!1102 &1102743144788552729 AnimatorState: serializedVersion: 6 m_ObjectHideFlags: 1 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: FailMinigame m_Speed: 1 m_CycleOffset: 0 m_Transitions: [] m_StateMachineBehaviours: [] m_Position: {x: 250, y: 250, z: 0} m_IKOnFeet: 0 m_WriteDefaultValues: 1 m_Mirror: 0 m_SpeedParameterActive: 0 m_MirrorParameterActive: 0 m_CycleOffsetParameterActive: 0 m_TimeParameterActive: 0 m_Motion: {fileID: 7400000, guid: 4306b1a855049264281e8c8f65fa1780, type: 2} m_Tag: m_SpeedParameter: m_MirrorParameter: m_CycleOffsetParameter: m_TimeParameter: