%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: TextMeshPro/Sprite m_Shader: {fileID: 4800000, guid: 188778fa3bdaa9249a903915cd3975f7, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - UNITY_UI_CLIP_RECT m_InvalidKeywords: [] m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: b52d5e6441179434eb3ec4fe632b467a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: - _ColorMask: 15 - _CullMode: 0 - _Stencil: 0 - _StencilComp: 8 - _StencilOp: 0 - _StencilReadMask: 255 - _StencilWriteMask: 255 - _UseUIAlphaClip: 0 m_Colors: - _ClipRect: {r: -32767, g: -32767, b: 32767, a: 32767} - _Color: {r: 1, g: 1, b: 1, a: 1} m_BuildTextureStacks: []