%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1633448389589389 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4277484871289561} - component: {fileID: 114958187497978342} m_Layer: 0 m_Name: NormalDoor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4277484871289561 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633448389589389} m_LocalRotation: {x: -0.7071068, y: 1.1902303E-06, z: 1.0812557E-06, w: 0.7071068} m_LocalPosition: {x: -217.585, y: 24.89, z: -25.932} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4605119112345549} - {fileID: 4772003612531880} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90, y: -0.00018405502, z: 8.830038E-06} --- !u!114 &114958187497978342 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633448389589389} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3} m_Name: m_EditorClassIdentifier: GlobalObjectIdHash: 2561288184 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 SceneMigrationSynchronization: 1 SpawnWithObservers: 1 DontDestroyWithOwner: 1 AutoObjectParentSync: 1 --- !u!1 &1646947512475649 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4605119112345549} - component: {fileID: 33550474125016416} - component: {fileID: 23828587082870422} m_Layer: 0 m_Name: DoorFrame m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4605119112345549 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646947512475649} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.041288614, y: 0.7425693, z: -1.8543433} m_LocalScale: {x: 0.6951213, y: 0.6951212, z: 0.6951212} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4852773918808188} m_Father: {fileID: 4277484871289561} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33550474125016416 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646947512475649} m_Mesh: {fileID: 4300000, guid: 412aa912b1d3f964eb004fab4b97b021, type: 2} --- !u!23 &23828587082870422 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1646947512475649} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a06e33bd8f58d9047a623c9a97adb87e, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1747421931128192 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4852773918808188} - component: {fileID: 33677916493387053} - component: {fileID: 23304472969089723} m_Layer: 0 m_Name: Hinges m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4852773918808188 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747421931128192} m_LocalRotation: {x: 2.9802319E-08, y: 1, z: 1.19209275E-07, w: -2.9802319E-08} m_LocalPosition: {x: -0.06314049, y: -1.0918124, z: 2.6148121} m_LocalScale: {x: -1.1590996, y: -1.1590996, z: -1.1590996} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4605119112345549} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 179.99998, y: 3.4150946E-06, z: -180} --- !u!33 &33677916493387053 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747421931128192} m_Mesh: {fileID: 4300000, guid: b6d350721743d1343870a9d369bb2019, type: 2} --- !u!23 &23304472969089723 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1747421931128192} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1122d3acb09837244a55b21539a21d4d, type: 2} - {fileID: 2100000, guid: 714b7d6c494941042949cab6cf6ba31d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1589531154724756 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4772003612531880} - component: {fileID: 33549138362754695} - component: {fileID: 23092783982314119} - component: {fileID: 95230010333139744} - component: {fileID: 82641942092488152} m_Layer: 0 m_Name: DoorMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4772003612531880 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589531154724756} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4415875282115838} - {fileID: 4724996847432992} - {fileID: 4655899428047851} m_Father: {fileID: 4277484871289561} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33549138362754695 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589531154724756} m_Mesh: {fileID: 4300000, guid: d1f3d5d145878824db0a95387583121b, type: 2} --- !u!23 &23092783982314119 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589531154724756} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cc9944db3999557448c6a3a9dac64682, type: 2} - {fileID: 2100000, guid: 1122d3acb09837244a55b21539a21d4d, type: 2} - {fileID: 2100000, guid: c1f2f4e4b7e92ed4cad710d10e77c792, type: 2} - {fileID: 2100000, guid: 38256ab1351e0b74792c2a52b9f7efaa, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!95 &95230010333139744 Animator: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589531154724756} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: e3f12aeeabfef1845a4ced4235cc21c9, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!82 &82641942092488152 AudioSource: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1589531154724756} m_Enabled: 1 OutputAudioMixerGroup: {fileID: 24300004, guid: 0e808fef277acef48b74d3bcefbf9717, type: 2} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 0 MinDistance: 1 MaxDistance: 500 Pan2D: 0 rolloffMode: 0 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.15277778 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &1037504042421455 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4415875282115838} - component: {fileID: 33770376994255108} - component: {fileID: 23471555182343507} m_Layer: 0 m_Name: Cylinder.000 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4415875282115838 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037504042421455} m_LocalRotation: {x: 0.7071068, y: -1.3767877E-07, z: -0.70710677, w: -1.3767878E-07} m_LocalPosition: {x: 0.07093215, y: 1.2956219, z: -0.9628844} m_LocalScale: {x: -0.4326017, y: -0.4326017, z: -0.4326017} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4772003612531880} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -179.99998, y: -90, z: 0} --- !u!33 &33770376994255108 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037504042421455} m_Mesh: {fileID: 4300000, guid: 40d838f5c33b505419e91e1d11a3b701, type: 2} --- !u!23 &23471555182343507 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1037504042421455} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c1f2f4e4b7e92ed4cad710d10e77c792, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1897600533166329 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4724996847432992} - component: {fileID: 33001240568782454} - component: {fileID: 23913184376254329} m_Layer: 0 m_Name: Cylinder.002 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4724996847432992 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897600533166329} m_LocalRotation: {x: -0, y: -0.70710677, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.0037807971, y: 1.2997544, z: -0.9628844} m_LocalScale: {x: 0.4326017, y: 0.4326017, z: 0.4326017} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4772003612531880} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -0, y: 90, z: 0} --- !u!33 &33001240568782454 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897600533166329} m_Mesh: {fileID: 4300000, guid: fa7c45bb911930644a9763f306c610eb, type: 2} --- !u!23 &23913184376254329 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1897600533166329} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: c1f2f4e4b7e92ed4cad710d10e77c792, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1351102518156754 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4655899428047851} - component: {fileID: 33663197883402217} - component: {fileID: 23409764186726155} - component: {fileID: 65787364868342020} - component: {fileID: 114646410860794085} - component: {fileID: 114175039590681403} m_Layer: 9 m_Name: Cube m_TagString: InteractTrigger m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4655899428047851 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351102518156754} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.1241, y: 0.773, z: -0.88} m_LocalScale: {x: 0.3161814, y: 1.8371344, z: 3.0949256} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4772003612531880} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33663197883402217 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351102518156754} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23409764186726155 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351102518156754} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 34a5972efe400d24b8e9e9382247e89c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &65787364868342020 BoxCollider: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351102518156754} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &114646410860794085 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351102518156754} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 507293d35d7a13e5b9ca9bb60e082e11, type: 3} m_Name: m_EditorClassIdentifier: hoverIcon: {fileID: 21300000, guid: 4fb8f7539fe935f4cbb952ec9ad81760, type: 2} hoverTip: 'Use door : [ LMB ]' disabledHoverIcon: {fileID: 0} disabledHoverTip: Locked interactable: 1 oneHandedItemAllowed: 1 twoHandedItemAllowed: 1 holdInteraction: 0 timeToHold: 0.5 timeToHoldSpeedMultiplier: 1 holdTip: isBeingHeldByPlayer: 0 holdingInteractEvent: m_PersistentCalls: m_Calls: [] touchTrigger: 0 triggerOnce: 0 interactCooldown: 1 cooldownTime: 1 currentCooldownValue: 0 disableTriggerMesh: 1 RandomChanceTrigger: 0 randomChancePercentage: 0 onInteract: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114175039590681403} m_TargetAssemblyTypeName: AnimatedObjectTrigger, Assembly-CSharp m_MethodName: TriggerAnimation m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 onInteractEarly: m_PersistentCalls: m_Calls: [] onStopInteract: m_PersistentCalls: m_Calls: [] onCancelAnimation: m_PersistentCalls: m_Calls: [] specialCharacterAnimation: 0 stopAnimationManually: 0 stopAnimationString: SA_stopAnimation hidePlayerItem: 0 isPlayingSpecialAnimation: 0 animationWaitTime: 2 animationString: lockPlayerPosition: 0 playerPositionNode: {fileID: 0} isLadder: 0 topOfLadderPosition: {fileID: 0} useRaycastToGetTopPosition: 0 bottomOfLadderPosition: {fileID: 0} ladderHorizontalPosition: {fileID: 0} ladderPlayerPositionNode: {fileID: 0} usingLadder: 0 --- !u!114 &114175039590681403 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1351102518156754} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d5506d85c0f9415f35854e714dadb5c2, type: 3} m_Name: m_EditorClassIdentifier: triggerAnimator: {fileID: 95230010333139744} triggerAnimatorB: {fileID: 0} isBool: 1 animationString: Open boolValue: 0 setInitialState: 0 initialBoolState: 0 thisAudioSource: {fileID: 82641942092488152} boolFalseAudios: - {fileID: 8300000, guid: e8545cde828528849857aef2c20b641a, type: 3} boolTrueAudios: - {fileID: 8300000, guid: 948104c00f806214096cbd8d58799257, type: 3} secondaryAudios: [] playWhileTrue: {fileID: 0} resetAudioWhenFalse: 0 makeAudibleNoise: 0 noiseLoudness: 0.7 playParticle: {fileID: 0} onTriggerBool: m_PersistentCalls: m_Calls: [] playAudiosInSequence: 0 triggerByChance: 0 chancePercent: 5