%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3} m_Name: BottleBin m_EditorClassIdentifier: itemId: 0 itemName: Bottles spawnPositionTypes: - {fileID: 11400000, guid: 733be37a62aad934cbfacc0844be5848, type: 2} - {fileID: 11400000, guid: 724b586b09f0139408248ec14a3cfd29, type: 2} twoHanded: 1 twoHandedAnimation: 0 canBeGrabbedBeforeGameStart: 1 weight: 1.18 itemIsTrigger: 0 holdButtonUse: 0 itemSpawnsOnGround: 1 isConductiveMetal: 0 isScrap: 1 creditsWorth: 0 lockedInDemo: 0 highestSalePercentage: 80 maxValue: 140 minValue: 110 spawnPrefab: {fileID: 1861220676345605, guid: 1209ec20a6ae4194fa5ba9936aaf451e, type: 2} requiresBattery: 0 batteryUsage: 5 automaticallySetUsingPower: 1 itemIcon: {fileID: 21300000, guid: fe7f7aad440eb6c458f4a3fcf09db89d, type: 2} grabAnim: useAnim: pocketAnim: throwAnim: grabAnimationTime: 0 grabSFX: {fileID: 8300000, guid: c1fba1b55d0a09e4ba4651434cc1869d, type: 3} dropSFX: {fileID: 8300000, guid: cf69f615e2d99aa4d91f12ffde3ca0ae, type: 3} pocketSFX: {fileID: 0} throwSFX: {fileID: 0} syncGrabFunction: 0 syncUseFunction: 0 syncDiscardFunction: 0 syncInteractLRFunction: 0 saveItemVariable: 0 isDefensiveWeapon: 0 toolTips: [] verticalOffset: 0.3 floorYOffset: 0 allowDroppingAheadOfPlayer: 1 restingRotation: {x: -90, y: 0, z: 0} rotationOffset: {x: -5.3, y: 111.9, z: 5.25} positionOffset: {x: -0.39, y: 0.23, z: -0.18} meshOffset: 0 meshVariants: [] materialVariants: [] usableInSpecialAnimations: 0 canBeInspected: 0