%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1553226137175938 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4687727344970541} - component: {fileID: 33735122520523165} - component: {fileID: 23865480788617974} - component: {fileID: 205726312633036919} - component: {fileID: 136805563584107757} m_Layer: 8 m_Name: treeLeafless.002_LOD0 m_TagString: Wood m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4687727344970541 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553226137175938} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: -40.15, y: -0.66, z: 38.82} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4256601528478357} - {fileID: 4954003959938536} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.00001, y: -0, z: 0} --- !u!33 &33735122520523165 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553226137175938} m_Mesh: {fileID: 4300000, guid: 26b55d1a1e23efc41964e5fd4f1af4eb, type: 2} --- !u!23 &23865480788617974 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553226137175938} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7f77c6775704808498da08d6702c7bde, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!205 &205726312633036919 LODGroup: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553226137175938} m_LocalReferencePoint: {x: 0, y: 0, z: 0} m_Size: 16 m_FadeMode: 1 m_AnimateCrossFading: 1 m_LastLODIsBillboard: 0 m_LODs: - screenRelativeHeight: 0.6 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23865480788617974} - screenRelativeHeight: 0.3 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23340643160722123} - screenRelativeHeight: 0.1 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23264505884332916} m_Enabled: 1 --- !u!136 &136805563584107757 CapsuleCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1553226137175938} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 m_Radius: 0.45 m_Height: 12.997187 m_Direction: 2 m_Center: {x: 0, y: 0, z: 5.88} --- !u!1 &1862710498578802 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4256601528478357} - component: {fileID: 33217927063738604} - component: {fileID: 23340643160722123} m_Layer: 8 m_Name: tree.002_LOD1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4256601528478357 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862710498578802} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4687727344970541} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: 0} --- !u!33 &33217927063738604 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862710498578802} m_Mesh: {fileID: 4300000, guid: 021e94d132fd5af4e9685f6a8dd18ed5, type: 2} --- !u!23 &23340643160722123 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1862710498578802} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 7f77c6775704808498da08d6702c7bde, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1975061986874072 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4954003959938536} - component: {fileID: 33197764953792004} - component: {fileID: 23264505884332916} m_Layer: 8 m_Name: tree.002_LOD2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4954003959938536 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975061986874072} m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0.07954264, y: -0.091913216, z: -0.039866447} m_LocalScale: {x: 3.051891, y: 3.051891, z: 3.051891} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4687727344970541} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90.00001, y: -0, z: 0} --- !u!33 &33197764953792004 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975061986874072} m_Mesh: {fileID: 4300000, guid: f38d4807aab909842952c69722aefa99, type: 2} --- !u!23 &23264505884332916 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1975061986874072} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: d35c6f0ab8794d84ebb1c0279e26ec9a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}