%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: LightningBoltMaterialMesh m_Shader: {fileID: 4800000, guid: f637775d8e9cb1b4cb1f5b51a154dd9c, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: [] m_InvalidKeywords: - USE_LINE_GLOW - USE_RECTANGULAR_GLOW m_LightmapFlags: 5 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: {} disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _MainTex: m_Texture: {fileID: 2800000, guid: 38e0b71f9111e6f42934bbbe2e5bf4b7, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: - _BumpScale: 1 - _CameraPixelHEight: 1 - _CameraPixelHeight: 438 - _CameraTangent: 1.1547005 - _Cutoff: 0.5 - _DetailNormalMapScale: 1 - _DstBlend: 0 - _DstBlendMode: 1 - _EmissionScaleUI: 0 - _Glossiness: 0.5 - _GlowIntensityMultiplier: 1 - _GlowMultiplier: 1 - _InvFade: 1 - _JitterMultiplier: 0 - _Metallic: 0 - _Mode: 0 - _OcclusionStrength: 1 - _OneOverCameraPixelHEight: 1 - _OneOverCameraPixelHeight: 0.002283105 - _Parallax: 0.02 - _RenderMode: 0 - _SrcBlend: 1 - _SrcBlendMode: 5 - _Turbulence: 0 - _UVSec: 0 - _ZWrite: 1 m_Colors: - _CameraDownVector: {r: -0, g: -1, b: -0, a: 0} - _CameraPos: {r: 0, g: 1, b: 0, a: 0} - _CameraRightVector: {r: 1, g: 0, b: 0, a: 0} - _CameraUpVector: {r: 0.057413645, g: 0.99790156, b: 0.029934926, a: 0} - _Color: {r: 1, g: 1, b: 1, a: 1} - _EmissionColor: {r: 0, g: 0, b: 0, a: 1} - _EmissionColorUI: {r: 1, g: 1, b: 1, a: 1} - _GlowTintColor: {r: 0.039215688, g: 0.078431375, b: 1, a: 1} - _IntensityFlicker: {r: 0, g: 0, b: 0, a: 0} - _TintColor: {r: 1, g: 1, b: 1, a: 1} - _TurbulenceVelocity: {r: 0, g: 0, b: 0, a: 0} m_BuildTextureStacks: []