%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1334846246353303 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4044882672126666} m_Layer: 0 m_Name: NormalDoorBlockerWhiteWallpaper m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4044882672126666 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1334846246353303} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.875, y: 0, z: 0.25} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4487175042062600} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1039259173437068 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4487175042062600} - component: {fileID: 33805866084721092} - component: {fileID: 23071482321187276} - component: {fileID: 114938710255405584} - component: {fileID: 64031007606071249} m_Layer: 8 m_Name: 4x4ServerRoomTile (1) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4487175042062600 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039259173437068} m_LocalRotation: {x: 8.146034E-08, y: -0, z: -0, w: 1} m_LocalPosition: {x: -0.875, y: 0, z: -0.5} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4044882672126666} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 9.334668E-06, y: -0, z: 0} --- !u!33 &33805866084721092 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039259173437068} m_Mesh: {fileID: 0} --- !u!23 &23071482321187276 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039259173437068} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ff39c84d440d29143b2bf03f1b9ba56c, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!114 &114938710255405584 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039259173437068} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1326704909, guid: 53e127431f048a4dcfda837bbcdb38f6, type: 3} m_Name: m_EditorClassIdentifier: m_MeshFormatVersion: 2 m_Faces: - m_Indexes: 030000000200000000000000020000000100000000000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 0.25, y: 0.25} m_Offset: {x: -0, y: 0.109375} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 2100000, guid: 21533a1207d57b64faad6e1349d5a21f, type: 2} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 m_SharedVertices: - m_Vertices: 00000000 - m_Vertices: 03000000 - m_Vertices: 02000000 - m_Vertices: 01000000 m_SharedTextures: [] m_Positions: - {x: 0, y: 4.210233E-06, z: 0.25000113} - {x: 1.75, y: 0, z: 0.25} - {x: 1.75, y: 3.25, z: 0.25} - {x: 0, y: 3.25, z: 0.25} m_Textures0: - {x: 0, y: -0.10937396} - {x: 0.4375, y: -0.10937503} - {x: 0.4375, y: 0.703125} - {x: 0, y: 0.703125} m_Textures2: [] m_Textures3: [] m_Tangents: - {x: 1, y: 4.9518917E-21, z: -3.2356806E-07, w: -1} - {x: 1, y: 0, z: -6.471361E-07, w: -1} - {x: 1, y: 4.9518917E-21, z: -3.2356806E-07, w: -1} - {x: 1, y: 0, z: 0, w: -1} m_Colors: [] m_UnwrapParameters: m_HardAngle: 88 m_PackMargin: 20 m_AngleError: 8 m_AreaError: 15 m_PreserveMeshAssetOnDestroy: 0 assetGuid: m_Mesh: {fileID: 0} m_VersionIndex: 787 m_IsSelectable: 1 m_SelectedFaces: m_SelectedEdges: [] m_SelectedVertices: --- !u!64 &64031007606071249 MeshCollider: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1039259173437068} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 0}