%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1089677257989040 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4536570830179228} - component: {fileID: 114259522816812582} m_Layer: 0 m_Name: SteelDoorMapSpawn m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4536570830179228 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089677257989040} m_LocalRotation: {x: -0, y: -1, z: -0, w: 2.8461216E-06} m_LocalPosition: {x: -162.73001, y: 36.43665, z: 61.195} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 180, y: 0.0003261415, z: 180} --- !u!114 &114259522816812582 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1089677257989040} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94f10ed4536484ae40a507a235b54583, type: 3} m_Name: m_EditorClassIdentifier: spawnPrefab: {fileID: 1720782042869113, guid: 6d843ba559cd0744997c1eb3c6049d5a, type: 2}