%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1053155434468599 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4455809934268192} - component: {fileID: 33010766763416259} - component: {fileID: 23677187411401749} - component: {fileID: 136372861391941516} - component: {fileID: 108146130359624603} - component: {fileID: 114568222070489799} - component: {fileID: 195395024750030493} - component: {fileID: 82242292856100307} - component: {fileID: 114736903992663492} - component: {fileID: 114094507866081624} m_Layer: 0 m_Name: TestCapsuleEnemy m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4455809934268192 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053155434468599} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 24.75, y: -6.2033, z: 16.5} m_LocalScale: {x: 1.1326, y: 1.4482555, z: 1.1326} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4280442191988562} - {fileID: 4133935736108206} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33010766763416259 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053155434468599} m_Mesh: {fileID: 10208, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23677187411401749 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053155434468599} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 59754b944e843094987d3196eab937eb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!136 &136372861391941516 CapsuleCollider: serializedVersion: 2 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053155434468599} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 m_Radius: 0.5 m_Height: 2 m_Direction: 1 m_Center: {x: 0, y: 0, z: 0} --- !u!108 &108146130359624603 Light: serializedVersion: 10 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053155434468599} m_Enabled: 1 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 179.9233 m_Range: 6.68 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 2 m_AreaSize: {x: 0.5, y: 0.5} m_BounceIntensity: 1 m_ColorTemperature: 1500 m_UseColorTemperature: 1 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!114 &114568222070489799 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053155434468599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -791748507, guid: 48132c8dbc97f956e52e75e839ab46f9, type: 3} m_Name: m_EditorClassIdentifier: m_Intensity: 2260.983 m_EnableSpotReflector: 1 m_LuxAtDistance: 1 m_InnerSpotPercent: 0 m_SpotIESCutoffPercent: 100 m_LightDimmer: 1 m_VolumetricDimmer: 1 m_LightUnit: 0 m_FadeDistance: 10000 m_VolumetricFadeDistance: 10000 m_AffectDiffuse: 1 m_AffectSpecular: 1 m_NonLightmappedOnly: 0 m_ShapeWidth: 0.5 m_ShapeHeight: 0.5 m_AspectRatio: 1 m_ShapeRadius: 1 m_SoftnessScale: 1 m_UseCustomSpotLightShadowCone: 0 m_CustomSpotLightShadowCone: 30 m_MaxSmoothness: 0.99 m_ApplyRangeAttenuation: 1 m_DisplayAreaLightEmissiveMesh: 0 m_AreaLightCookie: {fileID: 0} m_IESPoint: {fileID: 0} m_IESSpot: {fileID: 0} m_IncludeForRayTracing: 1 m_AreaLightShadowCone: 120 m_UseScreenSpaceShadows: 0 m_InteractsWithSky: 1 m_AngularDiameter: 0.5 m_FlareSize: 2 m_FlareTint: {r: 1, g: 1, b: 1, a: 1} m_FlareFalloff: 4 m_SurfaceTexture: {fileID: 0} m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1} m_Distance: 1.5E+11 m_UseRayTracedShadows: 0 m_NumRayTracingSamples: 4 m_FilterTracedShadow: 1 m_FilterSizeTraced: 16 m_SunLightConeAngle: 0.5 m_LightShadowRadius: 0.5 m_SemiTransparentShadow: 0 m_ColorShadow: 1 m_DistanceBasedFiltering: 0 m_EvsmExponent: 15 m_EvsmLightLeakBias: 0 m_EvsmVarianceBias: 1E-05 m_EvsmBlurPasses: 0 m_LightlayersMask: 1 m_LinkShadowLayers: 1 m_ShadowNearPlane: 0.1 m_BlockerSampleCount: 24 m_FilterSampleCount: 16 m_MinFilterSize: 0.1 m_KernelSize: 5 m_LightAngle: 1 m_MaxDepthBias: 0.001 m_ShadowResolution: m_Override: 512 m_UseOverride: 1 m_Level: 0 m_ShadowDimmer: 1 m_VolumetricShadowDimmer: 1 m_ShadowFadeDistance: 10000 m_UseContactShadow: m_Override: 0 m_UseOverride: 1 m_Level: 0 m_RayTracedContactShadow: 0 m_ShadowTint: {r: 0, g: 0, b: 0, a: 1} m_PenumbraTint: 0 m_NormalBias: 0.75 m_SlopeBias: 0.5 m_ShadowUpdateMode: 0 m_AlwaysDrawDynamicShadows: 0 m_UpdateShadowOnLightMovement: 0 m_CachedShadowTranslationThreshold: 0.01 m_CachedShadowAngularThreshold: 0.5 m_BarnDoorAngle: 90 m_BarnDoorLength: 0.05 m_preserveCachedShadow: 0 m_OnDemandShadowRenderOnPlacement: 1 m_ShadowCascadeRatios: - 0.05 - 0.2 - 0.3 m_ShadowCascadeBorders: - 0.2 - 0.2 - 0.2 - 0.2 m_ShadowAlgorithm: 0 m_ShadowVariant: 0 m_ShadowPrecision: 0 useOldInspector: 0 useVolumetric: 1 featuresFoldout: 1 m_AreaLightEmissiveMeshShadowCastingMode: 0 m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0 m_AreaLightEmissiveMeshLayer: -1 m_Version: 11 m_ObsoleteShadowResolutionTier: 1 m_ObsoleteUseShadowQualitySettings: 0 m_ObsoleteCustomShadowResolution: 512 m_ObsoleteContactShadows: 0 m_PointlightHDType: 0 m_SpotLightShape: 0 m_AreaLightShape: 0 --- !u!195 &195395024750030493 NavMeshAgent: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053155434468599} m_Enabled: 1 m_AgentTypeID: 0 m_Radius: 0.5 m_Speed: 6 m_Acceleration: 11 avoidancePriority: 50 m_AngularSpeed: 220 m_StoppingDistance: 0.01 m_AutoTraverseOffMeshLink: 1 m_AutoBraking: 0 m_AutoRepath: 1 m_Height: 2 m_BaseOffset: 1 m_WalkableMask: 4294967295 m_ObstacleAvoidanceType: 1 --- !u!82 &82242292856100307 AudioSource: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053155434468599} m_Enabled: 1 OutputAudioMixerGroup: {fileID: 24300008, guid: 9308b381610147b4dab51a129b7ad8cc, type: 2} m_audioClip: {fileID: 8300000, guid: a201c851e40aa124cb89762fc9b15595, type: 3} m_PlayOnAwake: 1 m_Volume: 1 m_Pitch: 0.2 Loop: 1 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 4.01 MinDistance: 3 MaxDistance: 24 Pan2D: 0 rolloffMode: 2 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.14285715 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.62688375 value: 0.12638307 inSlope: -1.1666667 outSlope: -1.1666667 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: -0.45423982 outSlope: -0.45423982 tangentMode: 0 weightedMode: 0 inWeight: 0.29901958 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.16666667 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!114 &114736903992663492 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053155434468599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: fe073d9c70339152b398c5335c216924, type: 3} m_Name: m_EditorClassIdentifier: enemyType: {fileID: 11400000, guid: bedee8150ec0fbf44b4f5273fe8b741b, type: 2} skinnedMeshRenderers: [] meshRenderers: [] creatureAnimator: {fileID: 0} creatureVoice: {fileID: 0} creatureSFX: {fileID: 0} eye: {fileID: 0} dieSFX: {fileID: 0} enemyBehaviourStates: [] currentBehaviourState: name: VoiceClip: {fileID: 0} playOneShotVoice: 0 SFXClip: {fileID: 0} playOneShotSFX: 0 IsAnimTrigger: 0 parameterString: boolValue: 0 currentBehaviourStateIndex: 0 previousBehaviourStateIndex: 0 isInsidePlayerShip: 0 AIIntervalTime: 0.2 inSpecialAnimation: 0 inSpecialAnimationWithPlayer: {fileID: 0} serverPosition: {x: 0, y: 0, z: 0} serverRotation: {x: 0, y: 0, z: 0} agent: {fileID: 0} allAINodes: [] targetNode: {fileID: 0} favoriteSpot: {fileID: 0} tempDist: 0 mostOptimalDistance: 0 pathDistance: 0 thisNetworkObject: {fileID: 0} thisEnemyIndex: 0 isClientCalculatingAI: 0 updatePositionThreshold: 1 targetPlayer: {fileID: 0} movingTowardsTargetPlayer: 0 moveTowardsDestination: 1 destination: {x: 0, y: 0, z: 0} syncMovementSpeed: 0.22 timeSinceSpawn: 0 exitVentAnimationTime: 1 ventAnimationFinished: 0 isEnemyDead: 0 daytimeEnemyLeaving: 0 enemyHP: 3 openDoorSpeedMultiplier: 0 useSecondaryAudiosOnAnimatedObjects: 0 currentSearch: unsearchedNodes: [] currentTargetNode: {fileID: 0} nextTargetNode: {fileID: 0} waitingForTargetNode: 0 choseTargetNode: 0 currentSearchStartPosition: {x: 0, y: 0, z: 0} loopSearch: 1 timesFinishingSearch: 0 nodesEliminatedInCurrentSearch: 0 inProgress: 0 calculatingNodeInSearch: 0 searchWidth: 200 searchPrecision: 5 randomized: 0 DebugEnemy: 0 stunnedIndefinitely: 0 stunNormalizedTimer: 0 postStunInvincibilityTimer: 0 stunnedByPlayer: {fileID: 0} debugEnemyAI: 0 detectionRadius: 32 detectingPlayers: 0 --- !u!114 &114094507866081624 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1053155434468599} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3} m_Name: m_EditorClassIdentifier: GlobalObjectIdHash: 3804394268 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 SceneMigrationSynchronization: 1 SpawnWithObservers: 1 DontDestroyWithOwner: 1 AutoObjectParentSync: 1 --- !u!1 &1788965640841794 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4280442191988562} - component: {fileID: 33432753587532828} - component: {fileID: 23832955398911308} - component: {fileID: 65862877849324874} - component: {fileID: 114489993103616032} - component: {fileID: 114916250732658901} - component: {fileID: 54123766760860408} m_Layer: 0 m_Name: KillTrigger (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4280442191988562 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788965640841794} m_LocalRotation: {x: -0, y: -0.07536852, z: -0, w: 0.9971558} m_LocalPosition: {x: 0, y: 0.202, z: 0} m_LocalScale: {x: 1.3464732, y: 1.3281449, z: 1.3464732} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4637661453510848} m_Father: {fileID: 4455809934268192} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 8.6447935, z: 0} --- !u!33 &33432753587532828 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788965640841794} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23832955398911308 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788965640841794} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 0} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &65862877849324874 BoxCollider: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788965640841794} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 1 m_ProvidesContacts: 0 m_Enabled: 1 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &114489993103616032 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788965640841794} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 507293d35d7a13e5b9ca9bb60e082e11, type: 3} m_Name: m_EditorClassIdentifier: hoverIcon: {fileID: 0} hoverTip: disabledHoverIcon: {fileID: 0} disabledHoverTip: interactable: 1 oneHandedItemAllowed: 1 twoHandedItemAllowed: 0 holdInteraction: 0 timeToHold: 0.5 timeToHoldSpeedMultiplier: 1 holdTip: isBeingHeldByPlayer: 0 holdingInteractEvent: m_PersistentCalls: m_Calls: [] touchTrigger: 1 triggerOnce: 0 interactCooldown: 0 cooldownTime: 1 currentCooldownValue: 0 disableTriggerMesh: 1 RandomChanceTrigger: 0 randomChancePercentage: 0 onInteract: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114916250732658901} m_TargetAssemblyTypeName: KillLocalPlayer, Assembly-CSharp m_MethodName: KillPlayer m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 onInteractEarly: m_PersistentCalls: m_Calls: [] onStopInteract: m_PersistentCalls: m_Calls: [] specialCharacterAnimation: 0 stopAnimationManually: 0 stopAnimationString: SA_stopAnimation hidePlayerItem: 0 isPlayingSpecialAnimation: 0 animationWaitTime: 2 animationString: lockPlayerPosition: 0 playerPositionNode: {fileID: 0} isLadder: 0 topOfLadderPosition: {fileID: 0} bottomOfLadderPosition: {fileID: 0} ladderHorizontalPosition: {fileID: 0} ladderPlayerPositionNode: {fileID: 0} usingLadder: 0 --- !u!114 &114916250732658901 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788965640841794} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 64c6de9b64f5fa50ab3e1e87d281e1ee, type: 3} m_Name: m_EditorClassIdentifier: dontSpawnBody: 0 causeOfDeath: 2 justDamage: 0 playersManager: {fileID: 0} deathAnimation: 0 roundManager: {fileID: 0} spawnEnemyPosition: {fileID: 0} enemySpawnNumber: 0 playAudioOnDeath: -1 --- !u!54 &54123766760860408 Rigidbody: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1788965640841794} m_Mass: 1 m_Drag: 0 m_AngularDrag: 0.05 m_CenterOfMass: {x: 0, y: 0, z: 0} m_InertiaTensor: {x: 1, y: 1, z: 1} m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_ImplicitCom: 1 m_ImplicitTensor: 1 m_UseGravity: 1 m_IsKinematic: 1 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!1 &1193976241749411 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4637661453510848} - component: {fileID: 33660287354663330} - component: {fileID: 23162876962988560} m_Layer: 0 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4637661453510848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193976241749411} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.014, y: -0.023, z: -0.025} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4280442191988562} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33660287354663330 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193976241749411} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23162876962988560 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1193976241749411} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 70e7e4d7174ef8e489eb4f18beb0c503, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1695371240882292 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4133935736108206} - component: {fileID: 33295168764627069} - component: {fileID: 23216003766973893} - component: {fileID: 64700346157934108} m_Layer: 0 m_Name: Texture m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4133935736108206 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695371240882292} m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068} m_LocalPosition: {x: 0, y: 0.205, z: 0} m_LocalScale: {x: 0.39012, y: 0.39012, z: 0.25907093} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4455809934268192} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90, y: -0, z: -0} --- !u!33 &33295168764627069 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695371240882292} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23216003766973893 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695371240882292} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 59754b944e843094987d3196eab937eb, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!64 &64700346157934108 MeshCollider: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1695371240882292} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}