using UnityEngine; namespace DunGen { [AddComponentMenu("DunGen/Random Props/Global Prop")] public class GlobalProp : MonoBehaviour { public int PropGroupID; public float MainPathWeight = 1f; public float BranchPathWeight = 1f; public AnimationCurve DepthWeightScale = AnimationCurve.Linear(0f, 1f, 1f, 1f); } }