%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3} m_Name: CashRegister m_EditorClassIdentifier: itemId: 0 itemName: Cash register spawnPositionTypes: - {fileID: 11400000, guid: 445433ed11a909243ae7c59ead0e3fcc, type: 2} - {fileID: 11400000, guid: b0328a20372ac954186df97d4a211b15, type: 2} twoHanded: 1 twoHandedAnimation: 1 canBeGrabbedBeforeGameStart: 1 weight: 1.8 itemIsTrigger: 0 holdButtonUse: 0 itemSpawnsOnGround: 1 isConductiveMetal: 1 isScrap: 1 creditsWorth: 0 lockedInDemo: 0 highestSalePercentage: 80 maxValue: 400 minValue: 200 spawnPrefab: {fileID: 1703637206978972, guid: 0221841450ffc5540b2345a4ecb5c7ad, type: 2} requiresBattery: 0 batteryUsage: 5 automaticallySetUsingPower: 1 itemIcon: {fileID: 21300000, guid: e7e0408e8bb635b47ab059f25b65731c, type: 2} grabAnim: HoldLung useAnim: pocketAnim: throwAnim: grabAnimationTime: 0 grabSFX: {fileID: 8300000, guid: 3c9c45f81dcaa2b41831239a592b8902, type: 3} dropSFX: {fileID: 8300000, guid: c75123c7e9f7c67429d0b09fe0cfe051, type: 3} pocketSFX: {fileID: 0} throwSFX: {fileID: 0} syncGrabFunction: 0 syncUseFunction: 1 syncDiscardFunction: 0 syncInteractLRFunction: 0 saveItemVariable: 0 isDefensiveWeapon: 0 toolTips: - 'Use cash register : [RMB]' verticalOffset: 0.3 floorYOffset: 0 allowDroppingAheadOfPlayer: 1 restingRotation: {x: -90, y: 0, z: 40} rotationOffset: {x: -34.4, y: -167.8, z: -245} positionOffset: {x: -0.35, y: 0.1, z: -0.1} meshOffset: 1 meshVariants: [] materialVariants: [] usableInSpecialAnimations: 0 canBeInspected: 0