%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3} m_Name: Remote m_EditorClassIdentifier: itemId: 0 itemName: Remote spawnPositionTypes: [] twoHanded: 0 twoHandedAnimation: 0 canBeGrabbedBeforeGameStart: 0 weight: 1 itemIsTrigger: 0 holdButtonUse: 0 itemSpawnsOnGround: 1 isConductiveMetal: 0 isScrap: 1 creditsWorth: 0 lockedInDemo: 0 highestSalePercentage: 80 maxValue: 120 minValue: 50 spawnPrefab: {fileID: 1112399325204965, guid: 141dc675825de064f9248f57acb53227, type: 2} requiresBattery: 0 batteryUsage: 5 automaticallySetUsingPower: 1 itemIcon: {fileID: 21300000, guid: d2641cb3bc8f5e244a1211fbf04fb7e0, type: 2} grabAnim: useAnim: pocketAnim: throwAnim: grabAnimationTime: 0 grabSFX: {fileID: 8300000, guid: 4218c064abed79445ac3ac5a1eb2ce8d, type: 3} dropSFX: {fileID: 8300000, guid: 6c0dfab077cf56b4498880961d256766, type: 3} pocketSFX: {fileID: 0} throwSFX: {fileID: 0} syncGrabFunction: 0 syncUseFunction: 1 syncDiscardFunction: 0 syncInteractLRFunction: 0 saveItemVariable: 0 isDefensiveWeapon: 0 toolTips: - 'Use remote : [RMB]' verticalOffset: 0 floorYOffset: 0 allowDroppingAheadOfPlayer: 1 restingRotation: {x: -90, y: 0, z: 0} rotationOffset: {x: 20.9, y: 90, z: 90} positionOffset: {x: 0.13, y: 0.31, z: -0.04} meshOffset: 0 meshVariants: [] materialVariants: [] usableInSpecialAnimations: 0 canBeInspected: 0