%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0e80ae96b3eb9177eea5c8f9dadbcda1, type: 3} m_Name: TeleporterInfo m_EditorClassIdentifier: displayText: Press the button to activate the teleporter. It will teleport whoever is currently being monitored on the ship's radar. They will not be able to keep any of their held items through the teleport. It takes about ten seconds to recharge. terminalEvent: clearPreviousText: 1 maxCharactersToType: 35 buyItemIndex: -1 isConfirmationNode: 0 buyRerouteToMoon: -1 displayPlanetInfo: -1 lockedInDemo: 0 shipUnlockableID: -1 buyUnlockable: 0 returnFromStorage: 0 itemCost: 0 creatureFileID: -1 creatureName: storyLogFileID: -1 overrideOptions: 0 acceptAnything: 0 terminalOptions: [] playClip: {fileID: 0} playSyncedClip: -1 displayTexture: {fileID: 0} displayVideo: {fileID: 0} loadImageSlowly: 0 persistentImage: 0