%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: BloodSpatter m_Shader: {fileID: 4800000, guid: e0c854cc981a6be49bb723e650d0112f, type: 3} m_Parent: {fileID: 0} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHATEST_ON - _DISABLE_SSR_TRANSPARENT - _NORMALMAP - _NORMALMAP_TANGENT_SPACE m_InvalidKeywords: - _COLORMAP - _MATERIAL_AFFECTS_ALBEDO - _MATERIAL_AFFECTS_NORMAL m_LightmapFlags: 1 m_EnableInstancingVariants: 1 m_DoubleSidedGI: 0 m_CustomRenderQueue: 2475 stringTagMap: - RenderType: TransparentCutout disabledShaderPasses: - TransparentDepthPrepass - TransparentDepthPostpass - TransparentBackface - RayTracingPrepass - MOTIONVECTORS - DecalProjectorForwardEmissive - DecalMeshForwardEmissive m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _AnisotropyMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BaseColorMap: m_Texture: {fileID: 2800000, guid: 4662580500962314982aecae936d9f1a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BentNormalMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _BentNormalMapOS: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _CoatMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _DetailMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _EmissiveColorMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _HeightMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _IridescenceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _IridescenceThicknessMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 4662580500962314982aecae936d9f1a, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMap: m_Texture: {fileID: 2800000, guid: 74c179ae03defa545a24f226a7f70ca3, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _NormalMapOS: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SpecularColorMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _SubsurfaceMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TangentMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TangentMapOS: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _ThicknessMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TransmissionMaskMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _TransmittanceColorMap: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_Lightmaps: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_LightmapsInd: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - unity_ShadowMasks: m_Texture: {fileID: 0} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: {} m_Floats: - _AO: 1 - _AORemapMax: 1 - _AORemapMin: 0 - _ATDistance: 1 - _AddPrecomputedVelocity: 0 - _AffectAO: 0 - _AffectAlbedo: 1 - _AffectEmission: 0 - _AffectMetal: 0 - _AffectNormal: 1 - _AffectSmoothness: 0 - _AlbedoAffectEmissive: 0 - _AlphaCutoff: 0.772 - _AlphaCutoffEnable: 1 - _AlphaCutoffPostpass: 0.5 - _AlphaCutoffPrepass: 0.5 - _AlphaCutoffShadow: 0.5 - _AlphaDstBlend: 0 - _AlphaRemapMax: 1 - _AlphaRemapMin: 0 - _AlphaSrcBlend: 1 - _AlphaToMask: 0 - _AlphaToMaskInspectorValue: 0 - _Anisotropy: 0 - _BlendMode: 0 - _BumpScale: 1 - _CoatMask: 0 - _CullMode: 2 - _CullModeForward: 2 - _Cutoff: 0.772 - _DecalBlend: 0.5 - _DecalColorMask0: 15 - _DecalColorMask1: 15 - _DecalColorMask2: 0 - _DecalColorMask3: 0 - _DecalMaskMapBlueScale: 1 - _DecalMeshBiasType: 0 - _DecalMeshDepthBias: 0 - _DecalMeshViewBias: 0 - _DecalStencilRef: 16 - _DecalStencilWriteMask: 16 - _DepthOffsetEnable: 0 - _DetailAlbedoScale: 1 - _DetailNormalMapScale: 1 - _DetailNormalScale: 1 - _DetailSmoothnessScale: 1 - _DiffusionProfile: 0 - _DiffusionProfileHash: 0 - _DisplacementLockObjectScale: 1 - _DisplacementLockTilingScale: 1 - _DisplacementMode: 0 - _DoubleSidedEnable: 0 - _DoubleSidedGIMode: 0 - _DoubleSidedNormalMode: 1 - _DrawOrder: 0 - _DstBlend: 0 - _EmissiveColorMode: 1 - _EmissiveExposureWeight: 1 - _EmissiveIntensity: 6.64 - _EmissiveIntensityUnit: 0 - _EnableBlendModePreserveSpecularLighting: 1 - _EnableFogOnTransparent: 1 - _EnableGeometricSpecularAA: 0 - _EnergyConservingSpecularColor: 1 - _Glossiness: 0.5 - _HeightAmplitude: 0.02 - _HeightCenter: 0.5 - _HeightMapParametrization: 0 - _HeightMax: 1 - _HeightMin: -1 - _HeightOffset: 0 - _HeightPoMAmplitude: 2 - _HeightTessAmplitude: 2 - _HeightTessCenter: 0.5 - _Intensity: 1 - _InvFade: 1 - _InvTilingScale: 1 - _Ior: 1.5 - _IridescenceMask: 1 - _IridescenceThickness: 1 - _LinkDetailsWithBase: 1 - _MaskBlendSrc: 1 - _MaterialID: 1 - _Metallic: 0.056 - _MetallicRemapMax: 1 - _MetallicRemapMin: 0 - _Mode: 0 - _NormalBlendSrc: 0 - _NormalMapSpace: 0 - _NormalScale: 0.1 - _ObjectSpaceUVMapping: 0 - _ObjectSpaceUVMappingEmissive: 0 - _OcclusionStrength: 1 - _OpaqueCullMode: 2 - _PPDLodThreshold: 5 - _PPDMaxSamples: 15 - _PPDMinSamples: 5 - _PPDPrimitiveLength: 1 - _PPDPrimitiveWidth: 1 - _Parallax: 0.02 - _RayTracing: 0 - _ReceivesSSR: 1 - _ReceivesSSRTransparent: 0 - _RefractionModel: 0 - _Smoothness: 0.875 - _SmoothnessRemapMax: 1 - _SmoothnessRemapMin: 0 - _SpecularAAScreenSpaceVariance: 0.1 - _SpecularAAThreshold: 0.2 - _SpecularOcclusionMode: 1 - _SrcBlend: 1 - _StencilRef: 0 - _StencilRefDepth: 8 - _StencilRefGBuffer: 10 - _StencilRefMV: 40 - _StencilWriteMask: 6 - _StencilWriteMaskDepth: 9 - _StencilWriteMaskGBuffer: 15 - _StencilWriteMaskMV: 41 - _SubsurfaceMask: 1 - _SupportDecals: 1 - _SurfaceType: 0 - _TexWorldScale: 1 - _TexWorldScaleEmissive: 1 - _Thickness: 1 - _TransmissionEnable: 1 - _TransmissionMask: 1 - _TransparentBackfaceEnable: 0 - _TransparentCullMode: 2 - _TransparentDepthPostpassEnable: 0 - _TransparentDepthPrepassEnable: 0 - _TransparentSortPriority: 0 - _TransparentWritingMotionVec: 0 - _TransparentZWrite: 0 - _UVBase: 0 - _UVDetail: 0 - _UVEmissive: 0 - _UVSec: 0 - _Unity_Identify_HDRP_Decal: 1 - _UseEmissiveIntensity: 0 - _UseShadowThreshold: 0 - _ZTestDepthEqualForOpaque: 3 - _ZTestGBuffer: 3 - _ZTestTransparent: 4 - _ZWrite: 1 m_Colors: - _BaseColor: {r: 0.16037738, g: 0.035555363, b: 0.04574491, a: 1} - _BaseColorMap_MipInfo: {r: 0, g: 0, b: 0, a: 0} - _Color: {r: 0.16037735, g: 0.035555363, b: 0.04574489, a: 1} - _DiffusionProfileAsset: {r: 0, g: 0, b: 0, a: 0} - _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0} - _EmissionColor: {r: 1, g: 1, b: 1, a: 1} - _EmissiveColor: {r: 0, g: 0, b: 0, a: 6.64} - _EmissiveColorHDR: {r: 0, g: 0, b: 0, a: 1} - _EmissiveColorLDR: {r: 0, g: 0, b: 0, a: 1} - _InvPrimScale: {r: 1, g: 1, b: 0, a: 0} - _IridescenceThicknessRemap: {r: 0, g: 1, b: 0, a: 0} - _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1} - _SpecularColor: {r: 1, g: 1, b: 1, a: 1} - _ThicknessRemap: {r: 0, g: 1, b: 0, a: 0} - _TintColor: {r: 1, g: 1, b: 1, a: 1} - _TransmittanceColor: {r: 1, g: 1, b: 1, a: 1} - _UVDetailsMappingMask: {r: 1, g: 0, b: 0, a: 0} - _UVMappingMask: {r: 1, g: 0, b: 0, a: 0} - _UVMappingMaskEmissive: {r: 1, g: 0, b: 0, a: 0} m_BuildTextureStacks: []