using System.Collections; using System.Collections.Generic; using GameNetcodeStuff; using Unity.Netcode; using UnityEngine; using UnityEngine.AI; public class SandSpiderAI : EnemyAI { private float[] legDistances = new float[12] { 2.2f, 2.2f, 1.8f, 1.8f, 1.3f, 1.3f, 1.5f, 1.5f, 1f, 1f, 0.6f, 0.6f }; public Vector3[] legPositions; public Transform[] legDefaultPositions; public Transform[] legTargets; public Transform abdomen; public Transform mouthTarget; public bool burrowing; public Transform turnCompass; public Vector3 wallPosition; public Vector3 wallNormal; public Vector3 floorPosition; private bool onWall; private RaycastHit rayHit; private Ray ray; public bool lookingForWallPosition; private bool gotWallPositionInLOS; private float tryWallPositionInterval; private bool reachedWallPosition; public Transform meshContainer; public Vector3 meshContainerPosition; public Vector3 meshContainerTarget; private Quaternion meshContainerTargetRotation; public float spiderSpeed; public float calculatePathToAgentInterval; public bool navigateMeshTowardsPosition; public Vector3 navigateToPositionTarget; public NavMeshHit navHit; public List webTraps = new List(); public GameObject webTrapPrefab; public int maxWebTrapsToPlace; private float timeSincePlacingWebTrap; public Vector3 meshContainerServerPosition; public Vector3 meshContainerServerRotation; private Vector3 refVel; public Transform homeNode; public AISearchRoutine patrolHomeBase; private bool setDestinationToHomeBase; private float chaseTimer; private bool overrideSpiderLookRotation; private bool watchFromDistance; public float overrideAnimation; private float overrideAnimationWeight; private float timeSinceHittingPlayer; private DeadBodyInfo currentlyHeldBody; public Mesh playerBodyWebMesh; public Material playerBodyWebMat; private bool spooledPlayerBody; private bool spoolingPlayerBody; private Coroutine turnBodyIntoWebCoroutine; private bool decidedChanceToHangBodyEarly; public GameObject hangBodyPhysicsPrefab; private Coroutine grabBodyCoroutine; private float waitOnWallTimer; public AudioClip[] footstepSFX; public AudioSource footstepAudio; public AudioClip hitWebSFX; public AudioClip attackSFX; public AudioClip spoolPlayerSFX; public AudioClip hangPlayerSFX; public AudioClip breakWebSFX; public AudioClip hitSpiderSFX; private float lookAtPlayerInterval; public Rigidbody meshContainerRigidbody; private RaycastHit rayHitB; private int health = 5; public override void Start() { base.Start(); meshContainerPosition = base.transform.position; meshContainerTarget = base.transform.position; navHit = default(NavMeshHit); rayHitB = default(RaycastHit); patrolHomeBase.searchWidth = 17f; patrolHomeBase.searchPrecision = 3f; maxWebTrapsToPlace = Random.Range(4, 7); homeNode = ChooseClosestNodeToPosition(base.transform.position, avoidLineOfSight: false, 2); meshContainerTargetRotation = Quaternion.identity; } public override void DoAIInterval() { base.DoAIInterval(); if (isEnemyDead) { return; } if (lookingForWallPosition && !gotWallPositionInLOS) { gotWallPositionInLOS = GetWallPositionForSpiderMesh(); } if (navigateMeshTowardsPosition) { CalculateSpiderPathToPosition(); } switch (currentBehaviourStateIndex) { case 0: setDestinationToHomeBase = false; lookingForWallPosition = false; reachedWallPosition = false; if (!patrolHomeBase.inProgress) { StartSearch(homeNode.position, patrolHomeBase); } break; case 1: movingTowardsTargetPlayer = false; if (!lookingForWallPosition) { if (Vector3.Distance(base.transform.position, homeNode.position) > 7f) { patrolHomeBase.searchWidth = 6f; if (!patrolHomeBase.inProgress) { if (PathIsIntersectedByLineOfSight(homeNode.position, calculatePathDistance: false, avoidLineOfSight: false)) { homeNode = ChooseClosestNodeToPosition(base.transform.position, avoidLineOfSight: false, 2); } StartSearch(homeNode.position, patrolHomeBase); } break; } if (currentlyHeldBody != null && !spooledPlayerBody) { if (turnBodyIntoWebCoroutine == null) { turnBodyIntoWebCoroutine = StartCoroutine(turnBodyIntoWeb()); SpiderTurnBodyIntoWebServerRpc(); } break; } if (currentlyHeldBody != null && !decidedChanceToHangBodyEarly) { if (Random.Range(0, 100) < 150) { HangBodyFromCeiling(); SpiderHangBodyServerRpc(); } decidedChanceToHangBodyEarly = true; } if (patrolHomeBase.inProgress) { StopSearch(patrolHomeBase); } lookingForWallPosition = true; reachedWallPosition = false; break; } if (reachedWallPosition) { if (currentlyHeldBody != null) { HangBodyFromCeiling(); SpiderHangBodyServerRpc(); } for (int i = 0; i < StartOfRound.Instance.allPlayerScripts.Length; i++) { if (PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i]) && !Physics.Linecast(meshContainer.position, StartOfRound.Instance.allPlayerScripts[i].gameplayCamera.transform.position, StartOfRound.Instance.collidersAndRoomMask)) { float num = Vector3.Distance(StartOfRound.Instance.allPlayerScripts[i].gameplayCamera.transform.position, meshContainer.position); if (num < 5f) { TriggerChaseWithPlayer(StartOfRound.Instance.allPlayerScripts[i]); break; } if (num < 10f) { Vector3 position = StartOfRound.Instance.allPlayerScripts[i].gameplayCamera.transform.position; float num2 = Vector3.Dot(position - meshContainer.position, wallNormal); Vector3 forward = position - num2 * wallNormal; meshContainerTargetRotation = Quaternion.LookRotation(forward, wallNormal); overrideSpiderLookRotation = true; break; } } } } overrideSpiderLookRotation = false; break; case 2: if (patrolHomeBase.inProgress) { StopSearch(patrolHomeBase); } if (watchFromDistance && !TargetClosestPlayer(2f, requireLineOfSight: true, 80f)) { StopChasing(); } if (!(targetPlayer == null)) { if (targetPlayer.isPlayerDead && targetPlayer.deadBody != null && (!SetDestinationToPosition(targetPlayer.deadBody.bodyParts[6].transform.position, checkForPath: true) || targetPlayer.deadBody.attachedTo != null)) { targetPlayer = null; StopChasing(moveTowardsDeadPlayerBody: true); } if (watchFromDistance) { SetDestinationToPosition(ChooseClosestNodeToPosition(targetPlayer.transform.position, avoidLineOfSight: false, 4).transform.position); } } break; } } private IEnumerator turnBodyIntoWeb() { if (currentlyHeldBody == null) { Debug.LogError("Sand Spider: Tried to wrap body but it could not be found."); yield break; } spoolingPlayerBody = true; overrideAnimation = 4.05f; creatureAnimator.SetTrigger("spool"); creatureSFX.PlayOneShot(spoolPlayerSFX); yield return new WaitForSeconds(0.9f); if (currentlyHeldBody.attachedTo != mouthTarget) { CancelSpoolingBody(); } currentlyHeldBody.ChangeMesh(playerBodyWebMesh, playerBodyWebMat); yield return new WaitForSeconds(3.105f); spooledPlayerBody = true; spoolingPlayerBody = false; turnBodyIntoWebCoroutine = null; if (currentlyHeldBody.attachedTo != mouthTarget) { CancelSpoolingBody(); } } private void CancelSpoolingBody() { if (turnBodyIntoWebCoroutine != null) { StopCoroutine(turnBodyIntoWebCoroutine); } if (currentlyHeldBody != null) { currentlyHeldBody.attachedLimb = null; currentlyHeldBody.attachedTo = null; currentlyHeldBody = null; } spooledPlayerBody = false; spoolingPlayerBody = false; } [ServerRpc] public void SpiderTurnBodyIntoWebServerRpc() { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost)) { if (base.OwnerClientId != networkManager.LocalClientId) { if (networkManager.LogLevel <= LogLevel.Normal) { Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams serverRpcParams = default(ServerRpcParams); FastBufferWriter bufferWriter = __beginSendServerRpc(224635274u, serverRpcParams, RpcDelivery.Reliable); __endSendServerRpc(ref bufferWriter, 224635274u, serverRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost)) { SpiderTurnBodyIntoWebClientRpc(); } } [ClientRpc] public void SpiderTurnBodyIntoWebClientRpc() { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams clientRpcParams = default(ClientRpcParams); FastBufferWriter bufferWriter = __beginSendClientRpc(2894295549u, clientRpcParams, RpcDelivery.Reliable); __endSendClientRpc(ref bufferWriter, 2894295549u, clientRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !base.IsOwner && !isEnemyDead && turnBodyIntoWebCoroutine == null) { turnBodyIntoWebCoroutine = StartCoroutine(turnBodyIntoWeb()); } } } [ServerRpc] public void SpiderHangBodyServerRpc() { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost)) { if (base.OwnerClientId != networkManager.LocalClientId) { if (networkManager.LogLevel <= LogLevel.Normal) { Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams serverRpcParams = default(ServerRpcParams); FastBufferWriter bufferWriter = __beginSendServerRpc(1372568795u, serverRpcParams, RpcDelivery.Reliable); __endSendServerRpc(ref bufferWriter, 1372568795u, serverRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost)) { SpiderHangBodyClientRpc(); } } [ClientRpc] public void SpiderHangBodyClientRpc() { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams clientRpcParams = default(ClientRpcParams); FastBufferWriter bufferWriter = __beginSendClientRpc(180633541u, clientRpcParams, RpcDelivery.Reliable); __endSendClientRpc(ref bufferWriter, 180633541u, clientRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !base.IsOwner) { HangBodyFromCeiling(); } } } private void HangBodyFromCeiling() { if (currentlyHeldBody == null) { Debug.LogError("Sand spider: Held body was null, couldn't hang up"); return; } Vector3 position = abdomen.position + Vector3.up * 6f; if (Physics.Raycast(abdomen.position, Vector3.up, out rayHit, 25f, StartOfRound.Instance.collidersAndRoomMaskAndDefault)) { position = rayHit.point; } SetLineRendererPoints component = Object.Instantiate(hangBodyPhysicsPrefab, position, Quaternion.identity, RoundManager.Instance.mapPropsContainer.transform).GetComponent(); component.target.position = currentlyHeldBody.bodyParts[6].transform.position; currentlyHeldBody.attachedTo = component.target; decidedChanceToHangBodyEarly = false; currentlyHeldBody.bodyAudio.volume = 0.8f; currentlyHeldBody.bodyAudio.PlayOneShot(hangPlayerSFX); currentlyHeldBody = null; } [ServerRpc] public void GrabBodyServerRpc(int playerId) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost)) { if (base.OwnerClientId != networkManager.LocalClientId) { if (networkManager.LogLevel <= LogLevel.Normal) { Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams serverRpcParams = default(ServerRpcParams); FastBufferWriter bufferWriter = __beginSendServerRpc(196846835u, serverRpcParams, RpcDelivery.Reliable); BytePacker.WriteValueBitPacked(bufferWriter, playerId); __endSendServerRpc(ref bufferWriter, 196846835u, serverRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost)) { GrabBodyClientRpc(playerId); } } [ClientRpc] public void GrabBodyClientRpc(int playerId) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams clientRpcParams = default(ClientRpcParams); FastBufferWriter bufferWriter = __beginSendClientRpc(4242200834u, clientRpcParams, RpcDelivery.Reliable); BytePacker.WriteValueBitPacked(bufferWriter, playerId); __endSendClientRpc(ref bufferWriter, 4242200834u, clientRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !base.IsOwner) { if (grabBodyCoroutine != null) { StopCoroutine(grabBodyCoroutine); } grabBodyCoroutine = StartCoroutine(WaitForBodyToGrab(playerId)); } } private void GrabBody(DeadBodyInfo body) { currentlyHeldBody = body; currentlyHeldBody.attachedLimb = currentlyHeldBody.bodyParts[6]; currentlyHeldBody.attachedTo = mouthTarget; currentlyHeldBody.matchPositionExactly = true; } private IEnumerator WaitForBodyToGrab(int playerId) { float timeAtStartOfWait = Time.timeSinceLevelLoad; yield return new WaitUntil(() => StartOfRound.Instance.allPlayerScripts[playerId].deadBody != null || Time.timeSinceLevelLoad - timeAtStartOfWait > 10f); if (StartOfRound.Instance.allPlayerScripts[playerId].deadBody == null) { Debug.LogError("SandSpider: Grab body RPC was called, but body did not spawn within 10 seconds on this client."); } DeadBodyInfo deadBody = StartOfRound.Instance.allPlayerScripts[playerId].deadBody; GrabBody(deadBody); } private void CalculateSpiderPathToPosition() { if (NavMesh.CalculatePath(meshContainer.position, navigateToPositionTarget, -1, path1)) { if (path1.corners.Length > 1) { meshContainerTarget = path1.corners[1]; if (!overrideSpiderLookRotation) { SetSpiderLookAtPosition(path1.corners[1]); } } else { meshContainerTarget = navigateToPositionTarget; if (!overrideSpiderLookRotation) { SetSpiderLookAtPosition(navigateToPositionTarget); } } } else { meshContainer.position = RoundManager.Instance.GetNavMeshPosition(meshContainer.position, navHit); meshContainerTarget = meshContainer.position; } } public override void Update() { base.Update(); timeSinceHittingPlayer += Time.deltaTime; if (isEnemyDead) { agent.speed = 0f; spiderSpeed = 0f; creatureAnimator.SetBool("moving", value: false); return; } if (!base.IsOwner) { creatureAnimator.SetBool("moving", refVel.sqrMagnitude > 0.002f); return; } creatureAnimator.SetBool("moving", refVel.sqrMagnitude * Time.deltaTime * 25f > 0.002f); SyncMeshContainerPositionToClients(); CalculateMeshMovement(); if (!base.IsOwner) { return; } switch (currentBehaviourStateIndex) { case 0: { setDestinationToHomeBase = false; lookingForWallPosition = false; movingTowardsTargetPlayer = false; overrideSpiderLookRotation = false; waitOnWallTimer = 11f; if (stunNormalizedTimer > 0f) { agent.speed = 0f; spiderSpeed = 0f; } else { agent.speed = 4.25f; spiderSpeed = 4.25f; } PlayerControllerB closestPlayer = GetClosestPlayer(requireLineOfSight: true); if (closestPlayer != null && HasLineOfSightToPosition(closestPlayer.gameplayCamera.transform.position, 80f, 15, 2f)) { targetPlayer = closestPlayer; SwitchToBehaviourState(2); chaseTimer = 12.5f; watchFromDistance = mostOptimalDistance > 8f; } if (timeSincePlacingWebTrap > 4f) { timeSincePlacingWebTrap = Random.Range(0f, 1.5f); AttemptPlaceWebTrap(); if (webTraps.Count > maxWebTrapsToPlace) { SwitchToBehaviourState(1); } } else { timeSincePlacingWebTrap += Time.deltaTime; } break; } case 1: if (spoolingPlayerBody || stunNormalizedTimer > 0f) { agent.speed = 0f; spiderSpeed = 0f; } else { agent.speed = 4.5f; spiderSpeed = 3.75f; } if (webTraps.Count < maxWebTrapsToPlace && currentlyHeldBody == null) { waitOnWallTimer -= Time.deltaTime; } if (waitOnWallTimer <= 0f) { SwitchToBehaviourState(0); } break; case 2: setDestinationToHomeBase = false; reachedWallPosition = false; lookingForWallPosition = false; waitOnWallTimer = 11f; if (spoolingPlayerBody) { CancelSpoolingBody(); } if (targetPlayer == null) { StopChasing(); break; } if (onWall) { movingTowardsTargetPlayer = true; agent.speed = 4.25f; spiderSpeed = 4.25f; break; } if (watchFromDistance) { if (lookAtPlayerInterval <= 0f) { lookAtPlayerInterval = 3f; movingTowardsTargetPlayer = false; overrideSpiderLookRotation = true; Vector3 position = targetPlayer.transform.position; position.y = meshContainer.position.y; SetSpiderLookAtPosition(position); } else { lookAtPlayerInterval -= Time.deltaTime; } agent.speed = 0f; spiderSpeed = 0f; if (Physics.Linecast(meshContainer.position, targetPlayer.gameplayCamera.transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault)) { StopChasing(); } else if (Vector3.Distance(targetPlayer.gameplayCamera.transform.position, base.transform.position) < 5f || stunNormalizedTimer > 0f) { watchFromDistance = false; } break; } agent.speed = 4.5f; spiderSpeed = 4.25f; movingTowardsTargetPlayer = true; overrideSpiderLookRotation = false; Debug.Log("Chasing player"); if (timeSinceHittingPlayer < 0.5f) { agent.speed = 0.7f; spiderSpeed = 0.4f; } if (targetPlayer.isPlayerDead && targetPlayer.deadBody != null) { if (Vector3.Distance(targetPlayer.deadBody.bodyParts[6].transform.position, meshContainer.position) < 3.7f) { spooledPlayerBody = false; GrabBody(targetPlayer.deadBody); GrabBodyServerRpc((int)targetPlayer.playerClientId); SwitchToBehaviourState(1); } else { targetPlayer = null; StopChasing(); } } else if (!PlayerIsTargetable(targetPlayer) || (Vector3.Distance(targetPlayer.transform.position, homeNode.position) > 12f && Vector3.Distance(targetPlayer.transform.position, base.transform.position) > 5f)) { chaseTimer -= Time.deltaTime; if (chaseTimer <= 0f) { targetPlayer = null; StopChasing(); } } break; } if (stunNormalizedTimer > 0f) { spiderSpeed = 0f; agent.speed = 0f; } } private void StopChasing(bool moveTowardsDeadPlayerBody = false) { overrideSpiderLookRotation = false; movingTowardsTargetPlayer = false; lookingForWallPosition = false; if (webTraps.Count > maxWebTrapsToPlace || moveTowardsDeadPlayerBody) { SwitchToBehaviourState(1); } else { SwitchToBehaviourState(0); } } private void CalculateMeshMovement() { if (lookingForWallPosition && gotWallPositionInLOS) { if (!onWall) { agent.obstacleAvoidanceType = ObstacleAvoidanceType.HighQualityObstacleAvoidance; navigateMeshTowardsPosition = true; navigateToPositionTarget = floorPosition; if (!overrideSpiderLookRotation) { turnCompass.position = meshContainer.position; turnCompass.LookAt(floorPosition, Vector3.up); meshContainerTargetRotation = turnCompass.rotation; } if (Vector3.Distance(meshContainer.transform.position, floorPosition) < 0.7f) { onWall = true; } } else { agent.obstacleAvoidanceType = ObstacleAvoidanceType.NoObstacleAvoidance; navigateMeshTowardsPosition = false; meshContainerTarget = wallPosition; if (!reachedWallPosition && Vector3.Distance(meshContainer.position, wallPosition) < 0.1f) { reachedWallPosition = true; } if (!overrideSpiderLookRotation) { turnCompass.position = meshContainer.position; turnCompass.LookAt(wallPosition, wallNormal); meshContainerTargetRotation = turnCompass.rotation; } } return; } if (!lookingForWallPosition) { gotWallPositionInLOS = false; reachedWallPosition = false; } if (!onWall) { agent.obstacleAvoidanceType = ObstacleAvoidanceType.HighQualityObstacleAvoidance; if (!navigateMeshTowardsPosition) { CalculateSpiderPathToPosition(); navigateMeshTowardsPosition = true; } navigateToPositionTarget = base.transform.position + Vector3.Normalize(agent.desiredVelocity) * 2f; return; } agent.obstacleAvoidanceType = ObstacleAvoidanceType.NoObstacleAvoidance; navigateMeshTowardsPosition = false; meshContainerTarget = floorPosition; if (!overrideSpiderLookRotation) { turnCompass.position = meshContainer.position; turnCompass.LookAt(floorPosition, wallNormal); meshContainerTargetRotation = turnCompass.rotation; } if (Vector3.Distance(meshContainer.transform.position, floorPosition) < 1.1f) { onWall = false; } } private void SetSpiderLookAtPosition(Vector3 lookAt) { turnCompass.position = meshContainer.position; turnCompass.LookAt(lookAt, Vector3.up); meshContainerTargetRotation = turnCompass.rotation; } private bool GetWallPositionForSpiderMesh() { float num = 6f; if (Physics.Raycast(base.transform.position, Vector3.up, out rayHit, 22f, StartOfRound.Instance.collidersAndRoomMask, QueryTriggerInteraction.Ignore)) { num = ((!(currentlyHeldBody != null)) ? (rayHit.distance - 1.3f) : (rayHit.distance - 2f)); } float num2 = RoundManager.Instance.YRotationThatFacesTheNearestFromPosition(base.transform.position + Vector3.up * num, 10f); if (num2 != -777f) { turnCompass.eulerAngles = new Vector3(0f, num2, 0f); ray = new Ray(base.transform.position + Vector3.up * num, turnCompass.forward); if (Physics.Raycast(ray, out rayHit, 10.1f, StartOfRound.Instance.collidersAndRoomMaskAndDefault, QueryTriggerInteraction.Ignore)) { wallPosition = ray.GetPoint(rayHit.distance - 0.2f); wallNormal = rayHit.normal; if (Physics.Raycast(wallPosition, Vector3.down, out rayHitB, 7f, StartOfRound.Instance.collidersAndRoomMaskAndDefault, QueryTriggerInteraction.Ignore)) { floorPosition = rayHitB.point; return true; } } } return false; } public void LateUpdate() { if (isEnemyDead || StartOfRound.Instance.allPlayersDead) { return; } if (base.IsOwner) { Vector3 vector = meshContainerPosition; meshContainerPosition = Vector3.MoveTowards(meshContainerPosition, meshContainerTarget, spiderSpeed * Time.deltaTime); refVel = vector - meshContainerPosition; meshContainer.position = meshContainerPosition; meshContainer.rotation = Quaternion.Lerp(meshContainer.rotation, meshContainerTargetRotation, 8f * Time.deltaTime); } else { meshContainer.position = Vector3.SmoothDamp(meshContainerPosition, meshContainerServerPosition, ref refVel, 4f * Time.deltaTime); meshContainerPosition = meshContainer.position; meshContainer.rotation = Quaternion.Lerp(meshContainer.rotation, Quaternion.Euler(meshContainerServerRotation), 9f * Time.deltaTime); } if (overrideAnimation <= 0f && stunNormalizedTimer <= 0f) { if (overrideAnimationWeight > 0.05f) { overrideAnimationWeight = Mathf.Lerp(overrideAnimationWeight, 0f, 20f * Time.deltaTime); } else { overrideAnimationWeight = 0f; } MoveLegsProcedurally(); } else { overrideAnimation -= Time.deltaTime; overrideAnimationWeight = Mathf.Lerp(overrideAnimationWeight, 1f, 20f * Time.deltaTime); } creatureAnimator.SetBool("stunned", stunNormalizedTimer > 0f); creatureAnimator.SetLayerWeight(creatureAnimator.GetLayerIndex("MoveLegs"), overrideAnimationWeight); } public void MoveLegsProcedurally() { for (int i = 0; i < legTargets.Length; i++) { legTargets[i].position = Vector3.Lerp(legTargets[i].position, legPositions[i], 35f * Time.deltaTime); } bool flag = false; for (int j = 0; j < legPositions.Length; j++) { if ((legPositions[j] - legDefaultPositions[j].position).sqrMagnitude > legDistances[j] * 1.4f) { legPositions[j] = legDefaultPositions[j].position; flag = true; } } if (flag) { footstepAudio.pitch = Random.Range(0.6f, 1.2f); footstepAudio.PlayOneShot(footstepSFX[Random.Range(0, footstepSFX.Length)], Random.Range(0.1f, 1f)); WalkieTalkie.TransmitOneShotAudio(footstepAudio, footstepSFX[Random.Range(0, footstepSFX.Length)], Mathf.Clamp(Random.Range(-0.4f, 0.8f), 0f, 1f)); } } [ServerRpc] public void SyncMeshContainerPositionServerRpc(Vector3 syncPosition, Vector3 syncRotation) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost)) { if (base.OwnerClientId != networkManager.LocalClientId) { if (networkManager.LogLevel <= LogLevel.Normal) { Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams serverRpcParams = default(ServerRpcParams); FastBufferWriter bufferWriter = __beginSendServerRpc(3294703349u, serverRpcParams, RpcDelivery.Reliable); bufferWriter.WriteValueSafe(in syncPosition); bufferWriter.WriteValueSafe(in syncRotation); __endSendServerRpc(ref bufferWriter, 3294703349u, serverRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost)) { SyncMeshContainerPositionClientRpc(syncPosition, syncRotation); } } [ClientRpc] public void SyncMeshContainerPositionClientRpc(Vector3 syncPosition, Vector3 syncRotation) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams clientRpcParams = default(ClientRpcParams); FastBufferWriter bufferWriter = __beginSendClientRpc(3344227036u, clientRpcParams, RpcDelivery.Reliable); bufferWriter.WriteValueSafe(in syncPosition); bufferWriter.WriteValueSafe(in syncRotation); __endSendClientRpc(ref bufferWriter, 3344227036u, clientRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && !base.IsOwner) { meshContainerServerPosition = syncPosition; meshContainerServerRotation = syncRotation; } } } public void SyncMeshContainerPositionToClients() { if (Vector3.Distance(meshContainerServerPosition, base.transform.position) > 0.5f || Vector3.SignedAngle(meshContainerServerRotation, meshContainer.eulerAngles, Vector3.up) > 30f) { meshContainerServerPosition = meshContainer.position; meshContainerServerRotation = meshContainer.eulerAngles; if (base.IsServer) { SyncMeshContainerPositionClientRpc(meshContainerServerPosition, meshContainer.eulerAngles); } else { SyncMeshContainerPositionServerRpc(meshContainerServerPosition, meshContainer.eulerAngles); } } } private bool AttemptPlaceWebTrap() { for (int i = 0; i < webTraps.Count; i++) { if (Vector3.Distance(webTraps[i].transform.position, abdomen.position) < 0.6f) { return false; } } ray = new Ray(abdomen.position, Vector3.Scale(Random.onUnitSphere, new Vector3(1f, Random.Range(0.6f, 1f), 1f))); if (Physics.Raycast(ray, out rayHit, 7f, StartOfRound.Instance.collidersAndRoomMask)) { if (rayHit.distance < 1.5f) { return false; } Vector3 point = rayHit.point; if (Physics.Raycast(abdomen.position, Vector3.down, out rayHit, 10f, StartOfRound.Instance.collidersAndRoomMask)) { Vector3 point2 = rayHit.point; SpawnWebTrapServerRpc(point2, point); } } return false; } [ServerRpc] public void SpawnWebTrapServerRpc(Vector3 startPosition, Vector3 endPosition) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost)) { if (base.OwnerClientId != networkManager.LocalClientId) { if (networkManager.LogLevel <= LogLevel.Normal) { Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!"); } return; } ServerRpcParams serverRpcParams = default(ServerRpcParams); FastBufferWriter bufferWriter = __beginSendServerRpc(3159704048u, serverRpcParams, RpcDelivery.Reliable); bufferWriter.WriteValueSafe(in startPosition); bufferWriter.WriteValueSafe(in endPosition); __endSendServerRpc(ref bufferWriter, 3159704048u, serverRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost)) { SpawnWebTrapClientRpc(startPosition, endPosition); } } [ClientRpc] public void SpawnWebTrapClientRpc(Vector3 startPosition, Vector3 endPosition) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams clientRpcParams = default(ClientRpcParams); FastBufferWriter bufferWriter = __beginSendClientRpc(2600337163u, clientRpcParams, RpcDelivery.Reliable); bufferWriter.WriteValueSafe(in startPosition); bufferWriter.WriteValueSafe(in endPosition); __endSendClientRpc(ref bufferWriter, 2600337163u, clientRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost)) { GameObject obj = Object.Instantiate(webTrapPrefab, startPosition, Quaternion.identity, RoundManager.Instance.mapPropsContainer.transform); obj.transform.LookAt(endPosition); SandSpiderWebTrap componentInChildren = obj.GetComponentInChildren(); webTraps.Add(componentInChildren); componentInChildren.trapID = webTraps.Count - 1; componentInChildren.mainScript = this; componentInChildren.zScale = Vector3.Distance(startPosition, endPosition) / 4f; } } } [ServerRpc(RequireOwnership = false)] public void PlayerTripWebServerRpc(int trapID, int playerNum) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams serverRpcParams = default(ServerRpcParams); FastBufferWriter bufferWriter = __beginSendServerRpc(2685725483u, serverRpcParams, RpcDelivery.Reliable); BytePacker.WriteValueBitPacked(bufferWriter, trapID); BytePacker.WriteValueBitPacked(bufferWriter, playerNum); __endSendServerRpc(ref bufferWriter, 2685725483u, serverRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost)) { PlayerTripWebClientRpc(trapID, playerNum); } } } [ClientRpc] public void PlayerTripWebClientRpc(int trapID, int playerNum) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams clientRpcParams = default(ClientRpcParams); FastBufferWriter bufferWriter = __beginSendClientRpc(1467254034u, clientRpcParams, RpcDelivery.Reliable); BytePacker.WriteValueBitPacked(bufferWriter, trapID); BytePacker.WriteValueBitPacked(bufferWriter, playerNum); __endSendClientRpc(ref bufferWriter, 1467254034u, clientRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage != __RpcExecStage.Client || (!networkManager.IsClient && !networkManager.IsHost)) { return; } PlayerControllerB playerControllerB = StartOfRound.Instance.allPlayerScripts[playerNum]; if (webTraps.Count - 1 >= trapID && playerControllerB.isPlayerControlled) { webTraps[trapID].webAudio.Play(); webTraps[trapID].webAudio.PlayOneShot(hitWebSFX); if (webTraps[trapID].currentTrappedPlayer != null) { webTraps[trapID].currentTrappedPlayer = playerControllerB; } if (base.IsOwner) { TriggerChaseWithPlayer(playerControllerB); } } } private void ChasePlayer(PlayerControllerB player) { if (base.IsOwner && PlayerIsTargetable(player)) { TriggerChaseWithPlayer(player); } } [ServerRpc(RequireOwnership = false)] public void BreakWebServerRpc(int trapID, int playerWhoHit) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams serverRpcParams = default(ServerRpcParams); FastBufferWriter bufferWriter = __beginSendServerRpc(327820463u, serverRpcParams, RpcDelivery.Reliable); BytePacker.WriteValueBitPacked(bufferWriter, trapID); BytePacker.WriteValueBitPacked(bufferWriter, playerWhoHit); __endSendServerRpc(ref bufferWriter, 327820463u, serverRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost)) { Vector3 position = webTraps[trapID].centerOfWeb.position; BreakWebClientRpc(position, trapID); ChasePlayer(StartOfRound.Instance.allPlayerScripts[playerWhoHit]); } } } [ClientRpc] public void BreakWebClientRpc(Vector3 webPosition, int trapID) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams clientRpcParams = default(ClientRpcParams); FastBufferWriter bufferWriter = __beginSendClientRpc(3975888531u, clientRpcParams, RpcDelivery.Reliable); bufferWriter.WriteValueSafe(in webPosition); BytePacker.WriteValueBitPacked(bufferWriter, trapID); __endSendClientRpc(ref bufferWriter, 3975888531u, clientRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost)) { AudioSource.PlayClipAtPoint(breakWebSFX, webPosition); RemoveWeb(trapID); } } } private void RemoveWeb(int trapID) { if (webTraps[trapID].currentTrappedPlayer != null) { if (webTraps[trapID].currentTrappedPlayer == GameNetworkManager.Instance.localPlayerController) { webTraps[trapID].currentTrappedPlayer.isMovementHindered--; webTraps[trapID].currentTrappedPlayer.hinderedMultiplier *= 0.5f; } webTraps[trapID].currentTrappedPlayer = null; } Object.Destroy(webTraps[trapID].gameObject.transform.parent.gameObject); for (int i = 0; i < webTraps.Count; i++) { if (i > trapID) { webTraps[i].trapID--; } } webTraps.RemoveAt(trapID); } public void TriggerChaseWithPlayer(PlayerControllerB playerScript) { if ((currentBehaviourStateIndex != 2 || watchFromDistance) && (currentBehaviourStateIndex != 1 || !(currentlyHeldBody != null) || !spooledPlayerBody) && !PathIsIntersectedByLineOfSight(playerScript.transform.position, calculatePathDistance: false, avoidLineOfSight: false) && (Vector3.Distance(playerScript.transform.position, homeNode.position) < 25f || Vector3.Distance(playerScript.transform.position, meshContainer.position) < 15f)) { watchFromDistance = false; targetPlayer = playerScript; chaseTimer = 12.5f; SwitchToBehaviourState(2); } } [ServerRpc(RequireOwnership = false)] public void PlayerLeaveWebServerRpc(int trapID, int playerNum) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams serverRpcParams = default(ServerRpcParams); FastBufferWriter bufferWriter = __beginSendServerRpc(4039894120u, serverRpcParams, RpcDelivery.Reliable); BytePacker.WriteValueBitPacked(bufferWriter, trapID); BytePacker.WriteValueBitPacked(bufferWriter, playerNum); __endSendServerRpc(ref bufferWriter, 4039894120u, serverRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost)) { PlayerLeaveWebClientRpc(trapID, playerNum); } } } [ClientRpc] public void PlayerLeaveWebClientRpc(int trapID, int playerNum) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams clientRpcParams = default(ClientRpcParams); FastBufferWriter bufferWriter = __beginSendClientRpc(902229680u, clientRpcParams, RpcDelivery.Reliable); BytePacker.WriteValueBitPacked(bufferWriter, trapID); BytePacker.WriteValueBitPacked(bufferWriter, playerNum); __endSendClientRpc(ref bufferWriter, 902229680u, clientRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost) && webTraps[trapID].currentTrappedPlayer == StartOfRound.Instance.allPlayerScripts[playerNum]) { webTraps[trapID].currentTrappedPlayer = null; webTraps[trapID].webAudio.Stop(); } } } public override void OnCollideWithPlayer(Collider other) { base.OnCollideWithPlayer(other); if (!isEnemyDead && !onWall) { PlayerControllerB playerControllerB = MeetsStandardPlayerCollisionConditions(other, spoolingPlayerBody); if (playerControllerB != null && timeSinceHittingPlayer > 1f) { timeSinceHittingPlayer = 0f; playerControllerB.DamagePlayer(90, hasDamageSFX: true, callRPC: true, CauseOfDeath.Mauling); HitPlayerServerRpc((int)GameNetworkManager.Instance.localPlayerController.playerClientId); } } } public override void HitEnemy(int force = 1, PlayerControllerB playerWhoHit = null, bool playHitSFX = false) { base.HitEnemy(force, playerWhoHit); if (!isEnemyDead) { creatureSFX.PlayOneShot(hitSpiderSFX, 1f); WalkieTalkie.TransmitOneShotAudio(creatureSFX, hitSpiderSFX); health--; if (health <= 0) { KillEnemyOnOwnerClient(); } else if (base.IsOwner) { TriggerChaseWithPlayer(playerWhoHit); } } } public override void KillEnemy(bool destroy = false) { base.KillEnemy(destroy); CancelSpoolingBody(); overrideAnimation = 1f; } [ServerRpc(RequireOwnership = false)] public void HitPlayerServerRpc(int playerId) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost)) { ServerRpcParams serverRpcParams = default(ServerRpcParams); FastBufferWriter bufferWriter = __beginSendServerRpc(1418960684u, serverRpcParams, RpcDelivery.Reliable); BytePacker.WriteValueBitPacked(bufferWriter, playerId); __endSendServerRpc(ref bufferWriter, 1418960684u, serverRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost)) { HitPlayerClientRpc(playerId); } } } [ClientRpc] public void HitPlayerClientRpc(int playerId) { NetworkManager networkManager = base.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost)) { ClientRpcParams clientRpcParams = default(ClientRpcParams); FastBufferWriter bufferWriter = __beginSendClientRpc(2819158268u, clientRpcParams, RpcDelivery.Reliable); BytePacker.WriteValueBitPacked(bufferWriter, playerId); __endSendClientRpc(ref bufferWriter, 2819158268u, clientRpcParams, RpcDelivery.Reliable); } if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost)) { creatureAnimator.SetTrigger("attack"); overrideAnimation = 0.8f; creatureSFX.PlayOneShot(attackSFX); Debug.Log("Playing attack audio"); WalkieTalkie.TransmitOneShotAudio(creatureSFX, attackSFX); } } } protected override void __initializeVariables() { base.__initializeVariables(); } [RuntimeInitializeOnLoadMethod] internal static void InitializeRPCS_SandSpiderAI() { NetworkManager.__rpc_func_table.Add(224635274u, __rpc_handler_224635274); NetworkManager.__rpc_func_table.Add(2894295549u, __rpc_handler_2894295549); NetworkManager.__rpc_func_table.Add(1372568795u, __rpc_handler_1372568795); NetworkManager.__rpc_func_table.Add(180633541u, __rpc_handler_180633541); NetworkManager.__rpc_func_table.Add(196846835u, __rpc_handler_196846835); NetworkManager.__rpc_func_table.Add(4242200834u, __rpc_handler_4242200834); NetworkManager.__rpc_func_table.Add(3294703349u, __rpc_handler_3294703349); NetworkManager.__rpc_func_table.Add(3344227036u, __rpc_handler_3344227036); NetworkManager.__rpc_func_table.Add(3159704048u, __rpc_handler_3159704048); NetworkManager.__rpc_func_table.Add(2600337163u, __rpc_handler_2600337163); NetworkManager.__rpc_func_table.Add(2685725483u, __rpc_handler_2685725483); NetworkManager.__rpc_func_table.Add(1467254034u, __rpc_handler_1467254034); NetworkManager.__rpc_func_table.Add(327820463u, __rpc_handler_327820463); NetworkManager.__rpc_func_table.Add(3975888531u, __rpc_handler_3975888531); NetworkManager.__rpc_func_table.Add(4039894120u, __rpc_handler_4039894120); NetworkManager.__rpc_func_table.Add(902229680u, __rpc_handler_902229680); NetworkManager.__rpc_func_table.Add(1418960684u, __rpc_handler_1418960684); NetworkManager.__rpc_func_table.Add(2819158268u, __rpc_handler_2819158268); } private static void __rpc_handler_224635274(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if (networkManager.LogLevel <= LogLevel.Normal) { Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!"); } } else { target.__rpc_exec_stage = __RpcExecStage.Server; ((SandSpiderAI)target).SpiderTurnBodyIntoWebServerRpc(); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_2894295549(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = __RpcExecStage.Client; ((SandSpiderAI)target).SpiderTurnBodyIntoWebClientRpc(); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_1372568795(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if (networkManager.LogLevel <= LogLevel.Normal) { Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!"); } } else { target.__rpc_exec_stage = __RpcExecStage.Server; ((SandSpiderAI)target).SpiderHangBodyServerRpc(); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_180633541(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { target.__rpc_exec_stage = __RpcExecStage.Client; ((SandSpiderAI)target).SpiderHangBodyClientRpc(); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_196846835(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if (networkManager.LogLevel <= LogLevel.Normal) { Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!"); } } else { ByteUnpacker.ReadValueBitPacked(reader, out int value); target.__rpc_exec_stage = __RpcExecStage.Server; ((SandSpiderAI)target).GrabBodyServerRpc(value); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_4242200834(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { ByteUnpacker.ReadValueBitPacked(reader, out int value); target.__rpc_exec_stage = __RpcExecStage.Client; ((SandSpiderAI)target).GrabBodyClientRpc(value); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_3294703349(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if (networkManager.LogLevel <= LogLevel.Normal) { Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!"); } } else { reader.ReadValueSafe(out Vector3 value); reader.ReadValueSafe(out Vector3 value2); target.__rpc_exec_stage = __RpcExecStage.Server; ((SandSpiderAI)target).SyncMeshContainerPositionServerRpc(value, value2); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_3344227036(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { reader.ReadValueSafe(out Vector3 value); reader.ReadValueSafe(out Vector3 value2); target.__rpc_exec_stage = __RpcExecStage.Client; ((SandSpiderAI)target).SyncMeshContainerPositionClientRpc(value, value2); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_3159704048(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager == null || !networkManager.IsListening) { return; } if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId) { if (networkManager.LogLevel <= LogLevel.Normal) { Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!"); } } else { reader.ReadValueSafe(out Vector3 value); reader.ReadValueSafe(out Vector3 value2); target.__rpc_exec_stage = __RpcExecStage.Server; ((SandSpiderAI)target).SpawnWebTrapServerRpc(value, value2); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_2600337163(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { reader.ReadValueSafe(out Vector3 value); reader.ReadValueSafe(out Vector3 value2); target.__rpc_exec_stage = __RpcExecStage.Client; ((SandSpiderAI)target).SpawnWebTrapClientRpc(value, value2); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_2685725483(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { ByteUnpacker.ReadValueBitPacked(reader, out int value); ByteUnpacker.ReadValueBitPacked(reader, out int value2); target.__rpc_exec_stage = __RpcExecStage.Server; ((SandSpiderAI)target).PlayerTripWebServerRpc(value, value2); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_1467254034(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { ByteUnpacker.ReadValueBitPacked(reader, out int value); ByteUnpacker.ReadValueBitPacked(reader, out int value2); target.__rpc_exec_stage = __RpcExecStage.Client; ((SandSpiderAI)target).PlayerTripWebClientRpc(value, value2); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_327820463(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { ByteUnpacker.ReadValueBitPacked(reader, out int value); ByteUnpacker.ReadValueBitPacked(reader, out int value2); target.__rpc_exec_stage = __RpcExecStage.Server; ((SandSpiderAI)target).BreakWebServerRpc(value, value2); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_3975888531(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { reader.ReadValueSafe(out Vector3 value); ByteUnpacker.ReadValueBitPacked(reader, out int value2); target.__rpc_exec_stage = __RpcExecStage.Client; ((SandSpiderAI)target).BreakWebClientRpc(value, value2); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_4039894120(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { ByteUnpacker.ReadValueBitPacked(reader, out int value); ByteUnpacker.ReadValueBitPacked(reader, out int value2); target.__rpc_exec_stage = __RpcExecStage.Server; ((SandSpiderAI)target).PlayerLeaveWebServerRpc(value, value2); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_902229680(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { ByteUnpacker.ReadValueBitPacked(reader, out int value); ByteUnpacker.ReadValueBitPacked(reader, out int value2); target.__rpc_exec_stage = __RpcExecStage.Client; ((SandSpiderAI)target).PlayerLeaveWebClientRpc(value, value2); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_1418960684(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { ByteUnpacker.ReadValueBitPacked(reader, out int value); target.__rpc_exec_stage = __RpcExecStage.Server; ((SandSpiderAI)target).HitPlayerServerRpc(value); target.__rpc_exec_stage = __RpcExecStage.None; } } private static void __rpc_handler_2819158268(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams) { NetworkManager networkManager = target.NetworkManager; if ((object)networkManager != null && networkManager.IsListening) { ByteUnpacker.ReadValueBitPacked(reader, out int value); target.__rpc_exec_stage = __RpcExecStage.Client; ((SandSpiderAI)target).HitPlayerClientRpc(value); target.__rpc_exec_stage = __RpcExecStage.None; } } protected internal override string __getTypeName() { return "SandSpiderAI"; } }