%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1286367616409771 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4823329187975137} - component: {fileID: 33790014158020307} - component: {fileID: 23758297829943549} - component: {fileID: 65447764032985951} - component: {fileID: 114850809833653599} - component: {fileID: 114445376820955748} - component: {fileID: 82091350752745111} - component: {fileID: 114635275386895998} m_Layer: 6 m_Name: LockPickerItem m_TagString: PhysicsProp m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4823329187975137 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286367616409771} m_LocalRotation: {x: 0.7071068, y: 7.982552E-05, z: 0.7071068, w: -7.982552E-05} m_LocalPosition: {x: -178.017, y: -147.052, z: 66.297} m_LocalScale: {x: 0.13008423, y: 0.13008423, z: 0.10290427} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4310702716478420} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -179.98706, y: 90, z: 0} --- !u!33 &33790014158020307 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286367616409771} m_Mesh: {fileID: 4300000, guid: 1abd887a24923524ca1197943a47f73b, type: 2} --- !u!23 &23758297829943549 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286367616409771} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6c24f3b7318bd0a43ac3e6ce1fbe7411, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &65447764032985951 BoxCollider: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286367616409771} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 m_Size: {x: 2.701319, y: 5.023682, z: 2.4284203} m_Center: {x: -1.3897893E-07, y: 0.041650433, z: 0.10481533} --- !u!114 &114850809833653599 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286367616409771} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3} m_Name: m_EditorClassIdentifier: GlobalObjectIdHash: 2555293264 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 SceneMigrationSynchronization: 1 SpawnWithObservers: 1 DontDestroyWithOwner: 1 AutoObjectParentSync: 0 --- !u!114 &114445376820955748 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286367616409771} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 262dc4cfc82f5f5be24030a4f9762d08, type: 3} m_Name: m_EditorClassIdentifier: grabbable: 1 isHeld: 0 parentObject: {fileID: 0} targetFloorPosition: {x: 0, y: 0, z: 0} startFallingPosition: {x: 0, y: 0, z: 0} fallTime: 0 hasHitGround: 0 scrapValue: 0 itemUsedUp: 0 playerHeldBy: {fileID: 0} isPocketed: 0 isBeingUsed: 0 isInElevator: 0 isInShipRoom: 0 isInFactory: 1 useCooldown: 0 currentUseCooldown: 0 itemProperties: {fileID: 11400000, guid: 374e7e7b5bd35ac44999b919fd6805d4, type: 2} insertedBattery: empty: 0 charge: 0 customGrabTooltip: propBody: {fileID: 0} propColliders: [] originalScale: {x: 0, y: 0, z: 0} wasOwnerLastFrame: 0 mainObjectRenderer: {fileID: 23455196426818582} scrapPersistedThroughRounds: 0 heldByPlayerOnServer: 0 radarIcon: {fileID: 0} grabbableToEnemies: 1 placeLockPickerClips: - {fileID: 8300000, guid: 37fd444c971a7a04dbda52d53fa6bbbf, type: 3} finishPickingLockClips: - {fileID: 8300000, guid: 59d01a93ed47100498210255e899a9fb, type: 3} armsAnimator: {fileID: 95599164305270968} isPickingLock: 0 isOnDoor: 0 currentlyPickingDoor: {fileID: 0} --- !u!82 &82091350752745111 AudioSource: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286367616409771} m_Enabled: 1 OutputAudioMixerGroup: {fileID: 24300008, guid: a99c39b8e3f527c4f8edefbe2cadd4e0, type: 2} m_audioClip: {fileID: 8300000, guid: 80c4d6baffb51364b974b60a47e36098, type: 3} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 1 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 0.3 MinDistance: 4 MaxDistance: 18 Pan2D: 0 rolloffMode: 2 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.22222222 value: 1 inSlope: -4.5017996 outSlope: -4.5017996 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.4804857 value: 0.3241272 inSlope: -1.1254499 outSlope: -1.1254499 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.8680149 value: 0.03503418 inSlope: -0.28136247 outSlope: -0.28136247 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 1 value: 0 inSlope: -0.2223108 outSlope: -0.2223108 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.19722222 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!114 &114635275386895998 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286367616409771} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 04f75356a7e9c978bddc7d568e58a50b, type: 3} m_Name: m_EditorClassIdentifier: useReverb: 0 overridingLowPass: 0 lowPassOverride: 20000 debugLog: 0 --- !u!1 &1633429374502269 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4310702716478420} - component: {fileID: 95599164305270968} m_Layer: 6 m_Name: ArmsMeshContainer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4310702716478420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633429374502269} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4515058083490046} - {fileID: 4195744562199903} - {fileID: 4526898608897784} m_Father: {fileID: 4823329187975137} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!95 &95599164305270968 Animator: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1633429374502269} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 5c6cf346357380e4c87e5f3a81e25921, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!1 &1918075909046480 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4515058083490046} - component: {fileID: 33416484855197202} - component: {fileID: 23455196426818582} m_Layer: 6 m_Name: LongArmBase m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4515058083490046 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918075909046480} m_LocalRotation: {x: 0.6531994, y: -0.27080134, z: -0.27079487, w: 0.65319777} m_LocalPosition: {x: 0.022697432, y: -1.2738922, z: -0.12018921} m_LocalScale: {x: 0.34779802, y: 0.43966147, z: 0.34779808} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4771059507033513} m_Father: {fileID: 4310702716478420} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90.00032, y: 0.00043413023, z: 45.03509} --- !u!33 &33416484855197202 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918075909046480} m_Mesh: {fileID: 4300000, guid: 23b3af2baab55e3498f4d16446335318, type: 2} --- !u!23 &23455196426818582 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1918075909046480} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8793928f4fb883043bb22cf0d377b64d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1532045762695589 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4771059507033513} - component: {fileID: 33826141086542105} - component: {fileID: 23026891099944627} m_Layer: 6 m_Name: LongArmForearm m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4771059507033513 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532045762695589} m_LocalRotation: {x: -2.6971093E-05, y: -0.0053809118, z: -1.8626444E-05, w: 0.9999855} m_LocalPosition: {x: 0.2748375, y: -0.005528927, z: 12.212457} m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4237060399394514} m_Father: {fileID: 4515058083490046} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -0.003079308, y: 0.6166101, z: 0.0021178944} --- !u!33 &33826141086542105 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532045762695589} m_Mesh: {fileID: 4300000, guid: eaa30028d7026d44ea786a909421e921, type: 2} --- !u!23 &23026891099944627 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1532045762695589} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8793928f4fb883043bb22cf0d377b64d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1680667719068906 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4237060399394514} - component: {fileID: 33845544569069110} - component: {fileID: 23766724095036381} m_Layer: 6 m_Name: SecondaryArmPick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4237060399394514 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680667719068906} m_LocalRotation: {x: -8.950728E-05, y: 0.92846024, z: -0.00015294719, w: -0.3714319} m_LocalPosition: {x: -6.259039, y: 0.021797657, z: 0.18138504} m_LocalScale: {x: -1.0617834, y: -1.0617837, z: -1.0617834} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4980985468774049} m_Father: {fileID: 4771059507033513} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -179.98279, y: 43.607906, z: 179.99583} --- !u!33 &33845544569069110 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680667719068906} m_Mesh: {fileID: 4300000, guid: 3dcbd186f8eebd6459894be6cdc949f4, type: 2} --- !u!23 &23766724095036381 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1680667719068906} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8793928f4fb883043bb22cf0d377b64d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1748565931532758 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4980985468774049} - component: {fileID: 33710158138631363} - component: {fileID: 23321719017501763} m_Layer: 6 m_Name: WallMount m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4980985468774049 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748565931532758} m_LocalRotation: {x: 0.009474826, y: 0.70717144, z: 0.7069152, w: -0.009471409} m_LocalPosition: {x: -2.4943905, y: -0.004237652, z: 0.12478083} m_LocalScale: {x: -1.739777, y: -1.7397773, z: -1.3762656} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4237060399394514} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90.020775, y: 1.5352302, z: -179.99945} --- !u!33 &33710158138631363 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748565931532758} m_Mesh: {fileID: 4300000, guid: 09fb9dc2611dabe4ba5d86463b04f96a, type: 2} --- !u!23 &23321719017501763 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1748565931532758} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a76aaf0ed2f1d3e4fbaad480a67876f3, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1420713692907250 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4195744562199903} - component: {fileID: 33787666570613637} - component: {fileID: 23425462348978741} m_Layer: 6 m_Name: ScissorArmBase m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4195744562199903 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420713692907250} m_LocalRotation: {x: -3.1959004E-07, y: -0.5716538, z: -3.7655985E-07, w: 0.820495} m_LocalPosition: {x: -0.001466356, y: 0.09631808, z: 1.3993043} m_LocalScale: {x: 0.4372641, y: 0.34779808, z: 0.35080734} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4104671703549904} m_Father: {fileID: 4310702716478420} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -1.5533678E-05, y: 69.731255, z: 4.1768315E-05} --- !u!33 &33787666570613637 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420713692907250} m_Mesh: {fileID: 4300000, guid: b4f4faf4e89d53745a43570c84e6292d, type: 2} --- !u!23 &23425462348978741 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1420713692907250} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8793928f4fb883043bb22cf0d377b64d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1668844891741355 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4104671703549904} - component: {fileID: 33291941371516427} - component: {fileID: 23605455558048275} m_Layer: 6 m_Name: ScissorArmHandle m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4104671703549904 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668844891741355} m_LocalRotation: {x: 9.4072334E-07, y: 0.3293589, z: 8.5931487E-07, w: 0.94420487} m_LocalPosition: {x: 0.044493675, y: 0.007557432, z: 10.761457} m_LocalScale: {x: 1, y: 1, z: 1.0000001} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4195744562199903} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0.000171403, y: -38.459736, z: -0.00016407808} --- !u!33 &33291941371516427 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668844891741355} m_Mesh: {fileID: 4300000, guid: d1280af3983f4be4596aecb5ae5f402a, type: 2} --- !u!23 &23605455558048275 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1668844891741355} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8793928f4fb883043bb22cf0d377b64d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1478207835053741 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4526898608897784} - component: {fileID: 33166713497723531} - component: {fileID: 23120327428206921} m_Layer: 6 m_Name: SecondaryArmBase m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4526898608897784 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478207835053741} m_LocalRotation: {x: -0.5405365, y: -0.45602977, z: 0.45595235, w: 0.54033744} m_LocalPosition: {x: 0.015307568, y: 1.4232948, z: -0.08537149} m_LocalScale: {x: 0.34779814, y: 0.4396614, z: 0.34779817} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4997214368753952} m_Father: {fileID: 4310702716478420} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.01637, y: -0.0056074657, z: -80.31167} --- !u!33 &33166713497723531 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478207835053741} m_Mesh: {fileID: 4300000, guid: de85b9e232fc803438f927b1aa40226f, type: 2} --- !u!23 &23120327428206921 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1478207835053741} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8793928f4fb883043bb22cf0d377b64d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1763519174374396 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4997214368753952} - component: {fileID: 33079986568606660} - component: {fileID: 23823562282206152} m_Layer: 6 m_Name: LongArmPick m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4997214368753952 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763519174374396} m_LocalRotation: {x: 0.00016024704, y: 0.16603693, z: 1.3530251E-05, w: 0.9861196} m_LocalPosition: {x: -0.24669266, y: -0.03965807, z: 12.683821} m_LocalScale: {x: 0.9855607, y: 0.9855608, z: 0.9855607} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4526898608897784} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0.019437201, y: -19.114952, z: -0.004844996} --- !u!33 &33079986568606660 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763519174374396} m_Mesh: {fileID: 4300000, guid: ebabfedf250b1d8448c0fb951c3af8eb, type: 2} --- !u!23 &23823562282206152 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1763519174374396} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 8793928f4fb883043bb22cf0d377b64d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}