%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1953259897 &1953259897 TerrainLayer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: RockyGround m_DiffuseTexture: {fileID: 2800000, guid: 83c49cbb4b484c44eae21f54c3252bf9, type: 3} m_NormalMapTexture: {fileID: 2800000, guid: 4aeb82134d68de54599084d346d44bb1, type: 3} m_MaskMapTexture: {fileID: 2800000, guid: 434970ca95e0cd0489dfee6c496e5361, type: 3} m_TileSize: {x: 13, y: 13} m_TileOffset: {x: 0, y: 0} m_Specular: {r: 1, g: 1, b: 1, a: 0} m_Metallic: 0.433 m_Smoothness: 0.375 m_NormalScale: 3.76 m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0} m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1} m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0} m_MaskMapRemapMax: {x: 0, y: 0.0087662935, z: 1, w: 0.017532349}