%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!30 &1 GraphicsSettings: serializedVersion: 15 m_ObjectHideFlags: 0 m_Deferred: m_Mode: 1 m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0} m_DeferredReflections: m_Mode: 1 m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0} m_ScreenSpaceShadows: m_Mode: 1 m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0} m_DepthNormals: m_Mode: 1 m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0} m_MotionVectors: m_Mode: 1 m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0} m_LightHalo: m_Mode: 1 m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0} m_LensFlare: m_Mode: 1 m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0} m_VideoShadersIncludeMode: 2 m_AlwaysIncludedShaders: - {fileID: 7, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 4800000, guid: dae47a7a4af2e8842975ca4011280313, type: 3} - {fileID: 10782, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 19, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 65, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 66, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 67, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 109, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 110, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 107, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 4800000, guid: 1915351ce8686834887ead86385ecfb4, type: 3} - {fileID: 9000, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 9001, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 9002, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 9003, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 9004, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 9007, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 9005, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 4800000, guid: 55b979cec1e33bd458d796c60e612716, type: 3} - {fileID: 9006, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 68, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 10757, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15309, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15308, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 19011, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15304, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 15312, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 4800000, guid: 155fb9b4528abcf42aadc1b26842da0e, type: 3} - {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 16001, guid: 0000000000000000f000000000000000, type: 0} - {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0} m_PreloadedShaders: [] m_PreloadShadersBatchTimeLimit: 0 m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} m_CustomRenderPipeline: {fileID: 11400000, guid: b8592c1281305694f835b286e8ba6056, type: 2} m_TransparencySortMode: 0 m_TransparencySortAxis: {x: 0, y: 0, z: 1} m_DefaultRenderingPath: 1 m_DefaultMobileRenderingPath: 1 m_TierSettings: - serializedVersion: 5 m_BuildTarget: 1 m_Tier: 0 m_Settings: standardShaderQuality: 2 renderingPath: 1 hdrMode: 1 realtimeGICPUUsage: 25 useReflectionProbeBoxProjection: 1 useReflectionProbeBlending: 1 useHDR: 1 useDetailNormalMap: 1 useCascadedShadowMaps: 1 prefer32BitShadowMaps: 0 enableLPPV: 1 useDitherMaskForAlphaBlendedShadows: 1 m_Automatic: 0 - serializedVersion: 5 m_BuildTarget: 1 m_Tier: 1 m_Settings: standardShaderQuality: 2 renderingPath: 1 hdrMode: 1 realtimeGICPUUsage: 25 useReflectionProbeBoxProjection: 1 useReflectionProbeBlending: 1 useHDR: 1 useDetailNormalMap: 1 useCascadedShadowMaps: 1 prefer32BitShadowMaps: 0 enableLPPV: 1 useDitherMaskForAlphaBlendedShadows: 1 m_Automatic: 0 - serializedVersion: 5 m_BuildTarget: 1 m_Tier: 2 m_Settings: standardShaderQuality: 2 renderingPath: 1 hdrMode: 1 realtimeGICPUUsage: 50 useReflectionProbeBoxProjection: 1 useReflectionProbeBlending: 1 useHDR: 1 useDetailNormalMap: 1 useCascadedShadowMaps: 1 prefer32BitShadowMaps: 0 enableLPPV: 1 useDitherMaskForAlphaBlendedShadows: 1 m_Automatic: 0 m_LightmapStripping: 0 m_FogStripping: 0 m_InstancingStripping: 0 m_BrgStripping: 0 m_LightmapKeepPlain: 1 m_LightmapKeepDirCombined: 1 m_LightmapKeepDynamicPlain: 1 m_LightmapKeepDynamicDirCombined: 1 m_LightmapKeepShadowMask: 1 m_LightmapKeepSubtractive: 1 m_FogKeepLinear: 1 m_FogKeepExp: 1 m_FogKeepExp2: 1 m_AlbedoSwatchInfos: [] m_LightsUseLinearIntensity: 1 m_LightsUseColorTemperature: 1 m_DefaultRenderingLayerMask: 257 m_LogWhenShaderIsCompiled: 0 m_SRPDefaultSettings: - UnityEngine.Rendering.HighDefinition.HDRenderPipeline: {fileID: 11400000, guid: f840e06bafffee74c904cde21208710b, type: 2} m_LightProbeOutsideHullStrategy: 0 m_CameraRelativeLightCulling: 0 m_CameraRelativeShadowCulling: 0