%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3} m_Name: StopSign m_EditorClassIdentifier: itemId: 0 itemName: Stop sign spawnPositionTypes: [] twoHanded: 0 twoHandedAnimation: 1 canBeGrabbedBeforeGameStart: 0 weight: 1.2 itemIsTrigger: 0 holdButtonUse: 1 itemSpawnsOnGround: 1 isConductiveMetal: 1 isScrap: 1 creditsWorth: 0 lockedInDemo: 0 highestSalePercentage: 80 maxValue: 130 minValue: 50 spawnPrefab: {fileID: 1033075816017435, guid: d52175e14f4879844a6c2c9feef374c8, type: 2} requiresBattery: 0 batteryUsage: 5 automaticallySetUsingPower: 1 itemIcon: {fileID: 21300000, guid: cbd6fd71daf73e844a55034c27d77d59, type: 2} grabAnim: HoldLung useAnim: pocketAnim: throwAnim: grabAnimationTime: 0 grabSFX: {fileID: 8300000, guid: a7053d191b66f7b4e9fc3df6f4e2fc48, type: 3} dropSFX: {fileID: 8300000, guid: d22f00a81881e7744a2b5345b88ad1b2, type: 3} pocketSFX: {fileID: 0} throwSFX: {fileID: 0} syncGrabFunction: 0 syncUseFunction: 0 syncDiscardFunction: 0 syncInteractLRFunction: 0 saveItemVariable: 0 isDefensiveWeapon: 1 toolTips: - 'Swing sign : [RMB]' verticalOffset: 0.07 floorYOffset: 0 allowDroppingAheadOfPlayer: 1 restingRotation: {x: 0, y: 90, z: -90} rotationOffset: {x: -12.3, y: -166.2, z: -521.3} positionOffset: {x: -0.04, y: -0.1, z: 0.22} meshOffset: 0 meshVariants: [] materialVariants: [] usableInSpecialAnimations: 0 canBeInspected: 0