%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1962162860, guid: 48132c8dbc97f956e52e75e839ab46f9, type: 3} m_Name: Bloom m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 1 m_Value: 2 threshold: m_OverrideState: 1 m_Value: 0.47 intensity: m_OverrideState: 1 m_Value: 0.434 scatter: m_OverrideState: 1 m_Value: 0.174 tint: m_OverrideState: 1 m_Value: {r: 0.10276699, g: 0, b: 1, a: 1} dirtTexture: m_OverrideState: 1 m_Value: {fileID: 2800000, guid: d05c14903689ec44d9c67f54cdc6b9fb, type: 3} dirtIntensity: m_OverrideState: 1 m_Value: 352.08 anamorphic: m_OverrideState: 0 m_Value: 1 m_Resolution: m_OverrideState: 1 m_Value: 4 m_HighQualityPrefiltering: m_OverrideState: 1 m_Value: 1 m_HighQualityFiltering: m_OverrideState: 1 m_Value: 1