%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3} m_Name: Cog1 m_EditorClassIdentifier: itemId: 0 itemName: Large axle spawnPositionTypes: - {fileID: 11400000, guid: b0f7a962909428f48857e63b37e72b40, type: 2} twoHanded: 1 twoHandedAnimation: 1 canBeGrabbedBeforeGameStart: 1 weight: 1.15 itemIsTrigger: 0 holdButtonUse: 0 itemSpawnsOnGround: 1 isConductiveMetal: 1 isScrap: 1 creditsWorth: 0 lockedInDemo: 0 highestSalePercentage: 80 maxValue: 140 minValue: 90 spawnPrefab: {fileID: 1161802411565107, guid: 5d749f9bf98651b45986752867a2b8e5, type: 2} requiresBattery: 0 batteryUsage: 5 automaticallySetUsingPower: 1 itemIcon: {fileID: 21300000, guid: 714b1b500392bad44b5112495ccb4363, type: 2} grabAnim: HoldLung useAnim: pocketAnim: throwAnim: grabAnimationTime: 0 grabSFX: {fileID: 8300000, guid: 1ebbf6289dac94c48a39db2d2768c53a, type: 3} dropSFX: {fileID: 8300000, guid: e97b68187d2408546852f6e4084bc314, type: 3} pocketSFX: {fileID: 0} throwSFX: {fileID: 0} syncGrabFunction: 0 syncUseFunction: 0 syncDiscardFunction: 0 syncInteractLRFunction: 0 toolTips: [] verticalOffset: 0.5 floorYOffset: 0 allowDroppingAheadOfPlayer: 1 restingRotation: {x: 7, y: 0, z: 0} rotationOffset: {x: 0, y: 0, z: 0} positionOffset: {x: 0, y: 0, z: 0} meshOffset: 0 meshVariants: [] materialVariants: [] usableInSpecialAnimations: 0 canBeInspected: 0