%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1090514755592850 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4822294427358420} m_Layer: 8 m_Name: NormalDoorBlockerWhiteCement m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4822294427358420 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090514755592850} m_LocalRotation: {x: 0, y: -0.7070326, z: 0, w: 0.7071809} m_LocalPosition: {x: -222.375, y: 132.25, z: 1.75} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4525121792195261} - {fileID: 4312391276118114} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 89.98798, z: 0} --- !u!1 &1153350249228389 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4525121792195261} - component: {fileID: 114991599401081679} - component: {fileID: 114706259489279846} - component: {fileID: 23235574870393230} - component: {fileID: 33632346421891609} - component: {fileID: 64555225343332278} m_Layer: 8 m_Name: Cube (5) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4525121792195261 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153350249228389} m_LocalRotation: {x: -0, y: 0.7070332, z: -0, w: 0.7071804} m_LocalPosition: {x: 8.128668, y: 0, z: -17.62331} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4822294427358420} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -0, y: -89.988075, z: 0} --- !u!114 &114991599401081679 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153350249228389} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1326704909, guid: 53e127431f048a4dcfda837bbcdb38f6, type: 3} m_Name: m_EditorClassIdentifier: m_MeshFormatVersion: 2 m_Faces: - m_Indexes: 000000000100000002000000010000000300000002000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 0.020000014, y: 0.02} m_Offset: {x: -0.028399631, y: 0.0016706437} m_Rotation: 0 m_Anchor: 9 m_Material: {fileID: 0} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 m_SharedVertices: - m_Vertices: 01000000 - m_Vertices: 03000000 - m_Vertices: 00000000 - m_Vertices: 02000000 m_SharedTextures: [] m_Positions: - {x: -17.375065, y: 0, z: -9.000015} - {x: -17.375, y: 3.25, z: -9} - {x: -17.375, y: 0, z: -7.25} - {x: -17.374939, y: 3.25, z: -7.2500153} m_Textures0: - {x: -0.15161368, y: -0.0016775765} - {x: -0.15161338, y: 0.063322425} - {x: -0.11661336, y: -0.0016775765} - {x: -0.11661366, y: 0.063322425} m_Textures2: [] m_Textures3: [] m_Tangents: - {x: 3.7056736E-05, y: 4.6458186E-17, z: 1, w: -1} - {x: 3.5967136E-05, y: 4.509216E-17, z: 1, w: -1} - {x: 3.5967136E-05, y: 4.509216E-17, z: 1, w: -1} - {x: 3.4877536E-05, y: 0, z: 1, w: -1} m_Colors: [] m_UnwrapParameters: m_HardAngle: 88 m_PackMargin: 20 m_AngleError: 8 m_AreaError: 15 m_PreserveMeshAssetOnDestroy: 0 assetGuid: m_Mesh: {fileID: 0} m_VersionIndex: 3753 m_IsSelectable: 1 m_SelectedFaces: m_SelectedEdges: [] m_SelectedVertices: --- !u!114 &114706259489279846 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153350249228389} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -1466384306, guid: 53e127431f048a4dcfda837bbcdb38f6, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &23235574870393230 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153350249228389} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: ad61f85f2c6337e4993a769bdab7b57b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &33632346421891609 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153350249228389} m_Mesh: {fileID: 0} --- !u!64 &64555225343332278 MeshCollider: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1153350249228389} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 0} --- !u!1 &1066600681707124 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4312391276118114} - component: {fileID: 114077180556141585} m_Layer: 8 m_Name: AlleyExitDoorContainer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4312391276118114 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066600681707124} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4066230491783908} - {fileID: 4766065958029959} m_Father: {fileID: 4822294427358420} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!114 &114077180556141585 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1066600681707124} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3082d2a57f1d60917000af0bdeb85ea8, type: 3} m_Name: m_EditorClassIdentifier: PropGroupID: 1231 MainPathWeight: 1 BranchPathWeight: 0.4 DepthWeightScale: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.01875 inSlope: 0 outSlope: 7.952512E-06 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.383654 value: 0.018753052 inSlope: 7.952512E-06 outSlope: 0.041682947 tangentMode: 0 weightedMode: 2 inWeight: 0.5993611 outWeight: 0.68534625 - serializedVersion: 3 time: 1 value: 1 inSlope: 0.026136464 outSlope: 0.026136464 tangentMode: 0 weightedMode: 0 inWeight: 0.36433595 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &1178128524477304 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4066230491783908} - component: {fileID: 114988331168959450} m_Layer: 9 m_Name: SpawnEntranceBTrigger m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4066230491783908 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178128524477304} m_LocalRotation: {x: -5.0891646E-10, y: 0.7071565, z: 2.9802365E-08, w: 0.70705706} m_LocalPosition: {x: -0.005000591, y: 1.6305847, z: -0.45700178} m_LocalScale: {x: 0.33416197, y: 3.4495785, z: 1.9044178} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4312391276118114} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 179.98311, y: -89.99194, z: -179.98311} --- !u!114 &114988331168959450 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1178128524477304} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 94f10ed4536484ae40a507a235b54583, type: 3} m_Name: m_EditorClassIdentifier: spawnPrefab: {fileID: 1916151295455517, guid: f2e405a896b881b4fa942ef5aed50f6f, type: 2} --- !u!1 &1225462561957110 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4766065958029959} m_Layer: 0 m_Name: FireExitDoor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4766065958029959 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1225462561957110} m_LocalRotation: {x: -0, y: -0.7072049, z: -0, w: -0.7070087} m_LocalPosition: {x: -0.015996752, y: 1.4239655, z: -0.410007} m_LocalScale: {x: 0.69852316, y: 0.7842047, z: 0.77049476} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4419784425870955} - {fileID: 4793889345602365} - {fileID: 4454933034417594} m_Father: {fileID: 4312391276118114} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 180, y: -89.98411, z: -180} --- !u!1 &1326842492494674 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4419784425870955} - component: {fileID: 33339814811979804} - component: {fileID: 23024027955077040} m_Layer: 24 m_Name: Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4419784425870955 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326842492494674} m_LocalRotation: {x: -0.00017222764, y: 0.70710677, z: 0.70710677, w: 0.00017222764} m_LocalPosition: {x: 0.26, y: 2.76, z: -0.16} m_LocalScale: {x: 1.4120048, y: 1.1372691, z: 1.1173867} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4716655153939669} m_Father: {fileID: 4766065958029959} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90, y: -0.027910681, z: 180} --- !u!33 &33339814811979804 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326842492494674} m_Mesh: {fileID: 4300000, guid: f135e08603f130b4eafc1b9685b1d9d5, type: 2} --- !u!23 &23024027955077040 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1326842492494674} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 222eeb90a2ac65944a42634878e96118, type: 2} - {fileID: 2100000, guid: 24d897d30881d0d44941d3c658555c4a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1569359174814484 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4716655153939669} - component: {fileID: 108231356799485850} - component: {fileID: 114207603541481472} m_Layer: 24 m_Name: RedLight m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4716655153939669 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569359174814484} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.143, y: 0.1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4419784425870955} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!108 &108231356799485850 Light: serializedVersion: 10 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569359174814484} m_Enabled: 1 m_Type: 2 m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 2.7852113 m_Range: 10 m_SpotAngle: 30 m_InnerSpotAngle: 21.80208 m_CookieSize: 10 m_Shadows: m_Type: 0 m_Resolution: -1 m_CustomResolution: -1 m_Strength: 1 m_Bias: 0.05 m_NormalBias: 0.4 m_NearPlane: 0.2 m_CullingMatrixOverride: e00: 1 e01: 0 e02: 0 e03: 0 e10: 0 e11: 1 e12: 0 e13: 0 e20: 0 e21: 0 e22: 1 e23: 0 e30: 0 e31: 0 e32: 0 e33: 1 m_UseCullingMatrixOverride: 0 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingLayerMask: 1 m_Lightmapping: 4 m_LightShadowCasterMode: 2 m_AreaSize: {x: 0.5, y: 0.5} m_BounceIntensity: 0 m_ColorTemperature: 1500 m_UseColorTemperature: 1 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 m_ShadowRadius: 0 m_ShadowAngle: 0 --- !u!114 &114207603541481472 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1569359174814484} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -791748507, guid: 48132c8dbc97f956e52e75e839ab46f9, type: 3} m_Name: m_EditorClassIdentifier: m_Intensity: 35 m_EnableSpotReflector: 1 m_LuxAtDistance: 1 m_InnerSpotPercent: 0 m_SpotIESCutoffPercent: 100 m_LightDimmer: 1 m_VolumetricDimmer: 1 m_LightUnit: 0 m_FadeDistance: 10000 m_VolumetricFadeDistance: 10000 m_AffectDiffuse: 1 m_AffectSpecular: 1 m_NonLightmappedOnly: 0 m_ShapeWidth: 0.5 m_ShapeHeight: 0.5 m_AspectRatio: 1 m_ShapeRadius: 0.2 m_SoftnessScale: 1 m_UseCustomSpotLightShadowCone: 0 m_CustomSpotLightShadowCone: 30 m_MaxSmoothness: 0.99 m_ApplyRangeAttenuation: 1 m_DisplayAreaLightEmissiveMesh: 0 m_AreaLightCookie: {fileID: 0} m_IESPoint: {fileID: 0} m_IESSpot: {fileID: 0} m_IncludeForRayTracing: 1 m_AreaLightShadowCone: 120 m_UseScreenSpaceShadows: 0 m_InteractsWithSky: 1 m_AngularDiameter: 0.5 m_FlareSize: 2 m_FlareTint: {r: 1, g: 1, b: 1, a: 1} m_FlareFalloff: 4 m_SurfaceTexture: {fileID: 0} m_SurfaceTint: {r: 1, g: 1, b: 1, a: 1} m_Distance: 1.5E+11 m_UseRayTracedShadows: 0 m_NumRayTracingSamples: 4 m_FilterTracedShadow: 1 m_FilterSizeTraced: 16 m_SunLightConeAngle: 0.5 m_LightShadowRadius: 0.5 m_SemiTransparentShadow: 0 m_ColorShadow: 1 m_DistanceBasedFiltering: 0 m_EvsmExponent: 15 m_EvsmLightLeakBias: 0 m_EvsmVarianceBias: 1E-05 m_EvsmBlurPasses: 0 m_LightlayersMask: 1 m_LinkShadowLayers: 1 m_ShadowNearPlane: 0.1 m_BlockerSampleCount: 24 m_FilterSampleCount: 16 m_MinFilterSize: 0.1 m_KernelSize: 5 m_LightAngle: 1 m_MaxDepthBias: 0.001 m_ShadowResolution: m_Override: 512 m_UseOverride: 1 m_Level: 0 m_ShadowDimmer: 1 m_VolumetricShadowDimmer: 1 m_ShadowFadeDistance: 10000 m_UseContactShadow: m_Override: 0 m_UseOverride: 1 m_Level: 0 m_RayTracedContactShadow: 0 m_ShadowTint: {r: 0, g: 0, b: 0, a: 1} m_PenumbraTint: 0 m_NormalBias: 0.75 m_SlopeBias: 0.5 m_ShadowUpdateMode: 0 m_AlwaysDrawDynamicShadows: 0 m_UpdateShadowOnLightMovement: 0 m_CachedShadowTranslationThreshold: 0.01 m_CachedShadowAngularThreshold: 0.5 m_BarnDoorAngle: 90 m_BarnDoorLength: 0.05 m_preserveCachedShadow: 0 m_OnDemandShadowRenderOnPlacement: 1 m_ShadowCascadeRatios: - 0.05 - 0.2 - 0.3 m_ShadowCascadeBorders: - 0.2 - 0.2 - 0.2 - 0.2 m_ShadowAlgorithm: 0 m_ShadowVariant: 0 m_ShadowPrecision: 0 useOldInspector: 0 useVolumetric: 1 featuresFoldout: 1 m_AreaLightEmissiveMeshShadowCastingMode: 0 m_AreaLightEmissiveMeshMotionVectorGenerationMode: 0 m_AreaLightEmissiveMeshLayer: -1 m_Version: 11 m_ObsoleteShadowResolutionTier: 1 m_ObsoleteUseShadowQualitySettings: 0 m_ObsoleteCustomShadowResolution: 512 m_ObsoleteContactShadows: 0 m_PointlightHDType: 0 m_SpotLightShape: 0 m_AreaLightShape: 0 --- !u!1 &1004237778175969 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4793889345602365} - component: {fileID: 33209564866297788} - component: {fileID: 23355797085435371} m_Layer: 24 m_Name: Cube.001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4793889345602365 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004237778175969} m_LocalRotation: {x: 3.0908623E-08, y: 0.7071068, z: 0.7071067, w: 3.0908616E-08} m_LocalPosition: {x: 0.006097179, y: 0.1907, z: 0.0055963397} m_LocalScale: {x: -0.057983216, y: -0.019156272, z: -0.024692971} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4766065958029959} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 90.00001, y: 1.5351846E-13, z: -180} --- !u!33 &33209564866297788 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004237778175969} m_Mesh: {fileID: 4300000, guid: 1e5f2505ed2fdb748a9f27aa03d175b5, type: 2} --- !u!23 &23355797085435371 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1004237778175969} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e0b11d5592aa9984ea25844257ec5954, type: 2} - {fileID: 2100000, guid: 222eeb90a2ac65944a42634878e96118, type: 2} - {fileID: 2100000, guid: fb42eff5dbb816944b05e1ed39833fa1, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1777918725122835 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4454933034417594} - component: {fileID: 33592296011139749} - component: {fileID: 23587225065127301} m_Layer: 24 m_Name: Cube.002 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4454933034417594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777918725122835} m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071067} m_LocalPosition: {x: 0.0301, y: 0.1528, z: 0.0033} m_LocalScale: {x: 0.10537335, y: 1, z: 1.9845995} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4766065958029959} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: -90.00001, y: -0, z: 0} --- !u!33 &33592296011139749 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777918725122835} m_Mesh: {fileID: 4300000, guid: 6c19d9b793dc1d945a4f6f7a3da9084d, type: 2} --- !u!23 &23587225065127301 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1777918725122835} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: cf8864b8c21425041ad8ca9074950184, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}