%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3} m_Name: RobotToy m_EditorClassIdentifier: itemId: 0 itemName: Toy robot spawnPositionTypes: [] twoHanded: 0 twoHandedAnimation: 0 canBeGrabbedBeforeGameStart: 0 weight: 1.2 itemIsTrigger: 0 holdButtonUse: 0 itemSpawnsOnGround: 1 isConductiveMetal: 1 isScrap: 1 creditsWorth: 0 lockedInDemo: 0 highestSalePercentage: 80 maxValue: 220 minValue: 140 spawnPrefab: {fileID: 1973045467509848, guid: b8f0e8f9bfef06941a965907de09bee0, type: 2} requiresBattery: 0 batteryUsage: 5 automaticallySetUsingPower: 1 itemIcon: {fileID: 21300000, guid: ca0b772a61f8882488a05ff65deaac65, type: 2} grabAnim: useAnim: pocketAnim: throwAnim: grabAnimationTime: 0 grabSFX: {fileID: 8300000, guid: a066b0a8df42c9d48a9efb987933c954, type: 3} dropSFX: {fileID: 8300000, guid: 304ed62cbda5ae546b84f839301fc7bf, type: 3} pocketSFX: {fileID: 0} throwSFX: {fileID: 0} syncGrabFunction: 0 syncUseFunction: 0 syncDiscardFunction: 1 syncInteractLRFunction: 0 saveItemVariable: 0 isDefensiveWeapon: 0 toolTips: [] verticalOffset: 0.44 floorYOffset: 0 allowDroppingAheadOfPlayer: 1 restingRotation: {x: -90, y: 0, z: 0} rotationOffset: {x: 8, y: 89.46, z: 110} positionOffset: {x: 0, y: 0.09, z: -0.15} meshOffset: 0 meshVariants: [] materialVariants: [] usableInSpecialAnimations: 0 canBeInspected: 0