%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1809026158322992 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4181272568150138} m_Layer: 0 m_Name: CloverTileShelfSpawnD Variant m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4181272568150138 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1809026158322992} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4273396352770923} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!1 &1410174630768584 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4273396352770923} - component: {fileID: 33261084955192985} - component: {fileID: 23351027314226663} - component: {fileID: 65136775824761285} - component: {fileID: 114772784066703061} m_Layer: 0 m_Name: ShelfBThin (13) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4273396352770923 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410174630768584} m_LocalRotation: {x: 1.681857E-05, y: -0.70710474, z: -0.7071088, w: -1.6512367E-05} m_LocalPosition: {x: -2.29, y: -0, z: -1.1} m_LocalScale: {x: 1.0418494, y: 3.115355, z: 0.32540083} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4217193026854776} m_Father: {fileID: 4181272568150138} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 89.99967, y: -0.0027007551, z: 179.99997} --- !u!33 &33261084955192985 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410174630768584} m_Mesh: {fileID: 4300000, guid: 641a4c66623f5c04392ea1ad76934215, type: 2} --- !u!23 &23351027314226663 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410174630768584} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 6d5ccc50e82f1904ea15d5b6de397a1d, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &65136775824761285 BoxCollider: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410174630768584} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 m_Size: {x: 5.445057, y: 0.258916, z: 21.186333} m_Center: {x: -2.5679727, y: 0.033816647, z: 10.514761} --- !u!114 &114772784066703061 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1410174630768584} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 931580374, guid: 2fa277733cf6e1533c5b7283121f7261, type: 3} m_Name: m_EditorClassIdentifier: m_OverrideArea: 1 m_Area: 1 m_OverrideGenerateLinks: 0 m_GenerateLinks: 0 m_IgnoreFromBuild: 0 m_ApplyToChildren: 0 m_AffectedAgents: ffffffff --- !u!1 &1543725366631263 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4217193026854776} - component: {fileID: 33572947307676842} - component: {fileID: 23052063484582348} m_Layer: 0 m_Name: BooksTex (2) m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4217193026854776 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543725366631263} m_LocalRotation: {x: 0.7070946, y: -2.7284839E-12, z: -9.094946E-13, w: 0.70711905} m_LocalPosition: {x: -0.02, y: -0.129, z: 0.02} m_LocalScale: {x: 0.22452481, y: 0.9920661, z: 0.37965906} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4273396352770923} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 89.998024, y: 1.47395E-10, z: 2.9477726E-10} --- !u!33 &33572947307676842 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543725366631263} m_Mesh: {fileID: 4300000, guid: a475509e9aadff24bbee58b143140362, type: 2} --- !u!23 &23052063484582348 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1543725366631263} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 109cdf6adba26d648b77f528f574c923, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0}