%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3feb48a78b71d86c00b5bb2d4f508469, type: 3} m_Name: SilentCalm m_EditorClassIdentifier: timeToWaitBeforeGrabbingItem: 10 irritability: 0.4 judgementSpeed: 5 startingPatience: 3 desiresSilence: 1 mustBeWokenUp: 1 maximumItemsToAnger: -1 sensitivity: 0.7 noiseBehindWallSFX: {fileID: 0} grabItemsSFX: - {fileID: 8300000, guid: 56d4a883f303c3d4d9498723606628ce, type: 3} - {fileID: 8300000, guid: b4a3cc7d6817fbc40b609871517cb262, type: 3} - {fileID: 8300000, guid: 043612093df66394b8a654a907dc6927, type: 3} angerSFX: - {fileID: 8300000, guid: 671f4d5966278e74e933dd53e4110151, type: 3} - {fileID: 8300000, guid: 5badf72939ecc8d439f580cfd5545c5e, type: 3} attackSFX: - {fileID: 8300000, guid: 72cf44e6adbcca749a1cb42541b991cd, type: 3} wallAttackSFX: {fileID: 8300000, guid: e1e78067693e1d745b97f4070c7d94bb, type: 3} insideWindowSFX: {fileID: 8300000, guid: bb035eb193431b649a8cd0c8fe97f5dd, type: 3} behindWallSFX: {fileID: 0} stopWallSFXWhenOpening: 0 manifestation: 1 maxPlayersToKillBeforeSatisfied: 1 enableMonsterAnimationIndex: 0000000001000000 grabPlayerAnimationTime: 2