%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 3feb48a78b71d86c00b5bb2d4f508469, type: 3} m_Name: Agitated m_EditorClassIdentifier: timeToWaitBeforeGrabbingItem: 10 irritability: 0.8 judgementSpeed: 2 startingPatience: 2 desiresSilence: 1 mustBeWokenUp: 1 maximumItemsToAnger: -1 sensitivity: 0.6 noiseBehindWallSFX: {fileID: 0} grabItemsSFX: - {fileID: 8300000, guid: 1afd18bea524eb74a8269ef9c6e2fc0f, type: 3} - {fileID: 8300000, guid: d281068c959c37d41b0c3a25ed73c048, type: 3} - {fileID: 8300000, guid: 119f109bba5fa174a941b56adace752b, type: 3} angerSFX: - {fileID: 8300000, guid: 350e82e9ff3b010448e6b563e9583842, type: 3} - {fileID: 8300000, guid: 1b5f7a255cd37d445abad4561e4ee225, type: 3} attackSFX: - {fileID: 8300000, guid: a5e6874d61d642c4da298ae7cdd6fedd, type: 3} wallAttackSFX: {fileID: 8300000, guid: 4d7e0c1f02db3d148b010fa0493872f2, type: 3} insideWindowSFX: {fileID: 8300000, guid: 124da596bb72b8e46aa6185d4209668f, type: 3} behindWallSFX: {fileID: 8300000, guid: 6e06e5270c0e2854e81d6222daece3d2, type: 3} stopWallSFXWhenOpening: 0 manifestation: 1 maxPlayersToKillBeforeSatisfied: 2 enableMonsterAnimationIndex: 0000000001000000 grabPlayerAnimationTime: 2