%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3} m_Name: Bell m_EditorClassIdentifier: itemId: 0 itemName: Bell spawnPositionTypes: [] twoHanded: 0 twoHandedAnimation: 0 canBeGrabbedBeforeGameStart: 1 weight: 1.23 itemIsTrigger: 0 holdButtonUse: 0 itemSpawnsOnGround: 1 isConductiveMetal: 1 isScrap: 1 creditsWorth: 0 lockedInDemo: 0 highestSalePercentage: 80 maxValue: 200 minValue: 120 spawnPrefab: {fileID: 1680212281174639, guid: 94d1f768b57faa24da288d9ef14c8bac, type: 2} requiresBattery: 0 batteryUsage: 5 automaticallySetUsingPower: 1 itemIcon: {fileID: 21300000, guid: d67830c91c4c85040a666b20b6f1beb0, type: 2} grabAnim: useAnim: pocketAnim: throwAnim: grabAnimationTime: 0 grabSFX: {fileID: 8300000, guid: cc926801d10d0bc488fd8aaab62333ce, type: 3} dropSFX: {fileID: 8300000, guid: 36cc905f99078ec4ebfb897f8112615f, type: 3} pocketSFX: {fileID: 0} throwSFX: {fileID: 0} syncGrabFunction: 0 syncUseFunction: 0 syncDiscardFunction: 0 syncInteractLRFunction: 0 saveItemVariable: 0 isDefensiveWeapon: 0 toolTips: [] verticalOffset: 0.18 floorYOffset: 0 allowDroppingAheadOfPlayer: 1 restingRotation: {x: -90, y: 0, z: 0} rotationOffset: {x: 29.5, y: 98, z: -29.2} positionOffset: {x: -0.11, y: 0.07, z: -0.09} meshOffset: 0 meshVariants: [] materialVariants: [] usableInSpecialAnimations: 0 canBeInspected: 0