%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1090311398780287 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4379487545712265} m_Layer: 0 m_Name: HallwayBlockerNoOffsetCementDark m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4379487545712265 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1090311398780287} m_LocalRotation: {x: -0, y: -0.70710576, z: -0, w: 0.70710784} m_LocalPosition: {x: -160.5, y: 90.749954, z: 80.625} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4618196361132594} - {fileID: 4242970981554848} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 89.99983, z: 0} --- !u!1 &1019928198882317 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4618196361132594} m_Layer: 0 m_Name: Container m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4618196361132594 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1019928198882317} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 2.8640032E-05, y: -6.5886044E-05, z: -0.25000003} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4631443259476741} - {fileID: 4581205683843414} m_Father: {fileID: 4379487545712265} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!1 &1266832621350770 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4631443259476741} - component: {fileID: 114036547960976645} - component: {fileID: 114689456404033474} - component: {fileID: 23793168613085016} - component: {fileID: 33858188208891503} - component: {fileID: 64806695986994303} m_Layer: 8 m_Name: mesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4631443259476741 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266832621350770} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: -7, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4618196361132594} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!114 &114036547960976645 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266832621350770} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 1326704909, guid: 53e127431f048a4dcfda837bbcdb38f6, type: 3} m_Name: m_EditorClassIdentifier: m_MeshFormatVersion: 2 m_Faces: - m_Indexes: 020000000000000001000000020000000300000000000000 m_SmoothingGroup: 0 m_Uv: m_UseWorldSpace: 0 m_FlipU: 0 m_FlipV: 0 m_SwapUV: 0 m_Fill: 1 m_Scale: {x: 0.01, y: 0.01} m_Offset: {x: 0.12500095, y: -0} m_Rotation: 270 m_Anchor: 9 m_Material: {fileID: 2100000, guid: 7f52984108463bd47b4c60fe36103001, type: 2} m_SubmeshIndex: 0 m_ManualUV: 0 elementGroup: -1 m_TextureGroup: -1 m_SharedVertices: - m_Vertices: 00000000 - m_Vertices: 01000000 - m_Vertices: 03000000 - m_Vertices: 02000000 m_SharedTextures: [] m_Positions: - {x: 4.8750253, y: 0, z: -2.2307177E-08} - {x: 4.8750405, y: 5.375, z: -7.524195E-07} - {x: 9.12504, y: 5.375, z: -3.5985413E-06} - {x: 9.125025, y: 0, z: -2.868429E-06} m_Textures0: - {x: -0.028125636, y: 0.0056249257} - {x: -0.08187563, y: 0.0056250785} - {x: -0.08187563, y: 0.048125066} - {x: -0.028125636, y: 0.048124917} m_Textures2: [] m_Textures3: [] m_Tangents: - {x: -6.653503E-08, y: -1, z: 1.3583299E-07, w: -1} - {x: -6.653503E-08, y: -1, z: 1.3583299E-07, w: -1} - {x: -6.653503E-08, y: -1, z: 1.3583299E-07, w: -1} - {x: -6.653503E-08, y: -1, z: 1.3583299E-07, w: -1} m_Colors: [] m_UnwrapParameters: m_HardAngle: 88 m_PackMargin: 20 m_AngleError: 8 m_AreaError: 15 m_PreserveMeshAssetOnDestroy: 0 assetGuid: m_Mesh: {fileID: 0} m_VersionIndex: 3927 m_IsSelectable: 1 m_SelectedFaces: m_SelectedEdges: [] m_SelectedVertices: --- !u!114 &114689456404033474 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266832621350770} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -1466384306, guid: 53e127431f048a4dcfda837bbcdb38f6, type: 3} m_Name: m_EditorClassIdentifier: --- !u!23 &23793168613085016 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266832621350770} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 846ed27006973164bac2c19ec6a36b75, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!33 &33858188208891503 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266832621350770} m_Mesh: {fileID: 0} --- !u!64 &64806695986994303 MeshCollider: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1266832621350770} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 0} --- !u!1 &1921385190938309 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4581205683843414} - component: {fileID: 33811163856703585} - component: {fileID: 23337006342801516} - component: {fileID: 208191209244336291} m_Layer: 15 m_Name: Cube m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4581205683843414 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921385190938309} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.0144, y: 0, z: 1.6135} m_LocalScale: {x: 4.9266543, y: 1, z: 3.3347337} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4618196361132594} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33811163856703585 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921385190938309} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23337006342801516 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921385190938309} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: bae61fa868bc67b44bf2414ec3c50a1b, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!208 &208191209244336291 NavMeshObstacle: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1921385190938309} m_Enabled: 1 m_Shape: 1 m_Extents: {x: 0.5, y: 0.5, z: 0.5} m_MoveThreshold: 1 m_Carve: 1 m_CarveOnlyStationary: 1 m_Center: {x: 0, y: 0, z: 0} m_TimeToStationary: 2 --- !u!1 &1321835922687604 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4242970981554848} - component: {fileID: 33778368756548519} - component: {fileID: 23074332685190847} - component: {fileID: 64769978855267569} m_Layer: 14 m_Name: Plane m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4242970981554848 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321835922687604} m_LocalRotation: {x: -0, y: -0.7071066, z: -0, w: 0.707107} m_LocalPosition: {x: -0.0062, y: 0.069, z: 1.3068} m_LocalScale: {x: 0.31003994, y: 1, z: 0.48476928} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4379487545712265} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -0, y: 89.99997, z: 0} --- !u!33 &33778368756548519 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321835922687604} m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23074332685190847 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321835922687604} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: f348e7e35d0d3be429b2c3adfc69df4a, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!64 &64769978855267569 MeshCollider: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1321835922687604} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 m_Convex: 0 m_CookingOptions: 30 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}