%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &1887105305510423 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4679378776762673} - component: {fileID: 114706686884511080} m_Layer: 0 m_Name: SteelDoor m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4679378776762673 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887105305510423} m_LocalRotation: {x: -0.5000008, y: -0.49999923, z: -0.4999993, w: 0.5000007} m_LocalPosition: {x: -228.50256, y: 24.890343, z: -47.567287} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4733849249115626} - {fileID: 4423034395262754} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.000046, y: 89.99983, z: 0.58463526} --- !u!114 &114706686884511080 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1887105305510423} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3} m_Name: m_EditorClassIdentifier: GlobalObjectIdHash: 2453550126 AlwaysReplicateAsRoot: 0 SynchronizeTransform: 1 ActiveSceneSynchronization: 0 SceneMigrationSynchronization: 1 SpawnWithObservers: 1 DontDestroyWithOwner: 1 AutoObjectParentSync: 1 --- !u!1 &1369015070935789 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4733849249115626} - component: {fileID: 33269931512239772} - component: {fileID: 23666659551299067} m_Layer: 0 m_Name: DoorFrame m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4733849249115626 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369015070935789} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.041288614, y: 0.7425693, z: -1.8543433} m_LocalScale: {x: 0.6951213, y: 0.6951212, z: 0.6951212} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4637875244575436} m_Father: {fileID: 4679378776762673} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33269931512239772 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369015070935789} m_Mesh: {fileID: 4300000, guid: f826238d223eebf4ca893c5f04d75cef, type: 2} --- !u!23 &23666659551299067 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1369015070935789} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 1f05ba03eaac4ae4198b44fe873f7241, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1100894217633333 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4637875244575436} - component: {fileID: 33626867052990214} - component: {fileID: 23373897585641648} m_Layer: 0 m_Name: Hinges m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4637875244575436 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100894217633333} m_LocalRotation: {x: 2.9802319E-08, y: 1, z: 1.19209275E-07, w: -2.9802319E-08} m_LocalPosition: {x: -0.06314049, y: -1.0918124, z: 2.6148121} m_LocalScale: {x: -1.1590996, y: -1.1590996, z: -1.1590996} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4733849249115626} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 179.99998, y: 3.4150946E-06, z: -180} --- !u!33 &33626867052990214 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100894217633333} m_Mesh: {fileID: 4300000, guid: dd311d34bd59b6e43b367d6788be4b77, type: 2} --- !u!23 &23373897585641648 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1100894217633333} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: e832fa42ddfe0b94a8795be2f18b9599, type: 2} - {fileID: 2100000, guid: 46a309862baa3514f809e19ee331c20f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1508523973114539 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4423034395262754} - component: {fileID: 33099890632764291} - component: {fileID: 23416432242172041} - component: {fileID: 95783114348512810} - component: {fileID: 82942756019566787} m_Layer: 0 m_Name: DoorMesh m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4423034395262754 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508523973114539} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: - {fileID: 4835864447782506} - {fileID: 4790165286278220} - {fileID: 4311609251621979} m_Father: {fileID: 4679378776762673} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!33 &33099890632764291 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508523973114539} m_Mesh: {fileID: 4300000, guid: de3be8ea07781534d81597f509d4c717, type: 2} --- !u!23 &23416432242172041 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508523973114539} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: 340ea15b96250c6478399445ca95bc88, type: 2} - {fileID: 2100000, guid: e832fa42ddfe0b94a8795be2f18b9599, type: 2} - {fileID: 2100000, guid: db6887f474c87d34cb81d843ad3579cd, type: 2} - {fileID: 2100000, guid: b79579af9cf5526459580aa602892176, type: 2} - {fileID: 2100000, guid: 1f05ba03eaac4ae4198b44fe873f7241, type: 2} - {fileID: 2100000, guid: f7e5708b47ffd9448b94c8b5d72dd07f, type: 2} - {fileID: 2100000, guid: 46a309862baa3514f809e19ee331c20f, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!95 &95783114348512810 Animator: serializedVersion: 5 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508523973114539} m_Enabled: 1 m_Avatar: {fileID: 0} m_Controller: {fileID: 9100000, guid: 1b571cc1f45a90642a131ab164cb82a4, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 m_KeepAnimatorStateOnDisable: 0 m_WriteDefaultValuesOnDisable: 0 --- !u!82 &82942756019566787 AudioSource: serializedVersion: 4 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1508523973114539} m_Enabled: 1 OutputAudioMixerGroup: {fileID: 24300004, guid: 8d7d415f54348bf4cb7bfa319a101045, type: 2} m_audioClip: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 1 m_Pitch: 1 Loop: 0 Mute: 0 Spatialize: 0 SpatializePostEffects: 0 Priority: 128 DopplerLevel: 0 MinDistance: 1 MaxDistance: 25 Pan2D: 0 rolloffMode: 2 BypassEffects: 0 BypassListenerEffects: 0 BypassReverbZones: 0 rolloffCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0.04 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 0.629502 value: 0.3083915 inSlope: -2.9994621 outSlope: -2.9994621 tangentMode: 0 weightedMode: 0 inWeight: 0.06639601 outWeight: 0.33333334 - serializedVersion: 3 time: 1 value: 0 inSlope: -0.30876687 outSlope: -0.30876687 tangentMode: 0 weightedMode: 0 inWeight: 0.2016238 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 panLevelCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 spreadCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 0.15277778 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 reverbZoneMixCustomCurve: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: 0 value: 1 inSlope: 0 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0.33333334 outWeight: 0.33333334 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 --- !u!1 &1444576963517454 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4835864447782506} - component: {fileID: 33714535962693196} - component: {fileID: 23506423192497118} m_Layer: 0 m_Name: Cylinder.000 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4835864447782506 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444576963517454} m_LocalRotation: {x: 0.7071068, y: -1.3767877E-07, z: -0.70710677, w: -1.3767878E-07} m_LocalPosition: {x: 0.07093215, y: 1.2956219, z: -0.9628844} m_LocalScale: {x: -0.4326017, y: -0.4326017, z: -0.4326017} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4423034395262754} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -179.99998, y: -90, z: 0} --- !u!33 &33714535962693196 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444576963517454} m_Mesh: {fileID: 4300000, guid: febe36ca773b10d409a36a317ebd59c7, type: 2} --- !u!23 &23506423192497118 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1444576963517454} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: db6887f474c87d34cb81d843ad3579cd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1576960492609717 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4790165286278220} - component: {fileID: 33683595906503632} - component: {fileID: 23184089689979463} m_Layer: 0 m_Name: Cylinder.002 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4790165286278220 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576960492609717} m_LocalRotation: {x: -0, y: -0.70710677, z: 0, w: 0.7071068} m_LocalPosition: {x: -0.0037807971, y: 1.2997544, z: -0.9628844} m_LocalScale: {x: 0.4326017, y: 0.4326017, z: 0.4326017} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4423034395262754} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: -0, y: 90, z: 0} --- !u!33 &33683595906503632 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576960492609717} m_Mesh: {fileID: 4300000, guid: c2b12bc597152874daf1f15228044d2e, type: 2} --- !u!23 &23184089689979463 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1576960492609717} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: db6887f474c87d34cb81d843ad3579cd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!1 &1910747484593418 GameObject: serializedVersion: 6 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Component: - component: {fileID: 4311609251621979} - component: {fileID: 33777258622501271} - component: {fileID: 23642095449029305} - component: {fileID: 65905042259408536} - component: {fileID: 114217946408106789} - component: {fileID: 114369099115598068} m_Layer: 9 m_Name: Cube m_TagString: InteractTrigger m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &4311609251621979 Transform: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910747484593418} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.1241, y: 0.773, z: -0.88} m_LocalScale: {x: 0.3161814, y: 1.8371344, z: 3.0949256} m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 4423034395262754} m_RootOrder: 2 m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0} --- !u!33 &33777258622501271 MeshFilter: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910747484593418} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!23 &23642095449029305 MeshRenderer: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910747484593418} m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 m_RenderingLayerMask: 257 m_RendererPriority: 0 m_Materials: - {fileID: 2100000, guid: a57ce030bc01caf4f98e670a7e284958, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_ReceiveGI: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 m_AdditionalVertexStreams: {fileID: 0} --- !u!65 &65905042259408536 BoxCollider: serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910747484593418} m_Material: {fileID: 0} m_IncludeLayers: serializedVersion: 2 m_Bits: 0 m_ExcludeLayers: serializedVersion: 2 m_Bits: 0 m_LayerOverridePriority: 0 m_IsTrigger: 0 m_ProvidesContacts: 0 m_Enabled: 1 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!114 &114217946408106789 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910747484593418} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 507293d35d7a13e5b9ca9bb60e082e11, type: 3} m_Name: m_EditorClassIdentifier: hoverIcon: {fileID: 21300000, guid: ae064b09d42465645a5200af8314230c, type: 2} hoverTip: 'Use door : [ LMB ]' disabledHoverIcon: {fileID: 0} disabledHoverTip: Locked interactable: 1 oneHandedItemAllowed: 1 twoHandedItemAllowed: 1 holdInteraction: 0 timeToHold: 0.5 timeToHoldSpeedMultiplier: 1 holdTip: isBeingHeldByPlayer: 0 holdingInteractEvent: m_PersistentCalls: m_Calls: [] touchTrigger: 0 triggerOnce: 0 interactCooldown: 1 cooldownTime: 1 currentCooldownValue: 0 disableTriggerMesh: 1 RandomChanceTrigger: 0 randomChancePercentage: 0 onInteract: m_PersistentCalls: m_Calls: - m_Target: {fileID: 114369099115598068} m_TargetAssemblyTypeName: AnimatedObjectTrigger, Assembly-CSharp m_MethodName: TriggerAnimation m_Mode: 0 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 onInteractEarly: m_PersistentCalls: m_Calls: [] onStopInteract: m_PersistentCalls: m_Calls: [] onCancelAnimation: m_PersistentCalls: m_Calls: [] specialCharacterAnimation: 0 stopAnimationManually: 0 stopAnimationString: SA_stopAnimation hidePlayerItem: 0 isPlayingSpecialAnimation: 0 animationWaitTime: 2 animationString: lockPlayerPosition: 0 playerPositionNode: {fileID: 0} isLadder: 0 topOfLadderPosition: {fileID: 0} useRaycastToGetTopPosition: 0 bottomOfLadderPosition: {fileID: 0} ladderHorizontalPosition: {fileID: 0} ladderPlayerPositionNode: {fileID: 0} usingLadder: 0 --- !u!114 &114369099115598068 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1910747484593418} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d5506d85c0f9415f35854e714dadb5c2, type: 3} m_Name: m_EditorClassIdentifier: triggerAnimator: {fileID: 95783114348512810} triggerAnimatorB: {fileID: 0} isBool: 1 animationString: Open boolValue: 0 setInitialState: 0 initialBoolState: 0 thisAudioSource: {fileID: 82942756019566787} boolFalseAudios: - {fileID: 8300000, guid: 6a1b4895e25df364f8c2890ab3ee10f1, type: 3} boolTrueAudios: - {fileID: 8300000, guid: ff5380f596fca5e48aff21be37ee58cb, type: 3} secondaryAudios: [] playWhileTrue: {fileID: 0} resetAudioWhenFalse: 0 makeAudibleNoise: 0 noiseLoudness: 0.7 playParticle: {fileID: 0} onTriggerBool: m_PersistentCalls: m_Calls: [] playAudiosInSequence: 0 triggerByChance: 0 chancePercent: 5