using System; namespace DunGen { [Serializable] public class IntRange { public int Min; public int Max; public IntRange() { } public IntRange(int min, int max) { Min = min; Max = max; } public int GetRandom(RandomStream random) { if (Min > Max) { Max = Min; } return random.Next(Min, Max + 1); } public override string ToString() { return Min + " - " + Max; } } }