using Dissonance; using Steamworks; using TMPro; using Unity.Netcode; using UnityEngine; using UnityEngine.UI; public class QuickMenuManager : MonoBehaviour { [Header("HUD")] public TextMeshProUGUI interactTipText; public TextMeshProUGUI leaveGameClarificationText; public Image cursorIcon; [Header("In-game Menu")] public GameObject menuContainer; public GameObject mainButtonsPanel; public GameObject leaveGameConfirmPanel; public GameObject settingsPanel; [Space(3f)] public GameObject ConfirmKickUserPanel; public TextMeshProUGUI ConfirmKickPlayerText; public bool isMenuOpen; private int currentMicrophoneDevice; public TextMeshProUGUI currentMicrophoneText; public DissonanceComms voiceChatModule; public TextMeshProUGUI changesNotAppliedText; public TextMeshProUGUI settingsBackButton; public GameObject PleaseConfirmChangesSettingsPanel; public Button PleaseConfirmChangesSettingsPanelBackButton; public CanvasGroup inviteFriendsTextAlpha; [Header("Player list")] public PlayerListSlot[] playerListSlots; public GameObject playerListPanel; private int playerObjToKick; private void Start() { currentMicrophoneDevice = PlayerPrefs.GetInt("LethalCompany_currentMic", 0); } public void OpenQuickMenu() { menuContainer.SetActive(value: true); Cursor.lockState = CursorLockMode.None; if (!StartOfRound.Instance.localPlayerUsingController) { Cursor.visible = true; } isMenuOpen = true; playerListPanel.SetActive(NonHostPlayerSlotsEnabled()); } public void CloseQuickMenu() { if (settingsPanel.activeSelf) { IngamePlayerSettings.Instance.DiscardChangedSettings(); } CloseQuickMenuPanels(); menuContainer.SetActive(value: false); Cursor.lockState = CursorLockMode.Locked; Cursor.visible = false; isMenuOpen = false; } public void CloseQuickMenuPanels() { leaveGameConfirmPanel.SetActive(value: false); settingsPanel.SetActive(value: false); mainButtonsPanel.SetActive(value: true); playerListPanel.SetActive(NonHostPlayerSlotsEnabled()); } public void DisableInviteFriendsButton() { inviteFriendsTextAlpha.alpha = 0.2f; } public void InviteFriendsButton() { if (!GameNetworkManager.Instance.gameHasStarted) { GameNetworkManager.Instance.InviteFriendsUI(); } } public void LeaveGame() { playerListPanel.SetActive(value: false); leaveGameConfirmPanel.SetActive(value: true); mainButtonsPanel.SetActive(value: false); leaveGameClarificationText.enabled = NetworkManager.Singleton != null && NetworkManager.Singleton.IsServer && !StartOfRound.Instance.inShipPhase; } public void LeaveGameConfirm() { if (GameNetworkManager.Instance != null) { GameNetworkManager.Instance.Disconnect(); } } public void EnableUIPanel(GameObject enablePanel) { enablePanel.SetActive(value: true); playerListPanel.SetActive(value: false); } public void DisableUIPanel(GameObject enablePanel) { enablePanel.SetActive(value: false); if (enablePanel != mainButtonsPanel) { playerListPanel.SetActive(NonHostPlayerSlotsEnabled()); } } private void Update() { for (int i = 0; i < playerListSlots.Length; i++) { if (playerListSlots[i].isConnected) { float num = playerListSlots[i].volumeSlider.value / playerListSlots[i].volumeSlider.maxValue; if (num == -1f) { SoundManager.Instance.playerVoiceVolumes[i] = -70f; } else { SoundManager.Instance.playerVoiceVolumes[i] = num; } } } } private bool NonHostPlayerSlotsEnabled() { for (int i = 1; i < playerListSlots.Length; i++) { if (playerListSlots[i].isConnected) { return true; } } return false; } public void AddUserToPlayerList(ulong steamId, string playerName, int playerObjectId) { if (playerObjectId >= 0 && playerObjectId <= 4) { playerListSlots[playerObjectId].KickUserButton.SetActive(StartOfRound.Instance.IsServer); playerListSlots[playerObjectId].slotContainer.SetActive(value: true); playerListSlots[playerObjectId].isConnected = true; playerListSlots[playerObjectId].playerSteamId = steamId; playerListSlots[playerObjectId].usernameHeader.text = playerName; if (GameNetworkManager.Instance.localPlayerController != null) { playerListSlots[playerObjectId].volumeSliderContainer.SetActive(playerObjectId != (int)GameNetworkManager.Instance.localPlayerController.playerClientId); } } } public void KickUserFromServer(int playerObjId) { ConfirmKickPlayerText.text = "Kick out " + StartOfRound.Instance.allPlayerScripts[playerObjId].playerUsername.Substring(0, Mathf.Min(6, StartOfRound.Instance.allPlayerScripts[playerObjId].playerUsername.Length - 1)) + "?"; playerObjToKick = playerObjId; ConfirmKickUserPanel.SetActive(value: true); } public void CancelKickUserFromServer() { ConfirmKickUserPanel.SetActive(value: false); } public void ConfirmKickUserFromServer() { if (playerObjToKick > 0 && playerObjToKick <= 3) { StartOfRound.Instance.KickPlayer(playerObjToKick); ConfirmKickUserPanel.SetActive(value: false); } } public void RemoveUserFromPlayerList(int playerObjectId) { playerListSlots[playerObjectId].slotContainer.SetActive(value: false); playerListSlots[playerObjectId].isConnected = false; } public void OpenUserSteamProfile(int slotId) { if (!GameNetworkManager.Instance.disableSteam && playerListSlots[slotId].isConnected && playerListSlots[slotId].playerSteamId != 0L) { SteamFriends.OpenUserOverlay(playerListSlots[slotId].playerSteamId, "steamid"); } } }