LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/Jetpack_0.asset
2024-01-05 19:00:45 -05:00

64 lines
1.8 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: Jetpack
m_EditorClassIdentifier:
itemId: 13
itemName: Jetpack
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 1
canBeGrabbedBeforeGameStart: 0
weight: 1.5
itemIsTrigger: 0
holdButtonUse: 1
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 0
creditsWorth: 700
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 0
minValue: 0
spawnPrefab: {fileID: 1967650895011866, guid: 1712626b7ba273b4083db30417a5cab0, type: 2}
requiresBattery: 1
batteryUsage: 60
automaticallySetUsingPower: 1
itemIcon: {fileID: 21300000, guid: cab63f739fa9de6439f0fa5c8659c4c6, type: 2}
grabAnim: HoldJetpack
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
grabSFX: {fileID: 8300000, guid: 30a061fb5cf3fd84981e9a8eceb5475f, type: 3}
dropSFX: {fileID: 8300000, guid: 53665e9f835af4a4b857fb82058ada24, type: 3}
pocketSFX: {fileID: 8300000, guid: 6e0a5765a9969c245b05e9c0560f95bd, type: 3}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 1
syncDiscardFunction: 1
syncInteractLRFunction: 1
saveItemVariable: 0
isDefensiveWeapon: 0
toolTips:
- 'Use jetpack : [RMB]'
verticalOffset: 0.2
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
restingRotation: {x: 0, y: 0, z: 0}
rotationOffset: {x: 0, y: 3.05, z: -1.28}
positionOffset: {x: -0.01, y: -0.1, z: 0.01}
meshOffset: 1
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0