404 lines
11 KiB
C#
404 lines
11 KiB
C#
using GameNetcodeStuff;
|
|
using Unity.Netcode;
|
|
using UnityEngine;
|
|
|
|
public class SpringManAI : EnemyAI
|
|
{
|
|
public AISearchRoutine searchForPlayers;
|
|
|
|
private float checkLineOfSightInterval;
|
|
|
|
private bool hasEnteredChaseMode;
|
|
|
|
private bool stoppingMovement;
|
|
|
|
private bool hasStopped;
|
|
|
|
public AnimationStopPoints animStopPoints;
|
|
|
|
private float currentChaseSpeed = 14.5f;
|
|
|
|
private float currentAnimSpeed = 1f;
|
|
|
|
private PlayerControllerB previousTarget;
|
|
|
|
private bool wasOwnerLastFrame;
|
|
|
|
private float stopAndGoMinimumInterval;
|
|
|
|
private float timeSinceHittingPlayer;
|
|
|
|
public AudioClip[] springNoises;
|
|
|
|
public Collider mainCollider;
|
|
|
|
public override void DoAIInterval()
|
|
{
|
|
base.DoAIInterval();
|
|
if (StartOfRound.Instance.allPlayersDead || isEnemyDead)
|
|
{
|
|
return;
|
|
}
|
|
switch (currentBehaviourStateIndex)
|
|
{
|
|
case 0:
|
|
{
|
|
if (!base.IsServer)
|
|
{
|
|
ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
|
|
break;
|
|
}
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
if (PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i]) && !Physics.Linecast(base.transform.position + Vector3.up * 0.5f, StartOfRound.Instance.allPlayerScripts[i].gameplayCamera.transform.position, StartOfRound.Instance.collidersAndRoomMaskAndDefault) && Vector3.Distance(base.transform.position, StartOfRound.Instance.allPlayerScripts[i].transform.position) < 30f)
|
|
{
|
|
SwitchToBehaviourState(1);
|
|
return;
|
|
}
|
|
}
|
|
agent.speed = 6f;
|
|
if (!searchForPlayers.inProgress)
|
|
{
|
|
movingTowardsTargetPlayer = false;
|
|
StartSearch(base.transform.position, searchForPlayers);
|
|
}
|
|
break;
|
|
}
|
|
case 1:
|
|
if (searchForPlayers.inProgress)
|
|
{
|
|
StopSearch(searchForPlayers);
|
|
}
|
|
if (TargetClosestPlayer())
|
|
{
|
|
if (previousTarget != targetPlayer)
|
|
{
|
|
previousTarget = targetPlayer;
|
|
ChangeOwnershipOfEnemy(targetPlayer.actualClientId);
|
|
}
|
|
movingTowardsTargetPlayer = true;
|
|
}
|
|
else
|
|
{
|
|
SwitchToBehaviourState(0);
|
|
ChangeOwnershipOfEnemy(StartOfRound.Instance.allPlayerScripts[0].actualClientId);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
|
|
public override void Update()
|
|
{
|
|
base.Update();
|
|
if (isEnemyDead)
|
|
{
|
|
return;
|
|
}
|
|
if (timeSinceHittingPlayer >= 0f)
|
|
{
|
|
timeSinceHittingPlayer -= Time.deltaTime;
|
|
}
|
|
int num = currentBehaviourStateIndex;
|
|
if (num == 0 || num != 1)
|
|
{
|
|
return;
|
|
}
|
|
if (base.IsOwner)
|
|
{
|
|
if (stopAndGoMinimumInterval > 0f)
|
|
{
|
|
stopAndGoMinimumInterval -= Time.deltaTime;
|
|
}
|
|
if (!wasOwnerLastFrame)
|
|
{
|
|
wasOwnerLastFrame = true;
|
|
if (!stoppingMovement && timeSinceHittingPlayer < 0.12f)
|
|
{
|
|
agent.speed = currentChaseSpeed;
|
|
}
|
|
else
|
|
{
|
|
agent.speed = 0f;
|
|
}
|
|
}
|
|
bool flag = false;
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
if (PlayerIsTargetable(StartOfRound.Instance.allPlayerScripts[i]) && StartOfRound.Instance.allPlayerScripts[i].HasLineOfSightToPosition(base.transform.position + Vector3.up * 1.6f, 68f) && Vector3.Distance(StartOfRound.Instance.allPlayerScripts[i].gameplayCamera.transform.position, eye.position) > 0.3f)
|
|
{
|
|
flag = true;
|
|
}
|
|
}
|
|
if (stunNormalizedTimer > 0f)
|
|
{
|
|
flag = true;
|
|
}
|
|
if (flag != stoppingMovement && stopAndGoMinimumInterval <= 0f)
|
|
{
|
|
stopAndGoMinimumInterval = 0.15f;
|
|
if (flag)
|
|
{
|
|
SetAnimationStopServerRpc();
|
|
}
|
|
else
|
|
{
|
|
SetAnimationGoServerRpc();
|
|
}
|
|
stoppingMovement = flag;
|
|
}
|
|
}
|
|
if (stoppingMovement)
|
|
{
|
|
if (!animStopPoints.canAnimationStop)
|
|
{
|
|
return;
|
|
}
|
|
if (!hasStopped)
|
|
{
|
|
hasStopped = true;
|
|
if (GameNetworkManager.Instance.localPlayerController.HasLineOfSightToPosition(base.transform.position, 70f, 25))
|
|
{
|
|
float num2 = Vector3.Distance(base.transform.position, GameNetworkManager.Instance.localPlayerController.transform.position);
|
|
if (num2 < 4f)
|
|
{
|
|
GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.9f);
|
|
}
|
|
else if (num2 < 9f)
|
|
{
|
|
GameNetworkManager.Instance.localPlayerController.JumpToFearLevel(0.4f);
|
|
}
|
|
}
|
|
if (currentAnimSpeed > 2f)
|
|
{
|
|
RoundManager.PlayRandomClip(creatureVoice, springNoises, randomize: false);
|
|
if (animStopPoints.animationPosition == 1)
|
|
{
|
|
creatureAnimator.SetTrigger("springBoing");
|
|
}
|
|
else
|
|
{
|
|
creatureAnimator.SetTrigger("springBoingPosition2");
|
|
}
|
|
}
|
|
}
|
|
if (mainCollider.isTrigger && Vector3.Distance(GameNetworkManager.Instance.localPlayerController.transform.position, base.transform.position) > 0.25f)
|
|
{
|
|
mainCollider.isTrigger = false;
|
|
}
|
|
creatureAnimator.SetFloat("walkSpeed", 0f);
|
|
currentAnimSpeed = 0f;
|
|
if (base.IsOwner)
|
|
{
|
|
agent.speed = 0f;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (hasStopped)
|
|
{
|
|
hasStopped = false;
|
|
mainCollider.isTrigger = true;
|
|
}
|
|
currentAnimSpeed = Mathf.Lerp(currentAnimSpeed, 6f, 5f * Time.deltaTime);
|
|
creatureAnimator.SetFloat("walkSpeed", currentAnimSpeed);
|
|
if (base.IsOwner)
|
|
{
|
|
agent.speed = Mathf.Lerp(agent.speed, currentChaseSpeed, 4.5f * Time.deltaTime);
|
|
}
|
|
}
|
|
}
|
|
|
|
[ServerRpc]
|
|
public void SetAnimationStopServerRpc()
|
|
{
|
|
NetworkManager networkManager = base.NetworkManager;
|
|
if ((object)networkManager == null || !networkManager.IsListening)
|
|
{
|
|
return;
|
|
}
|
|
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
|
|
{
|
|
if (base.OwnerClientId != networkManager.LocalClientId)
|
|
{
|
|
if (networkManager.LogLevel <= LogLevel.Normal)
|
|
{
|
|
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
|
|
}
|
|
return;
|
|
}
|
|
ServerRpcParams serverRpcParams = default(ServerRpcParams);
|
|
FastBufferWriter bufferWriter = __beginSendServerRpc(1502362896u, serverRpcParams, RpcDelivery.Reliable);
|
|
__endSendServerRpc(ref bufferWriter, 1502362896u, serverRpcParams, RpcDelivery.Reliable);
|
|
}
|
|
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
|
|
{
|
|
SetAnimationStopClientRpc();
|
|
}
|
|
}
|
|
|
|
[ClientRpc]
|
|
public void SetAnimationStopClientRpc()
|
|
{
|
|
NetworkManager networkManager = base.NetworkManager;
|
|
if ((object)networkManager != null && networkManager.IsListening)
|
|
{
|
|
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
|
|
{
|
|
ClientRpcParams clientRpcParams = default(ClientRpcParams);
|
|
FastBufferWriter bufferWriter = __beginSendClientRpc(718630829u, clientRpcParams, RpcDelivery.Reliable);
|
|
__endSendClientRpc(ref bufferWriter, 718630829u, clientRpcParams, RpcDelivery.Reliable);
|
|
}
|
|
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
|
|
{
|
|
stoppingMovement = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
[ServerRpc]
|
|
public void SetAnimationGoServerRpc()
|
|
{
|
|
NetworkManager networkManager = base.NetworkManager;
|
|
if ((object)networkManager == null || !networkManager.IsListening)
|
|
{
|
|
return;
|
|
}
|
|
if (__rpc_exec_stage != __RpcExecStage.Server && (networkManager.IsClient || networkManager.IsHost))
|
|
{
|
|
if (base.OwnerClientId != networkManager.LocalClientId)
|
|
{
|
|
if (networkManager.LogLevel <= LogLevel.Normal)
|
|
{
|
|
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
|
|
}
|
|
return;
|
|
}
|
|
ServerRpcParams serverRpcParams = default(ServerRpcParams);
|
|
FastBufferWriter bufferWriter = __beginSendServerRpc(339140592u, serverRpcParams, RpcDelivery.Reliable);
|
|
__endSendServerRpc(ref bufferWriter, 339140592u, serverRpcParams, RpcDelivery.Reliable);
|
|
}
|
|
if (__rpc_exec_stage == __RpcExecStage.Server && (networkManager.IsServer || networkManager.IsHost))
|
|
{
|
|
SetAnimationGoClientRpc();
|
|
}
|
|
}
|
|
|
|
[ClientRpc]
|
|
public void SetAnimationGoClientRpc()
|
|
{
|
|
NetworkManager networkManager = base.NetworkManager;
|
|
if ((object)networkManager != null && networkManager.IsListening)
|
|
{
|
|
if (__rpc_exec_stage != __RpcExecStage.Client && (networkManager.IsServer || networkManager.IsHost))
|
|
{
|
|
ClientRpcParams clientRpcParams = default(ClientRpcParams);
|
|
FastBufferWriter bufferWriter = __beginSendClientRpc(3626523253u, clientRpcParams, RpcDelivery.Reliable);
|
|
__endSendClientRpc(ref bufferWriter, 3626523253u, clientRpcParams, RpcDelivery.Reliable);
|
|
}
|
|
if (__rpc_exec_stage == __RpcExecStage.Client && (networkManager.IsClient || networkManager.IsHost))
|
|
{
|
|
stoppingMovement = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void OnCollideWithPlayer(Collider other)
|
|
{
|
|
base.OnCollideWithPlayer(other);
|
|
if (!stoppingMovement && currentBehaviourStateIndex == 1 && !(timeSinceHittingPlayer >= 0f))
|
|
{
|
|
PlayerControllerB playerControllerB = MeetsStandardPlayerCollisionConditions(other);
|
|
if (playerControllerB != null)
|
|
{
|
|
timeSinceHittingPlayer = 0.2f;
|
|
playerControllerB.DamagePlayer(90, hasDamageSFX: true, callRPC: true, CauseOfDeath.Mauling, 2);
|
|
playerControllerB.JumpToFearLevel(1f);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override void __initializeVariables()
|
|
{
|
|
base.__initializeVariables();
|
|
}
|
|
|
|
[RuntimeInitializeOnLoadMethod]
|
|
internal static void InitializeRPCS_SpringManAI()
|
|
{
|
|
NetworkManager.__rpc_func_table.Add(1502362896u, __rpc_handler_1502362896);
|
|
NetworkManager.__rpc_func_table.Add(718630829u, __rpc_handler_718630829);
|
|
NetworkManager.__rpc_func_table.Add(339140592u, __rpc_handler_339140592);
|
|
NetworkManager.__rpc_func_table.Add(3626523253u, __rpc_handler_3626523253);
|
|
}
|
|
|
|
private static void __rpc_handler_1502362896(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
|
{
|
|
NetworkManager networkManager = target.NetworkManager;
|
|
if ((object)networkManager == null || !networkManager.IsListening)
|
|
{
|
|
return;
|
|
}
|
|
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
|
|
{
|
|
if (networkManager.LogLevel <= LogLevel.Normal)
|
|
{
|
|
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
target.__rpc_exec_stage = __RpcExecStage.Server;
|
|
((SpringManAI)target).SetAnimationStopServerRpc();
|
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
|
}
|
|
}
|
|
|
|
private static void __rpc_handler_718630829(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
|
{
|
|
NetworkManager networkManager = target.NetworkManager;
|
|
if ((object)networkManager != null && networkManager.IsListening)
|
|
{
|
|
target.__rpc_exec_stage = __RpcExecStage.Client;
|
|
((SpringManAI)target).SetAnimationStopClientRpc();
|
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
|
}
|
|
}
|
|
|
|
private static void __rpc_handler_339140592(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
|
{
|
|
NetworkManager networkManager = target.NetworkManager;
|
|
if ((object)networkManager == null || !networkManager.IsListening)
|
|
{
|
|
return;
|
|
}
|
|
if (rpcParams.Server.Receive.SenderClientId != target.OwnerClientId)
|
|
{
|
|
if (networkManager.LogLevel <= LogLevel.Normal)
|
|
{
|
|
Debug.LogError("Only the owner can invoke a ServerRpc that requires ownership!");
|
|
}
|
|
}
|
|
else
|
|
{
|
|
target.__rpc_exec_stage = __RpcExecStage.Server;
|
|
((SpringManAI)target).SetAnimationGoServerRpc();
|
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
|
}
|
|
}
|
|
|
|
private static void __rpc_handler_3626523253(NetworkBehaviour target, FastBufferReader reader, __RpcParams rpcParams)
|
|
{
|
|
NetworkManager networkManager = target.NetworkManager;
|
|
if ((object)networkManager != null && networkManager.IsListening)
|
|
{
|
|
target.__rpc_exec_stage = __RpcExecStage.Client;
|
|
((SpringManAI)target).SetAnimationGoClientRpc();
|
|
target.__rpc_exec_stage = __RpcExecStage.None;
|
|
}
|
|
}
|
|
|
|
protected internal override string __getTypeName()
|
|
{
|
|
return "SpringManAI";
|
|
}
|
|
}
|