LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/CashRegister.asset
2023-12-22 21:17:37 -05:00

66 lines
1.9 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: CashRegister
m_EditorClassIdentifier:
itemId: 0
itemName: Cash register
spawnPositionTypes:
- {fileID: 11400000, guid: 02d70fd496c78d7449786079b4b13ab9, type: 2}
- {fileID: 11400000, guid: d8b1e3eb006d8c84fa4ba421957a2d4a, type: 2}
twoHanded: 1
twoHandedAnimation: 1
canBeGrabbedBeforeGameStart: 1
weight: 1.8
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 400
minValue: 200
spawnPrefab: {fileID: 1288174593466826, guid: 0ef468055903c9044b82da14c3bc9242, type: 2}
requiresBattery: 0
batteryUsage: 5
automaticallySetUsingPower: 1
itemIcon: {fileID: 21300000, guid: ebcc87fd4ed2a7c49b174f9bfd594a0e, type: 2}
grabAnim: HoldLung
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
grabSFX: {fileID: 8300000, guid: 14c0bbf5980aa804aa7d65e72bb9fe5d, type: 3}
dropSFX: {fileID: 8300000, guid: eac4d3a035dac194ca180e864a988b33, type: 3}
pocketSFX: {fileID: 0}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 1
syncDiscardFunction: 0
syncInteractLRFunction: 0
saveItemVariable: 0
isDefensiveWeapon: 0
toolTips:
- 'Use cash register : [RMB]'
verticalOffset: 0.3
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
restingRotation: {x: -90, y: 0, z: 40}
rotationOffset: {x: -34.4, y: -167.8, z: -245}
positionOffset: {x: -0.35, y: 0.1, z: -0.1}
meshOffset: 1
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0