LethalCompany/Lethal Company/ExportedProject/Assets/PrefabInstance/LockPickerItem.prefab
2023-12-22 19:30:32 -05:00

1041 lines
29 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &1206054518063470
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4097789198187421}
- component: {fileID: 33912121116475501}
- component: {fileID: 23615501074541858}
- component: {fileID: 65513500458552497}
- component: {fileID: 114673084417424014}
- component: {fileID: 114235333354283384}
- component: {fileID: 82800251750778459}
- component: {fileID: 114017176666565802}
m_Layer: 6
m_Name: LockPickerItem
m_TagString: PhysicsProp
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4097789198187421
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206054518063470}
m_LocalRotation: {x: 0.7071068, y: 7.982552E-05, z: 0.7071068, w: -7.982552E-05}
m_LocalPosition: {x: -178.017, y: -147.052, z: 66.297}
m_LocalScale: {x: 0.13008423, y: 0.13008423, z: 0.10290427}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4656989292232271}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -179.98706, y: 90, z: 0}
--- !u!33 &33912121116475501
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206054518063470}
m_Mesh: {fileID: 4300000, guid: 322839305c00c0d43ac806c8322c650a, type: 2}
--- !u!23 &23615501074541858
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206054518063470}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 257
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 8e8f9fa114007974b931e09577e99ed5, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &65513500458552497
BoxCollider:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206054518063470}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
m_Size: {x: 2.701319, y: 5.023682, z: 2.4284203}
m_Center: {x: -1.3897893E-07, y: 0.041650433, z: 0.10481533}
--- !u!114 &114673084417424014
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206054518063470}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: -2006330137, guid: 138b4eb11884c8b175831866fa6e3bff, type: 3}
m_Name:
m_EditorClassIdentifier:
GlobalObjectIdHash: 2555293264
AlwaysReplicateAsRoot: 0
SynchronizeTransform: 1
ActiveSceneSynchronization: 0
SceneMigrationSynchronization: 1
SpawnWithObservers: 1
DontDestroyWithOwner: 1
AutoObjectParentSync: 0
--- !u!114 &114235333354283384
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206054518063470}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 262dc4cfc82f5f5be24030a4f9762d08, type: 3}
m_Name:
m_EditorClassIdentifier:
grabbable: 1
isHeld: 0
isHeldByEnemy: 0
parentObject: {fileID: 0}
targetFloorPosition: {x: 0, y: 0, z: 0}
startFallingPosition: {x: 0, y: 0, z: 0}
floorYRot: 0
fallTime: 0
hasHitGround: 0
scrapValue: 0
itemUsedUp: 0
playerHeldBy: {fileID: 0}
isPocketed: 0
isBeingUsed: 0
isInElevator: 0
isInShipRoom: 0
isInFactory: 1
useCooldown: 0
currentUseCooldown: 0
itemProperties: {fileID: 11400000, guid: d609dc7ef5c6b1f42afa35f27ff8bfb7, type: 2}
insertedBattery:
empty: 0
charge: 0
customGrabTooltip:
propBody: {fileID: 0}
propColliders: []
originalScale: {x: 0, y: 0, z: 0}
wasOwnerLastFrame: 0
mainObjectRenderer: {fileID: 23463779341646408}
scrapPersistedThroughRounds: 0
heldByPlayerOnServer: 0
radarIcon: {fileID: 0}
reachedFloorTarget: 0
grabbableToEnemies: 1
placeLockPickerClips:
- {fileID: 8300000, guid: f8892f677cf326544be11bc3ec45dbb9, type: 3}
finishPickingLockClips:
- {fileID: 8300000, guid: 8abe6b3c4f13527478f99baf857d21fe, type: 3}
armsAnimator: {fileID: 95617020113737797}
isPickingLock: 0
isOnDoor: 0
currentlyPickingDoor: {fileID: 0}
--- !u!82 &82800251750778459
AudioSource:
serializedVersion: 4
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206054518063470}
m_Enabled: 1
OutputAudioMixerGroup: {fileID: 24300008, guid: e6963e7e2b5bc88418a1e40b9ed4835b, type: 2}
m_audioClip: {fileID: 8300000, guid: c02a28c52e5a0ad4ab02f5ebbd4d6597, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 1
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 0.3
MinDistance: 4
MaxDistance: 18
Pan2D: 0
rolloffMode: 2
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0.22222222
value: 1
inSlope: -4.5017996
outSlope: -4.5017996
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.4804857
value: 0.3241272
inSlope: -1.1254499
outSlope: -1.1254499
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 0.8680149
value: 0.03503418
inSlope: -0.28136247
outSlope: -0.28136247
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
- serializedVersion: 3
time: 1
value: 0
inSlope: -0.2223108
outSlope: -0.2223108
tangentMode: 0
weightedMode: 0
inWeight: 0
outWeight: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0.19722222
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &114017176666565802
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1206054518063470}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 04f75356a7e9c978bddc7d568e58a50b, type: 3}
m_Name:
m_EditorClassIdentifier:
useReverb: 0
overridingLowPass: 0
lowPassOverride: 20000
debugLog: 0
--- !u!1 &1150279883999942
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4656989292232271}
- component: {fileID: 95617020113737797}
m_Layer: 6
m_Name: ArmsMeshContainer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4656989292232271
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1150279883999942}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4366595148180405}
- {fileID: 4700928820365819}
- {fileID: 4846059534776063}
m_Father: {fileID: 4097789198187421}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -0, z: -0}
--- !u!95 &95617020113737797
Animator:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1150279883999942}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 5bc2f297057470f4e8fcb03e80e14c28, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1 &1899134005441073
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4366595148180405}
- component: {fileID: 33669851616620620}
- component: {fileID: 23463779341646408}
m_Layer: 6
m_Name: LongArmBase
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4366595148180405
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1899134005441073}
m_LocalRotation: {x: 0.6531994, y: -0.27080134, z: -0.27079487, w: 0.65319777}
m_LocalPosition: {x: 0.022697432, y: -1.2738922, z: -0.12018921}
m_LocalScale: {x: 0.34779802, y: 0.43966147, z: 0.34779808}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4444550132523441}
m_Father: {fileID: 4656989292232271}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90.00032, y: 0.00043413023, z: 45.03509}
--- !u!33 &33669851616620620
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1899134005441073}
m_Mesh: {fileID: 4300000, guid: cc4743d49129045469fbddfeee902525, type: 2}
--- !u!23 &23463779341646408
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1899134005441073}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c6ea4462045129b4fb81a43159b5873c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1870949885142432
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4444550132523441}
- component: {fileID: 33091471869165368}
- component: {fileID: 23731564495887487}
m_Layer: 6
m_Name: LongArmForearm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4444550132523441
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1870949885142432}
m_LocalRotation: {x: -2.6971093E-05, y: -0.0053809118, z: -1.8626444E-05, w: 0.9999855}
m_LocalPosition: {x: 0.2748375, y: -0.005528927, z: 12.212457}
m_LocalScale: {x: 1.0000001, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4762204074783176}
m_Father: {fileID: 4366595148180405}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -0.003079308, y: 0.6166101, z: 0.0021178944}
--- !u!33 &33091471869165368
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1870949885142432}
m_Mesh: {fileID: 4300000, guid: 19e690cca7b1ae34b84ef63b5ae2064e, type: 2}
--- !u!23 &23731564495887487
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1870949885142432}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c6ea4462045129b4fb81a43159b5873c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1191551037613339
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4762204074783176}
- component: {fileID: 33633810298585036}
- component: {fileID: 23340760841887675}
m_Layer: 6
m_Name: SecondaryArmPick
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4762204074783176
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1191551037613339}
m_LocalRotation: {x: -8.950728E-05, y: 0.92846024, z: -0.00015294719, w: -0.3714319}
m_LocalPosition: {x: -6.259039, y: 0.021797657, z: 0.18138504}
m_LocalScale: {x: -1.0617834, y: -1.0617837, z: -1.0617834}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4365997566793188}
m_Father: {fileID: 4444550132523441}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -179.98279, y: 43.607906, z: 179.99583}
--- !u!33 &33633810298585036
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1191551037613339}
m_Mesh: {fileID: 4300000, guid: 167776a614cb9c145993d3b6f9faf3a6, type: 2}
--- !u!23 &23340760841887675
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1191551037613339}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c6ea4462045129b4fb81a43159b5873c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1196128767898302
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4365997566793188}
- component: {fileID: 33450349874119132}
- component: {fileID: 23203054926968247}
m_Layer: 6
m_Name: WallMount
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4365997566793188
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1196128767898302}
m_LocalRotation: {x: 0.009474826, y: 0.70717144, z: 0.7069152, w: -0.009471409}
m_LocalPosition: {x: -2.4943905, y: -0.004237652, z: 0.12478083}
m_LocalScale: {x: -1.739777, y: -1.7397773, z: -1.3762656}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4762204074783176}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 90.020775, y: 1.5352302, z: -179.99945}
--- !u!33 &33450349874119132
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1196128767898302}
m_Mesh: {fileID: 4300000, guid: cdac2f61b118d0a44bb3fc0dc8e6480b, type: 2}
--- !u!23 &23203054926968247
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1196128767898302}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 5923e0fd5c93ee2478bb91bcec9ae60e, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1630768588429248
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4700928820365819}
- component: {fileID: 33286236056168547}
- component: {fileID: 23261087389928733}
m_Layer: 6
m_Name: ScissorArmBase
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4700928820365819
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1630768588429248}
m_LocalRotation: {x: -3.1959004E-07, y: -0.5716538, z: -3.7655985E-07, w: 0.820495}
m_LocalPosition: {x: -0.001466356, y: 0.09631808, z: 1.3993043}
m_LocalScale: {x: 0.4372641, y: 0.34779808, z: 0.35080734}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4129859923295075}
m_Father: {fileID: 4656989292232271}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -1.5533678E-05, y: 69.731255, z: 4.1768315E-05}
--- !u!33 &33286236056168547
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1630768588429248}
m_Mesh: {fileID: 4300000, guid: 4691b13ca9cc32949807afb18d0eb6b0, type: 2}
--- !u!23 &23261087389928733
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1630768588429248}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c6ea4462045129b4fb81a43159b5873c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1284433175173616
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4129859923295075}
- component: {fileID: 33899372282181781}
- component: {fileID: 23602863932719693}
m_Layer: 6
m_Name: ScissorArmHandle
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4129859923295075
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1284433175173616}
m_LocalRotation: {x: 9.4072334E-07, y: 0.3293589, z: 8.5931487E-07, w: 0.94420487}
m_LocalPosition: {x: 0.044493675, y: 0.007557432, z: 10.761457}
m_LocalScale: {x: 1, y: 1, z: 1.0000001}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4700928820365819}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.000171403, y: -38.459736, z: -0.00016407808}
--- !u!33 &33899372282181781
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1284433175173616}
m_Mesh: {fileID: 4300000, guid: c4b723ced339e4349bbcd135db0e105d, type: 2}
--- !u!23 &23602863932719693
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1284433175173616}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c6ea4462045129b4fb81a43159b5873c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1259533775925569
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4846059534776063}
- component: {fileID: 33547348049623724}
- component: {fileID: 23964481943787325}
m_Layer: 6
m_Name: SecondaryArmBase
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4846059534776063
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259533775925569}
m_LocalRotation: {x: -0.5405365, y: -0.45602977, z: 0.45595235, w: 0.54033744}
m_LocalPosition: {x: 0.015307568, y: 1.4232948, z: -0.08537149}
m_LocalScale: {x: 0.34779814, y: 0.4396614, z: 0.34779817}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4135263731720626}
m_Father: {fileID: 4656989292232271}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -90.01637, y: -0.0056074657, z: -80.31167}
--- !u!33 &33547348049623724
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259533775925569}
m_Mesh: {fileID: 4300000, guid: 22406578a477dcb41bd69c402230cf71, type: 2}
--- !u!23 &23964481943787325
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1259533775925569}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c6ea4462045129b4fb81a43159b5873c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &1494479523210024
GameObject:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Component:
- component: {fileID: 4135263731720626}
- component: {fileID: 33090056018321949}
- component: {fileID: 23783946072542370}
m_Layer: 6
m_Name: LongArmPick
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4135263731720626
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1494479523210024}
m_LocalRotation: {x: 0.00016024704, y: 0.16603693, z: 1.3530251E-05, w: 0.9861196}
m_LocalPosition: {x: -0.24669266, y: -0.03965807, z: 12.683821}
m_LocalScale: {x: 0.9855607, y: 0.9855608, z: 0.9855607}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4846059534776063}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0.019437201, y: -19.114952, z: -0.004844996}
--- !u!33 &33090056018321949
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1494479523210024}
m_Mesh: {fileID: 4300000, guid: 3601291ec33d7aa46b2cdb5f6dea844f, type: 2}
--- !u!23 &23783946072542370
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1494479523210024}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: c6ea4462045129b4fb81a43159b5873c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}