LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/ClownHorn.asset
2023-12-22 18:30:10 -05:00

60 lines
1.6 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: ClownHorn
m_EditorClassIdentifier:
itemId: 0
itemName: Clown horn
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 1
weight: 1
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 1
creditsWorth: 0
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 180
minValue: 130
spawnPrefab: {fileID: 1198180689222927, guid: 2a494b3c6460b444b98f96f5b20e2e79, type: 2}
requiresBattery: 0
batteryUsage: 5
automaticallySetUsingPower: 1
itemIcon: {fileID: 21300000, guid: 47f8be9b8368750419f1d741aee16216, type: 2}
grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
grabSFX: {fileID: 8300000, guid: 6a049de24e320044484289630104fa01, type: 3}
dropSFX: {fileID: 8300000, guid: b9823f3f7f5f7de4ca96b4d52a4c504c, type: 3}
pocketSFX: {fileID: 0}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 1
syncDiscardFunction: 0
syncInteractLRFunction: 0
toolTips:
- 'Use horn : [RMB]'
verticalOffset: 0.06
restingRotation: {x: -90, y: 0, z: 0}
rotationOffset: {x: -196.6, y: -71.3, z: 0}
positionOffset: {x: -0.05, y: 0.15, z: 0.02}
meshOffset: 0
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0