12 lines
365 B
C#
12 lines
365 B
C#
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
[CreateAssetMenu(menuName = "ScriptableObjects/TerminalNodesList", order = 2)]
|
|
public class TerminalNodesList : ScriptableObject
|
|
{
|
|
public List<TerminalNode> specialNodes = new List<TerminalNode>();
|
|
|
|
public List<TerminalNode> terminalNodes = new List<TerminalNode>();
|
|
|
|
public TerminalKeyword[] allKeywords;
|
|
}
|