LethalCompany/Lethal Company/ExportedProject/Assets/MonoBehaviour/Key.asset
2024-01-05 18:39:26 -05:00

64 lines
1.7 KiB
Text

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c30496d6ae6d6f907456e10a94e01ec6, type: 3}
m_Name: Key
m_EditorClassIdentifier:
itemId: 14
itemName: Key
spawnPositionTypes: []
twoHanded: 0
twoHandedAnimation: 0
canBeGrabbedBeforeGameStart: 0
weight: 1
itemIsTrigger: 0
holdButtonUse: 0
itemSpawnsOnGround: 1
isConductiveMetal: 1
isScrap: 0
creditsWorth: 3
lockedInDemo: 0
highestSalePercentage: 80
maxValue: 0
minValue: 0
spawnPrefab: {fileID: 1404834625609125, guid: 7d6d3fc145e73fe4f84ba46add7ca7e6, type: 2}
requiresBattery: 0
batteryUsage: 120
automaticallySetUsingPower: 0
itemIcon: {fileID: 21300000, guid: 94694129b68188d48865d76eb35bab33, type: 2}
grabAnim:
useAnim:
pocketAnim:
throwAnim:
grabAnimationTime: 0
grabSFX: {fileID: 8300000, guid: 9180c822109d88c458ecc4c27df3bfb5, type: 3}
dropSFX: {fileID: 8300000, guid: fb446e708ecbec249a2c9feb829d4921, type: 3}
pocketSFX: {fileID: 8300000, guid: 49cb86554b96be2499740f2389c0adca, type: 3}
throwSFX: {fileID: 0}
syncGrabFunction: 0
syncUseFunction: 0
syncDiscardFunction: 0
syncInteractLRFunction: 0
saveItemVariable: 0
isDefensiveWeapon: 0
toolTips:
- 'Use key : [RMB]'
verticalOffset: 0.07
floorYOffset: 0
allowDroppingAheadOfPlayer: 1
restingRotation: {x: 0, y: 0, z: 90}
rotationOffset: {x: 90, y: 0, z: 90}
positionOffset: {x: -0.01, y: 0.18, z: 0.01}
meshOffset: 1
meshVariants: []
materialVariants: []
usableInSpecialAnimations: 0
canBeInspected: 0